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Update InjectSystem.cs
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@ -24,7 +24,7 @@ namespace DCFApixels.DragonECS
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return IsInjectionEnd;
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}
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public bool IsInjectionEnd => _injectSystems.Length <= _injectCount;
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public bool IsInjectionEnd => _injectCount >= _injectSystems.Length;
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public void Destroy()
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{
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