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add IEcsStructPool<T>.NewEntity()
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@ -249,6 +249,18 @@ namespace DCFApixels.DragonECS
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{
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return self == null || self == EcsNullPool.instance;
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}
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public static ref T NewEntity<T>(this IEcsStructPool<T> self) where T : struct
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{
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var e = self.World.NewEntity();
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return ref self.Add(e);
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}
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public static ref T NewEntity<T>(this IEcsStructPool<T> self, out int entityID) where T : struct
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{
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entityID = self.World.NewEntity();
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return ref self.Add(entityID);
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}
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}
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#endregion
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