mirror of
https://github.com/DCFApixels/DragonECS.git
synced 2025-09-17 17:34:36 +08:00
update LayersMap stash
This commit is contained in:
parent
7a7c93fe82
commit
20aff3a452
@ -63,7 +63,7 @@ namespace DCFApixels.DragonECS
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Injector.AddNode<EcsAspect>();
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Injector.AddNode<EcsPipeline>();
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Layers = new LayersMap(this, PRE_BEGIN_LAYER, BEGIN_LAYER, BASIC_LAYER, END_LAYER, POST_END_LAYER);
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//Layers = new DependencyGraph(this, PRE_BEGIN_LAYER, BEGIN_LAYER, BASIC_LAYER, END_LAYER, POST_END_LAYER);
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}
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#endregion
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@ -233,21 +233,22 @@ namespace DCFApixels.DragonECS
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}
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private void MergeWith(Builder other)
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{
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Injector.Add(other.Injector);
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foreach (var declaredRunners in other._initDeclaredRunners)
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{
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_initDeclaredRunners.Add(declaredRunners);
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}
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foreach (var config in other.Configs.Instance.GetAllConfigs())
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{
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Configs.Instance.Set(config.Key, config.Value);
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}
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Layers.MergeWith(other.Layers);
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foreach (ref readonly SystemNode otherRecord in new LinkedListCountIterator<SystemNode>(_systemNodes, _systemNodesCount, _startIndex))
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{
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AddNode_Internal(otherRecord.system, otherRecord.layerName, otherRecord.sortOrder, otherRecord.isUnique);
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}
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throw new NotImplementedException();
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//Injector.Add(other.Injector);
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//foreach (var declaredRunners in other._initDeclaredRunners)
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//{
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// _initDeclaredRunners.Add(declaredRunners);
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//}
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//foreach (var config in other.Configs.Instance.GetAllConfigs())
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//{
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// Configs.Instance.Set(config.Key, config.Value);
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//}
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//Layers.MergeWith(other.Layers);
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//
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//foreach (ref readonly SystemNode otherRecord in new LinkedListCountIterator<SystemNode>(_systemNodes, _systemNodesCount, _startIndex))
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//{
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// AddNode_Internal(otherRecord.system, otherRecord.layerName, otherRecord.sortOrder, otherRecord.isUnique);
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//}
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}
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#endregion
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@ -565,8 +566,11 @@ namespace DCFApixels.DragonECS
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[Obsolete("Use LayersMap")]
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public class LayerList : LayersMap
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{
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public LayerList(Builder source, string basicLayerName) : base(source, basicLayerName) { }
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public LayerList(Builder source, string preBeginlayer, string beginlayer, string basicLayer, string endLayer, string postEndLayer) : base(source, preBeginlayer, beginlayer, basicLayer, endLayer, postEndLayer) { }
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//public LayerList(Builder source, string basicLayerName) : base(source, basicLayerName) { }
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//public LayerList(Builder source, string preBeginlayer, string beginlayer, string basicLayer, string endLayer, string postEndLayer) : base(source, preBeginlayer, beginlayer, basicLayer, endLayer, postEndLayer) { }
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public LayerList(IDependencyGraph<string> graph, Builder pipelineBuilder) : base(graph, pipelineBuilder)
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{
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}
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}
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#endregion
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}
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src/Utils/DependencyGraph.cs
Normal file
816
src/Utils/DependencyGraph.cs
Normal file
@ -0,0 +1,816 @@
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using DCFApixels.DragonECS.Internal;
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using System;
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using System.Collections;
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using System.Collections.Generic;
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using System.Diagnostics;
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using System.Linq;
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namespace DCFApixels.DragonECS.Core
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{
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using VertextID = DependencyGraphVertextID;
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public enum DependencyGraphVertextID : short { NULL = 0 }
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public interface IDependencyGraph<T>
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{
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int Count { get; }
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VertextID AddVertex(T vertex, bool isLocked);
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bool ContainsVertex(T vertex);
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VertextID GetVertexID(T vertex);
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bool RemoveVertex(T vertex);
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void AddBeforeDependency(VertextID vertexID, VertextID otherVertexID);
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void AddAfterDependency(VertextID vertexID, VertextID otherVertexID);
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T[] Sort();
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}
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public class LayersMap
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{
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private readonly IDependencyGraph<string> _graph;
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private readonly EcsPipeline.Builder _pipelineBuilder;
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#region Properties
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public EcsPipeline.Builder Back
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{
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get { return _pipelineBuilder; }
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}
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public int Count
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{
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get { return _graph.Count; }
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}
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#endregion
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#region Constructors
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public LayersMap(IDependencyGraph<string> graph, EcsPipeline.Builder pipelineBuilder)
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{
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_graph = graph;
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_pipelineBuilder = pipelineBuilder;
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}
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public LayersMap(IDependencyGraph<string> graph, EcsPipeline.Builder pipelineBuilder, string preBeginlayer, string beginlayer, string basicLayer, string endLayer, string postEndLayer)
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{
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_graph = graph;
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_pipelineBuilder = pipelineBuilder;
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graph.AddVertex(preBeginlayer, true);
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graph.AddVertex(beginlayer, true);
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graph.AddVertex(basicLayer, true);
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graph.AddVertex(endLayer, true);
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graph.AddVertex(postEndLayer, true);
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Move(preBeginlayer);
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//.Before(beginlayer);
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Move(beginlayer)
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//.Before(basicLayer)
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.After(preBeginlayer);
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Move(basicLayer)
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//.Before(endLayer)
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.After(beginlayer);
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Move(endLayer)
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//.Before(postEndLayer)
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.After(basicLayer);
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Move(postEndLayer)
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.After(endLayer);
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}
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#endregion
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#region Add
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public MoveHandler Add(string layer)
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{
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VertextID id = _graph.AddVertex(layer, false);
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return new MoveHandler(_graph, _pipelineBuilder, id);
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}
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public MoveHandler Add(params string[] layers)
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{
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return Add(layersRange: layers);
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}
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public MoveHandler Add(IEnumerable<string> layersRange)
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{
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foreach (var layer in layersRange)
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{
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Add(layer);
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}
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return new MoveHandler(_graph, _pipelineBuilder, layersRange);
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}
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#endregion
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#region Move
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public MoveHandler Move(string layer)
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{
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VertextID id = _graph.GetVertexID(layer);
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return new MoveHandler(_graph, _pipelineBuilder, id);
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}
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public MoveHandler Move(params string[] layers)
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{
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return new MoveHandler(_graph, _pipelineBuilder, layers);
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}
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public MoveHandler Move(IEnumerable<string> layersRange)
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{
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return new MoveHandler(_graph, _pipelineBuilder, layersRange);
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}
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#endregion
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public struct MoveHandler
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{
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private readonly IDependencyGraph<string> _graph;
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private readonly EcsPipeline.Builder _pipelineBuilder;
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private readonly VertextID _layerID;
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private readonly IEnumerable<string> _layersRange;
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#region Properties
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public EcsPipeline.Builder Back
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{
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get { return _pipelineBuilder; }
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}
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#endregion
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#region Constructors
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public MoveHandler(IDependencyGraph<string> graph, EcsPipeline.Builder pipelineBuilder, VertextID id)
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{
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_graph = graph;
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_pipelineBuilder = pipelineBuilder;
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_layerID = id;
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_layersRange = null;
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}
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public MoveHandler(IDependencyGraph<string> graph, EcsPipeline.Builder pipelineBuilder, IEnumerable<string> layersRange)
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{
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_graph = graph;
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_pipelineBuilder = pipelineBuilder;
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_layerID = VertextID.NULL;
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_layersRange = layersRange;
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}
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#endregion
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#region Before
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public MoveHandler Before(params string[] targets)
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{
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return Before(targetsRange: targets);
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}
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public MoveHandler Before(IEnumerable<string> targetsRange)
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{
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foreach (var target in targetsRange)
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{
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Before(target);
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}
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return this;
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}
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public MoveHandler Before(string targetLayer)
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{
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if (_layerID != VertextID.NULL)
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{
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_graph.AddBeforeDependency(_layerID, _graph.GetVertexID(targetLayer));
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}
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if (_layersRange != null)
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{
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foreach (var layer in _layersRange)
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{
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_graph.AddBeforeDependency(_graph.GetVertexID(layer), _graph.GetVertexID(targetLayer));
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}
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}
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return this;
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}
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#endregion
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#region After
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public MoveHandler After(params string[] targets)
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{
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return After(targetsRange: targets);
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}
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public MoveHandler After(IEnumerable<string> targetsRange)
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{
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foreach (var target in targetsRange)
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{
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After(target);
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}
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return this;
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}
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public MoveHandler After(string targetLayer)
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{
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if (_layerID != VertextID.NULL)
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{
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_graph.AddAfterDependency(_graph.GetVertexID(targetLayer), _layerID);
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}
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if (_layersRange != null)
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{
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foreach (var layer in _layersRange)
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{
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_graph.AddBeforeDependency(_graph.GetVertexID(targetLayer), _graph.GetVertexID(layer));
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}
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}
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return this;
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}
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#endregion
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}
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#region Other
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public bool Contains(string layer) { return _graph.ContainsVertex(layer); }
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//public Enumerator GetEnumerator() { return new Enumerator(this); }
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//IEnumerator<string> IEnumerable<string>.GetEnumerator() { return GetEnumerator(); }
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//IEnumerator IEnumerable.GetEnumerator() { return GetEnumerator(); }
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//public struct Enumerator : IEnumerator<string>
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//{
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// private DependencyGraph _map;
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// private int _index;
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// public Enumerator(DependencyGraph map)
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// {
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// _map = map;
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// _index = -1;
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// }
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// public string Current
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// {
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// get { return _map._vertexInfos._items[_index].name; }
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// }
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// object IEnumerator.Current { get { return Current; } }
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// public bool MoveNext()
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// {
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// if (_index++ >= _map._vertexInfos.Count) { return false; }
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// ref var info = ref _map._vertexInfos._items[_index];
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// if (info.isContained == false)
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// {
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// return MoveNext();
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// }
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// else
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// {
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// return true;
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// }
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// }
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// public void Reset() { _index = -1; }
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// public void Dispose() { }
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//}
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#endregion
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#region Build
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public string[] Build()
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{
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return _graph.Sort();
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}
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#endregion
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#region Obsolete
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[Obsolete("Use " + nameof(DependencyGraph) + ".Add(layer).Before(targetLayer).Back;")]
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public EcsPipeline.Builder Insert(string targetLayer, string newLayer)
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{
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Add(newLayer).Before(targetLayer);
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return _pipelineBuilder;
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}
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[Obsolete("Use " + nameof(DependencyGraph) + ".Add(layer).After(targetLayer).Back;")]
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public EcsPipeline.Builder InsertAfter(string targetLayer, string newLayer)
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{
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Add(newLayer).After(targetLayer);
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return _pipelineBuilder;
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}
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[Obsolete("Use " + nameof(DependencyGraph) + ".Move(layer).Before(targetLayer).Back;")]
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public EcsPipeline.Builder Move(string targetLayer, string newLayer)
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{
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Move(newLayer).Before(targetLayer);
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return _pipelineBuilder;
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}
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[Obsolete("Use " + nameof(DependencyGraph) + ".Move(layer).After(targetLayer).Back;")]
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public EcsPipeline.Builder MoveAfter(string targetLayer, string newLayer)
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{
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Move(newLayer).After(targetLayer);
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return _pipelineBuilder;
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}
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[Obsolete("Use " + nameof(DependencyGraph) + ".Add(layers).Before(targetLayer).Back;")]
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public EcsPipeline.Builder Insert(string targetLayer, params string[] newLayers)
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{
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Add(newLayers).Before(targetLayer);
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return _pipelineBuilder;
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}
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[Obsolete("Use " + nameof(DependencyGraph) + ".Add(layers).After(targetLayer).Back;")]
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public EcsPipeline.Builder InsertAfter(string targetLayer, params string[] newLayers)
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{
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Add(newLayers).After(targetLayer);
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return _pipelineBuilder;
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}
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[Obsolete("Use " + nameof(DependencyGraph) + ".Move(layers).Before(targetLayer).Back;")]
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public EcsPipeline.Builder Move(string targetLayer, params string[] movingLayers)
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{
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Move(movingLayers).Before(targetLayer);
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return _pipelineBuilder;
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}
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[Obsolete("Use " + nameof(DependencyGraph) + ".Move(layers).After(targetLayer).Back;")]
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public EcsPipeline.Builder MoveAfter(string targetLayer, params string[] movingLayers)
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{
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Move(movingLayers).After(targetLayer);
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return _pipelineBuilder;
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}
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[Obsolete]
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public object this[int index]
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{
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get
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{
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//int i = 0;
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//foreach (var item in this)
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//{
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// if (i == index)
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// {
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// return item;
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// }
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// i++;
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//}
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return null;
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}
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}
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[Obsolete("Use MergeWith(LayersMap)")]
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public void MergeWith(IReadOnlyList<string> other)
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{
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foreach (var layer in other)
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{
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Add(layer);
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}
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}
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#endregion
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}
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public partial class DependencyGraph : IEnumerable<string>, IDependencyGraph<string>
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{
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#region IDependencyGraph<string>
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VertextID IDependencyGraph<string>.AddVertex(string vertex, bool isLocked)
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{
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var result = GetVertexID(vertex);
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Add_Internal(result);
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if (isLocked)
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{
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LockVertex(vertex);
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}
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return result;
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}
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bool IDependencyGraph<string>.ContainsVertex(string vertex)
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{
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return GetVertexInfo(GetVertexID(vertex)).isContained;
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}
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VertextID IDependencyGraph<string>.GetVertexID(string vertex)
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{
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return GetVertexID(vertex);
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}
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bool IDependencyGraph<string>.RemoveVertex(string vertex)
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{
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var result = GetVertexID(vertex);
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return Remove_Internal(result);
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}
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void IDependencyGraph<string>.AddAfterDependency(VertextID fromoVertexID, VertextID toVertexID)
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{
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AddDependency_Internal(fromoVertexID, toVertexID, false);
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}
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void IDependencyGraph<string>.AddBeforeDependency(VertextID fromoVertexID, VertextID toVertexID)
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{
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AddDependency_Internal(fromoVertexID, toVertexID, true);
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}
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string[] IDependencyGraph<string>.Sort()
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{
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return Build();
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}
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#endregion
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private readonly Dictionary<string, VertextID> _vertexIDs = new Dictionary<string, VertextID>(32);
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private StructList<VertexInfo> _vertexInfos = new StructList<VertexInfo>(32);
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private VertextID GetVertexID(string vertext)
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{
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if (_vertexIDs.TryGetValue(vertext, out VertextID layerID) == false)
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{
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layerID = (VertextID)_vertexInfos.Count;
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_vertexInfos.Add(default);
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_vertexIDs[vertext] = layerID;
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ref var layerInfo = ref GetVertexInfo(layerID);
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layerInfo.name = vertext;
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}
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return layerID;
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}
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private ref VertexInfo GetVertexInfo(VertextID vertexID)
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{
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return ref _vertexInfos._items[(int)vertexID];
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}
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[DebuggerDisplay("{name}")]
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private struct VertexInfo
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{
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public string name;
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public int insertionIndex;
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public bool isLocked;
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public bool isContained;
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public bool isBefore;
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//build
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public bool hasAnyDependency;
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public int inDegree;
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public int sortingIndex;
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public int leftBeforeIndex;
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public VertexInfo(string name) : this()
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{
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this.name = name;
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}
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}
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private List<(VertextID from, VertextID to)> _dependencies = new List<(VertextID, VertextID)>(16);
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private readonly VertextID _basicVertexID;
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private int _increment = 0;
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private int _count;
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public IEnumerable<(string from, string to)> Deps
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{
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get
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{
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return _dependencies.Select(o => (GetVertexInfo(o.from).name, GetVertexInfo(o.to).name));
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}
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}
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#region Properties
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public int Count
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{
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get { return _count; }
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}
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#endregion
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#region Constructors
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public DependencyGraph()
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{
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GetVertexID("");
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_basicVertexID = VertextID.NULL;
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}
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public DependencyGraph(string basicVertexName)
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{
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GetVertexID("");
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_basicVertexID = GetVertexID(basicVertexName);
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LockVertex(basicVertexName);
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}
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#endregion
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#region Methods
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private void LockVertex(string veretex)
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{
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GetVertexInfo(GetVertexID(veretex)).isLocked = true;
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}
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private void Add_Internal(VertextID id)
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||||
{
|
||||
ref var info = ref GetVertexInfo(id);
|
||||
if (info.isContained == false || info.isLocked == false)
|
||||
{
|
||||
_count++;
|
||||
info.isContained = true;
|
||||
info.insertionIndex = _increment++;
|
||||
}
|
||||
}
|
||||
private bool Remove_Internal(VertextID id)
|
||||
{
|
||||
ref var info = ref GetVertexInfo(id);
|
||||
bool result = false;
|
||||
if (info.isLocked) { throw new Exception($"The {info.name} vertex cannot be removed"); }
|
||||
if (info.isContained)
|
||||
{
|
||||
_count--;
|
||||
info.isContained = false;
|
||||
result = true;
|
||||
}
|
||||
info.insertionIndex = 0;
|
||||
return result;
|
||||
}
|
||||
private void AddDependency_Internal(VertextID from, VertextID to, bool isBefore = false)
|
||||
{
|
||||
|
||||
ref var fromInfo = ref GetVertexInfo(from);
|
||||
ref var toInfo = ref GetVertexInfo(to);
|
||||
fromInfo.hasAnyDependency = true;
|
||||
toInfo.hasAnyDependency = true;
|
||||
|
||||
if (isBefore)
|
||||
{
|
||||
//GetLayerInfo(from).insertionIndex = 1000 - (_increment++);
|
||||
fromInfo.isBefore = true;
|
||||
//_dependencies.Insert(0, (from, to));
|
||||
}
|
||||
else
|
||||
{
|
||||
//GetLayerInfo(from).insertionIndex = _increment++;
|
||||
fromInfo.isBefore = false;
|
||||
//_dependencies.Add((from, to));
|
||||
}
|
||||
//_dependencies.Insert(0, (from, to));
|
||||
_dependencies.Add((from, to));
|
||||
}
|
||||
private void AddDependency_Internal(string from, string to, bool isBefore = false)
|
||||
{
|
||||
AddDependency_Internal(GetVertexID(from), GetVertexID(to), isBefore);
|
||||
}
|
||||
#endregion
|
||||
|
||||
#region MergeWith
|
||||
public void MergeWith(DependencyGraph other)
|
||||
{
|
||||
foreach (var otherDependency in other._dependencies)
|
||||
{
|
||||
AddDependency_Internal(other.GetVertexInfo(otherDependency.from).name, other.GetVertexInfo(otherDependency.to).name);
|
||||
}
|
||||
for (int i = 0; i < other._vertexInfos.Count; i++)
|
||||
{
|
||||
VertextID otherLayerID = (VertextID)i;
|
||||
ref var otherLayerInfo = ref other.GetVertexInfo(otherLayerID);
|
||||
Add_Internal(GetVertexID(otherLayerInfo.name));
|
||||
}
|
||||
}
|
||||
#endregion
|
||||
|
||||
#region Build
|
||||
private unsafe void TopoSorting(UnsafeArray<VertextID> sortingBuffer)
|
||||
{
|
||||
VertextID[] nodes = new VertextID[_count];
|
||||
var adjacency = new List<(VertextID To, int DependencyIndex)>[_vertexInfos.Count];
|
||||
|
||||
for (int i = 0, j = 0; i < _vertexInfos.Count; i++)
|
||||
{
|
||||
VertextID layerID = (VertextID)i;
|
||||
ref var info = ref GetVertexInfo(layerID);
|
||||
adjacency[(int)layerID] = new List<(VertextID To, int DependencyIndex)>();
|
||||
_vertexInfos._items[(int)layerID].inDegree = 0;
|
||||
if (info.isContained)
|
||||
{
|
||||
nodes[j++] = layerID;
|
||||
}
|
||||
}
|
||||
|
||||
for (int i = 0; i < _dependencies.Count; i++)
|
||||
{
|
||||
var (from, to) = _dependencies[i];
|
||||
ref var fromInfo = ref GetVertexInfo(from);
|
||||
ref var toInfo = ref GetVertexInfo(to);
|
||||
|
||||
if (fromInfo.isContained && toInfo.isContained)
|
||||
{
|
||||
adjacency[(int)from].Add((to, i));
|
||||
toInfo.inDegree += 1;
|
||||
}
|
||||
}
|
||||
|
||||
//// добавление зависимостей для нод без зависимостей.
|
||||
//if (_basicLayerID != LayerID.NULL)
|
||||
//{
|
||||
// var basicLayerAdjacencyList = adjacency[(int)_basicLayerID];
|
||||
// int inserIndex = basicLayerAdjacencyList.Count;
|
||||
// //for (int i = _layerInfos.Count - 1; i >= 0; i--)
|
||||
// for (int i = 0; i < _layerInfos.Count; i++)
|
||||
// {
|
||||
// var id = (LayerID)i;
|
||||
// ref var toInfo = ref _layerInfos._items[i];
|
||||
// if(toInfo.isContained && toInfo.hasAnyDependency == false)
|
||||
// {
|
||||
// //toInfo.insertionIndex = -toInfo.insertionIndex;
|
||||
// basicLayerAdjacencyList.Insert(inserIndex, (id, toInfo.insertionIndex));
|
||||
// toInfo.inDegree += 1;
|
||||
// }
|
||||
// }
|
||||
//}
|
||||
|
||||
List<VertextID> zeroInDegree = new List<VertextID>(nodes.Length);
|
||||
zeroInDegree.AddRange(nodes.Where(id => GetVertexInfo(id).inDegree == 0).OrderBy(id => GetVertexInfo(id).insertionIndex));
|
||||
|
||||
//List<string> result = new List<string>(nodes.Length);
|
||||
int resultCount = 0;
|
||||
|
||||
while (zeroInDegree.Count > 0)
|
||||
{
|
||||
var current = zeroInDegree[0];
|
||||
zeroInDegree.RemoveAt(0);
|
||||
|
||||
//result.Add(GetVertexInfo(current).name);
|
||||
GetVertexInfo(current).sortingIndex = resultCount;
|
||||
sortingBuffer.ptr[resultCount++] = current;
|
||||
|
||||
var adjacencyList = adjacency[(int)current];
|
||||
//for (int i = adjacencyList.Count - 1; i >= 0; i--)
|
||||
for (int i = 0; i < adjacencyList.Count; i++)
|
||||
{
|
||||
var (neighbor, _) = adjacencyList[i];
|
||||
ref var neighborInfo = ref GetVertexInfo(neighbor);
|
||||
neighborInfo.inDegree--;
|
||||
if (neighborInfo.inDegree == 0)
|
||||
{
|
||||
var neighborInsertionIndex = neighborInfo.insertionIndex;
|
||||
int insertIndex = zeroInDegree.FindIndex(id => GetVertexInfo(id).insertionIndex < neighborInsertionIndex);
|
||||
insertIndex = insertIndex < 0 ? 0 : insertIndex;
|
||||
zeroInDegree.Insert(insertIndex, neighbor);
|
||||
|
||||
//zeroInDegree.Add(neighbor);
|
||||
//zeroInDegree = zeroInDegree.OrderBy(id => GetLayerInfo(id).insertionIndex).ToList();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (resultCount != nodes.Length)
|
||||
{
|
||||
var cycle = FindCycle(adjacency, nodes);
|
||||
string details = string.Empty;
|
||||
if (cycle != null)
|
||||
{
|
||||
var cycleDependencies = GetCycleDependencies(cycle, adjacency);
|
||||
details = $" Cycle edges path: {string.Join(", ", cycleDependencies)}";
|
||||
}
|
||||
throw new InvalidOperationException("Cyclic dependency detected." + details);
|
||||
}
|
||||
}
|
||||
private unsafe void ReoderInsertionIndexes(UnsafeArray<VertextID> sortingBuffer)
|
||||
{
|
||||
for (int i = 0; i < _vertexInfos.Count; i++)
|
||||
{
|
||||
ref var info = ref _vertexInfos._items[i];
|
||||
if (info.isContained == false) { continue; }
|
||||
info.leftBeforeIndex = info.isBefore ? int.MaxValue : 0;
|
||||
}
|
||||
|
||||
foreach (var dependency in _dependencies)
|
||||
{
|
||||
ref var fromInfo = ref GetVertexInfo(dependency.from);
|
||||
if (fromInfo.isBefore)
|
||||
{
|
||||
ref var toInfo = ref GetVertexInfo(dependency.to);
|
||||
fromInfo.leftBeforeIndex = Math.Min(toInfo.sortingIndex, fromInfo.leftBeforeIndex);
|
||||
}
|
||||
}
|
||||
|
||||
for (int i = sortingBuffer.Length - 1; i >= 0; i--)
|
||||
{
|
||||
var id = sortingBuffer.ptr[i];
|
||||
ref var info = ref GetVertexInfo(id);
|
||||
if (info.isBefore)
|
||||
{
|
||||
if (info.leftBeforeIndex < sortingBuffer.Length)
|
||||
{
|
||||
MoveElement(ref sortingBuffer, i, info.leftBeforeIndex - 1);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
for (int i = 0; i < sortingBuffer.Length; i++)
|
||||
{
|
||||
ref var info = ref GetVertexInfo(sortingBuffer.ptr[i]);
|
||||
info.insertionIndex = i;
|
||||
|
||||
}
|
||||
}
|
||||
private static unsafe void MoveElement<T>(ref UnsafeArray<T> array, int oldIndex, int newIndex) where T : unmanaged
|
||||
{
|
||||
var ptr = array.ptr;
|
||||
if (oldIndex == newIndex) return;
|
||||
|
||||
// Сохраняем элемент для перемещения
|
||||
T item = ptr[oldIndex];
|
||||
|
||||
int elementSize = sizeof(T);
|
||||
int copyLength = Math.Abs(newIndex - oldIndex);
|
||||
|
||||
byte* source;
|
||||
byte* destination;
|
||||
long bytesToCopy = copyLength * elementSize;
|
||||
|
||||
if (oldIndex < newIndex)
|
||||
{
|
||||
// Сдвиг вправо: копируем блок [oldIndex+1 ... newIndex] в [oldIndex ... newIndex-1]
|
||||
source = (byte*)(ptr + oldIndex + 1);
|
||||
destination = (byte*)(ptr + oldIndex);
|
||||
}
|
||||
else
|
||||
{
|
||||
// Сдвиг влево: копируем блок [newIndex ... oldIndex-1] в [newIndex+1 ... oldIndex]
|
||||
source = (byte*)(ptr + newIndex);
|
||||
destination = (byte*)(ptr + newIndex + 1);
|
||||
}
|
||||
|
||||
// Копируем память
|
||||
Buffer.MemoryCopy(source: source, destination: destination, destinationSizeInBytes: bytesToCopy, sourceBytesToCopy: bytesToCopy);
|
||||
|
||||
// Вставляем сохраненный элемент
|
||||
ptr[newIndex] = item;
|
||||
}
|
||||
|
||||
public unsafe string[] Build()
|
||||
{
|
||||
const int BUFFER_THRESHOLD = 256;
|
||||
if(_count <= BUFFER_THRESHOLD)
|
||||
{
|
||||
var ptr = stackalloc VertextID[_count];
|
||||
var buffer = UnsafeArray<VertextID>.Manual(ptr, _count);
|
||||
TopoSorting(buffer);
|
||||
ReoderInsertionIndexes(buffer);
|
||||
TopoSorting(buffer);
|
||||
return buffer.Select(id => GetVertexInfo(id).name).ToArray();
|
||||
}
|
||||
else
|
||||
{
|
||||
var ptr = TempBuffer<VertextID>.Get(_count);
|
||||
var buffer = UnsafeArray<VertextID>.Manual(ptr, _count);
|
||||
TopoSorting(buffer);
|
||||
ReoderInsertionIndexes(buffer);
|
||||
TopoSorting(buffer);
|
||||
return buffer.Select(id => GetVertexInfo(id).name).ToArray();
|
||||
}
|
||||
}
|
||||
#endregion
|
||||
|
||||
#region FindCycles
|
||||
private List<VertextID> FindCycle(
|
||||
List<(VertextID To, int DependencyIndex)>[] adjacency,
|
||||
VertextID[] nodes)
|
||||
{
|
||||
var visited = new Dictionary<VertextID, bool>();
|
||||
var recursionStack = new Stack<VertextID>();
|
||||
|
||||
foreach (var node in nodes)
|
||||
{
|
||||
if (FindCycleDFS(node, adjacency, visited, recursionStack))
|
||||
{
|
||||
return recursionStack.Reverse().ToList();
|
||||
}
|
||||
}
|
||||
return null;
|
||||
}
|
||||
private bool FindCycleDFS(
|
||||
VertextID node,
|
||||
List<(VertextID To, int DependencyIndex)>[] adjacency,
|
||||
Dictionary<VertextID, bool> visited,
|
||||
Stack<VertextID> recursionStack)
|
||||
{
|
||||
if (!visited.TryGetValue(node, out bool isVisited))
|
||||
{
|
||||
visited[node] = true;
|
||||
recursionStack.Push(node);
|
||||
|
||||
foreach (var (neighbor, _) in adjacency[(int)node])
|
||||
{
|
||||
if (!visited.ContainsKey(neighbor) && FindCycleDFS(neighbor, adjacency, visited, recursionStack))
|
||||
{
|
||||
return true;
|
||||
}
|
||||
else if (recursionStack.Contains(neighbor))
|
||||
{
|
||||
recursionStack.Push(neighbor);
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
recursionStack.Pop();
|
||||
return false;
|
||||
}
|
||||
return isVisited && recursionStack.Contains(node);
|
||||
}
|
||||
|
||||
private string[] GetCycleDependencies(
|
||||
List<VertextID> cycle,
|
||||
List<(VertextID To, int DependencyIndex)>[] adjacency)
|
||||
{
|
||||
var cycleEdges = new HashSet<(VertextID, VertextID)>();
|
||||
for (int i = 0; i < cycle.Count - 1; i++)
|
||||
{
|
||||
cycleEdges.Add((cycle[i], cycle[i + 1]));
|
||||
}
|
||||
|
||||
var dependencies = new List<string>();
|
||||
foreach (var from in cycle)
|
||||
{
|
||||
foreach (var (to, depIndex) in adjacency[(int)from])
|
||||
{
|
||||
if (cycleEdges.Contains((from, to)) && _dependencies.Count > depIndex)
|
||||
{
|
||||
var dep = _dependencies[depIndex];
|
||||
dependencies.Add($"{GetVertexInfo(dep.from).name}->{GetVertexInfo(dep.to).name}");
|
||||
}
|
||||
}
|
||||
}
|
||||
return dependencies.Distinct().ToArray();
|
||||
}
|
||||
#endregion
|
||||
|
||||
#region Other
|
||||
public bool Contains(string layer) { return GetVertexInfo(GetVertexID(layer)).isContained; }
|
||||
|
||||
public Enumerator GetEnumerator() { return new Enumerator(this); }
|
||||
IEnumerator<string> IEnumerable<string>.GetEnumerator() { return GetEnumerator(); }
|
||||
IEnumerator IEnumerable.GetEnumerator() { return GetEnumerator(); }
|
||||
public struct Enumerator : IEnumerator<string>
|
||||
{
|
||||
private DependencyGraph _map;
|
||||
private int _index;
|
||||
public Enumerator(DependencyGraph map)
|
||||
{
|
||||
_map = map;
|
||||
_index = -1;
|
||||
}
|
||||
public string Current
|
||||
{
|
||||
get { return _map._vertexInfos._items[_index].name; }
|
||||
}
|
||||
object IEnumerator.Current { get { return Current; } }
|
||||
public bool MoveNext()
|
||||
{
|
||||
if (_index++ >= _map._vertexInfos.Count) { return false; }
|
||||
ref var info = ref _map._vertexInfos._items[_index];
|
||||
if(info.isContained == false)
|
||||
{
|
||||
return MoveNext();
|
||||
}
|
||||
else
|
||||
{
|
||||
return true;
|
||||
}
|
||||
}
|
||||
public void Reset() { _index = -1; }
|
||||
public void Dispose() { }
|
||||
}
|
||||
#endregion
|
||||
}
|
||||
}
|
@ -21,7 +21,8 @@ namespace DCFApixels.DragonECS
|
||||
[DataMember] public Record[] records;
|
||||
void IEcsModule.Import(EcsPipeline.Builder b)
|
||||
{
|
||||
b.Layers.MergeWith(layers);
|
||||
throw new NotImplementedException();
|
||||
//b.Layers.MergeWith(layers);
|
||||
foreach (var s in records)
|
||||
{
|
||||
if (s.target == null) { continue; }
|
||||
|
@ -1,647 +0,0 @@
|
||||
using DCFApixels.DragonECS.Internal;
|
||||
using System;
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using System.Diagnostics;
|
||||
using System.Linq;
|
||||
|
||||
namespace DCFApixels.DragonECS.Core
|
||||
{
|
||||
public partial class LayersMap : IEnumerable<string>
|
||||
{
|
||||
private readonly Dictionary<string, LayerID> _layerIds = new Dictionary<string, LayerID>(32);
|
||||
private StructList<LayerInfo> _layerInfos = new StructList<LayerInfo>(32);
|
||||
private LayerID GetLayerID(string layer)
|
||||
{
|
||||
if (_layerIds.TryGetValue(layer, out LayerID layerID) == false)
|
||||
{
|
||||
layerID = (LayerID)_layerInfos.Count;
|
||||
_layerInfos.Add(default);
|
||||
|
||||
_layerIds[layer] = layerID;
|
||||
ref var layerInfo = ref GetLayerInfo(layerID);
|
||||
layerInfo.name = layer;
|
||||
}
|
||||
return layerID;
|
||||
}
|
||||
private ref LayerInfo GetLayerInfo(LayerID layerID)
|
||||
{
|
||||
return ref _layerInfos._items[(int)layerID];
|
||||
}
|
||||
[DebuggerDisplay("{name}")]
|
||||
private struct LayerInfo
|
||||
{
|
||||
public string name;
|
||||
public int insertionIndex;
|
||||
public bool isLocked;
|
||||
public bool isContained;
|
||||
public bool isBefore;
|
||||
//build
|
||||
public int inDegree;
|
||||
public bool hasAnyDependency;
|
||||
public LayerInfo(string name) : this()
|
||||
{
|
||||
this.name = name;
|
||||
}
|
||||
}
|
||||
|
||||
private readonly EcsPipeline.Builder _source;
|
||||
private List<(LayerID From, LayerID To)> _dependencies = new List<(LayerID, LayerID)>(16);
|
||||
private readonly LayerID _rootLayerID;
|
||||
private readonly LayerID _basicLayerID;
|
||||
private int _increment = 0;
|
||||
private int _count;
|
||||
|
||||
public IEnumerable<(string from, string to)> Deps
|
||||
{
|
||||
get
|
||||
{
|
||||
return _dependencies.Select(o => (GetLayerInfo(o.From).name, GetLayerInfo(o.To).name));
|
||||
}
|
||||
}
|
||||
|
||||
#region Properties
|
||||
public int Count
|
||||
{
|
||||
get { return _count; }
|
||||
}
|
||||
#endregion
|
||||
|
||||
#region Constructors
|
||||
public LayersMap(EcsPipeline.Builder source = null)
|
||||
{
|
||||
GetLayerID("");
|
||||
_source = source;
|
||||
_rootLayerID = LayerID.NULL;
|
||||
_basicLayerID = LayerID.NULL;
|
||||
}
|
||||
public LayersMap(EcsPipeline.Builder source, string basicLayerName)
|
||||
{
|
||||
GetLayerID("");
|
||||
_source = source;
|
||||
|
||||
Add(basicLayerName);
|
||||
|
||||
_rootLayerID = LayerID.NULL;
|
||||
_basicLayerID = GetLayerID(basicLayerName);
|
||||
LockLayer(basicLayerName);
|
||||
}
|
||||
public LayersMap(EcsPipeline.Builder source, string preBeginlayer, string beginlayer, string basicLayer, string endLayer, string postEndLayer)
|
||||
{
|
||||
GetLayerID("");
|
||||
_source = source;
|
||||
|
||||
Add(preBeginlayer);
|
||||
//.Before(beginlayer);
|
||||
Add(beginlayer)
|
||||
//.Before(basicLayer)
|
||||
.After(preBeginlayer);
|
||||
Add(basicLayer)
|
||||
//.Before(endLayer)
|
||||
.After(beginlayer);
|
||||
Add(endLayer)
|
||||
//.Before(postEndLayer)
|
||||
.After(basicLayer);
|
||||
Add(postEndLayer)
|
||||
.After(endLayer);
|
||||
|
||||
_rootLayerID = GetLayerID(preBeginlayer);
|
||||
_basicLayerID = GetLayerID(basicLayer);
|
||||
LockLayer(preBeginlayer);
|
||||
LockLayer(beginlayer);
|
||||
LockLayer(basicLayer);
|
||||
LockLayer(endLayer);
|
||||
LockLayer(postEndLayer);
|
||||
}
|
||||
#endregion
|
||||
|
||||
#region Methods
|
||||
private void LockLayer(string layer)
|
||||
{
|
||||
GetLayerInfo(GetLayerID(layer)).isLocked = true;
|
||||
}
|
||||
private void Add_Internal(LayerID id)
|
||||
{
|
||||
ref var info = ref GetLayerInfo(id);
|
||||
if (info.isLocked) { return; }
|
||||
if (info.isContained == false)
|
||||
{
|
||||
_count++;
|
||||
info.isContained = true;
|
||||
}
|
||||
info.insertionIndex = _increment++;
|
||||
}
|
||||
private void Remove_Internal(LayerID id)
|
||||
{
|
||||
ref var info = ref GetLayerInfo(id);
|
||||
if (info.isLocked) { throw new Exception($"The {info.name} layer cannot be removed"); }
|
||||
if (info.isContained)
|
||||
{
|
||||
_count--;
|
||||
info.isContained = false;
|
||||
}
|
||||
info.insertionIndex = 0;
|
||||
}
|
||||
private void AddDependency_Internal(LayerID from, LayerID to, bool isBefore = false)
|
||||
{
|
||||
GetLayerInfo(from).hasAnyDependency = true;
|
||||
GetLayerInfo(to).hasAnyDependency = true;
|
||||
|
||||
if (isBefore)
|
||||
{
|
||||
//GetLayerInfo(from).insertionIndex = 1000 - (_increment++);
|
||||
GetLayerInfo(from).isBefore = true;
|
||||
//_dependencies.Insert(0, (from, to));
|
||||
}
|
||||
else
|
||||
{
|
||||
//GetLayerInfo(from).insertionIndex = _increment++;
|
||||
GetLayerInfo(from).isBefore = false;
|
||||
//_dependencies.Add((from, to));
|
||||
}
|
||||
//_dependencies.Insert(0, (from, to));
|
||||
_dependencies.Add((from, to));
|
||||
}
|
||||
private void AddDependency_Internal(LayerID from, string to, bool isBefore = false)
|
||||
{
|
||||
AddDependency_Internal(from, GetLayerID(to), isBefore);
|
||||
}
|
||||
private void AddDependency_Internal(string from, LayerID to, bool isBefore = false)
|
||||
{
|
||||
AddDependency_Internal(GetLayerID(from), to, isBefore);
|
||||
}
|
||||
private void AddDependency_Internal(string from, string to, bool isBefore = false)
|
||||
{
|
||||
AddDependency_Internal(GetLayerID(from), GetLayerID(to), isBefore);
|
||||
}
|
||||
#endregion
|
||||
|
||||
#region Add
|
||||
public DependencyHandler Add(string layer)
|
||||
{
|
||||
var id = GetLayerID(layer);
|
||||
Add_Internal(id);
|
||||
return new DependencyHandler(this, (int)id);
|
||||
}
|
||||
public DependencyHandler Add(params string[] layers)
|
||||
{
|
||||
return Add(layersRange: layers);
|
||||
}
|
||||
public DependencyHandler Add(IEnumerable<string> layersRange)
|
||||
{
|
||||
foreach (var layer in layersRange)
|
||||
{
|
||||
Add_Internal(GetLayerID(layer));
|
||||
}
|
||||
return new DependencyHandler(this, layersRange);
|
||||
}
|
||||
#endregion
|
||||
|
||||
#region Move
|
||||
public DependencyHandler Move(string layer)
|
||||
{
|
||||
return new DependencyHandler(this, (int)GetLayerID(layer));
|
||||
}
|
||||
public DependencyHandler Move(params string[] layers)
|
||||
{
|
||||
return new DependencyHandler(this, layers);
|
||||
}
|
||||
public DependencyHandler Move(IEnumerable<string> layersRange)
|
||||
{
|
||||
return new DependencyHandler(this, layersRange);
|
||||
}
|
||||
#endregion
|
||||
|
||||
#region Remove
|
||||
public void Remove(string layer)
|
||||
{
|
||||
Remove_Internal(GetLayerID(layer));
|
||||
}
|
||||
public void Remove(params string[] layers)
|
||||
{
|
||||
Remove(layersRange: layers);
|
||||
}
|
||||
public void Remove(IEnumerable<string> layersRange)
|
||||
{
|
||||
foreach (var layer in layersRange)
|
||||
{
|
||||
Remove_Internal(GetLayerID(layer));
|
||||
}
|
||||
}
|
||||
#endregion
|
||||
|
||||
#region MergeWith
|
||||
public void MergeWith(LayersMap other)
|
||||
{
|
||||
foreach (var otherDependency in other._dependencies)
|
||||
{
|
||||
AddDependency_Internal(other.GetLayerInfo(otherDependency.From).name, other.GetLayerInfo(otherDependency.To).name);
|
||||
}
|
||||
for (int i = 0; i < other._layerInfos.Count; i++)
|
||||
{
|
||||
LayerID otherLayerID = (LayerID)i;
|
||||
ref var otherLayerInfo = ref other.GetLayerInfo(otherLayerID);
|
||||
Add(otherLayerInfo.name);
|
||||
}
|
||||
}
|
||||
#endregion
|
||||
|
||||
private enum LayerID : int { NULL = 0 }
|
||||
public readonly ref struct DependencyHandler
|
||||
{
|
||||
private readonly LayersMap _source;
|
||||
private readonly LayerID _id;
|
||||
private readonly IEnumerable<string> _layersRange;
|
||||
|
||||
#region Properties
|
||||
public EcsPipeline.Builder Back
|
||||
{
|
||||
get { return _source._source; }
|
||||
}
|
||||
#endregion
|
||||
|
||||
#region Constructors
|
||||
public DependencyHandler(LayersMap source, int id)
|
||||
{
|
||||
_source = source;
|
||||
_id = (LayerID)id;
|
||||
_layersRange = null;
|
||||
}
|
||||
public DependencyHandler(LayersMap source, IEnumerable<string> layersRange)
|
||||
{
|
||||
_source = source;
|
||||
_id = LayerID.NULL;
|
||||
_layersRange = layersRange;
|
||||
}
|
||||
#endregion
|
||||
|
||||
#region Before
|
||||
public DependencyHandler Before(params string[] targets)
|
||||
{
|
||||
return Before(range: targets);
|
||||
}
|
||||
public DependencyHandler Before(IEnumerable<string> range)
|
||||
{
|
||||
foreach (var target in range)
|
||||
{
|
||||
Before(target);
|
||||
}
|
||||
return this;
|
||||
}
|
||||
public DependencyHandler Before(string targetLayer)
|
||||
{
|
||||
if (_id != LayerID.NULL)
|
||||
{
|
||||
_source.AddDependency_Internal(_id, targetLayer, true);
|
||||
}
|
||||
if (_layersRange != null)
|
||||
{
|
||||
foreach (var layer in _layersRange)
|
||||
{
|
||||
_source.AddDependency_Internal(layer, targetLayer, true);
|
||||
}
|
||||
}
|
||||
return this;
|
||||
}
|
||||
#endregion
|
||||
|
||||
#region After
|
||||
public DependencyHandler After(params string[] targets)
|
||||
{
|
||||
return After(range: targets);
|
||||
}
|
||||
public DependencyHandler After(IEnumerable<string> range)
|
||||
{
|
||||
foreach (var target in range)
|
||||
{
|
||||
After(target);
|
||||
}
|
||||
return this;
|
||||
}
|
||||
public DependencyHandler After(string target)
|
||||
{
|
||||
if (_id != LayerID.NULL)
|
||||
{
|
||||
_source.AddDependency_Internal(target, _id);
|
||||
}
|
||||
if (_layersRange != null)
|
||||
{
|
||||
foreach (var id in _layersRange)
|
||||
{
|
||||
_source.AddDependency_Internal(target, id);
|
||||
}
|
||||
}
|
||||
return this;
|
||||
}
|
||||
#endregion
|
||||
}
|
||||
|
||||
#region Build
|
||||
public string[] Build()
|
||||
{
|
||||
LayerID[] nodes = new LayerID[_count];
|
||||
var adjacency = new List<(LayerID To, int DependencyIndex)>[_layerInfos.Count];
|
||||
|
||||
for (int i = 0, j = 0; i < _layerInfos.Count; i++)
|
||||
{
|
||||
LayerID layerID = (LayerID)i;
|
||||
ref var info = ref GetLayerInfo(layerID);
|
||||
adjacency[(int)layerID] = new List<(LayerID To, int DependencyIndex)>();
|
||||
_layerInfos._items[(int)layerID].inDegree = 0;
|
||||
if (info.isContained)
|
||||
{
|
||||
nodes[j++] = layerID;
|
||||
}
|
||||
}
|
||||
|
||||
for (int i = 0; i < _dependencies.Count; i++)
|
||||
{
|
||||
var (from, to) = _dependencies[i];
|
||||
ref var fromInfo = ref GetLayerInfo(from);
|
||||
ref var toInfo = ref GetLayerInfo(to);
|
||||
|
||||
if (fromInfo.isContained && toInfo.isContained)
|
||||
{
|
||||
adjacency[(int)from].Add((to, i));
|
||||
toInfo.inDegree += 1;
|
||||
}
|
||||
}
|
||||
|
||||
//// добавление зависимостей для нод без зависимостей.
|
||||
//if (_basicLayerID != LayerID.NULL)
|
||||
//{
|
||||
// var basicLayerAdjacencyList = adjacency[(int)_basicLayerID];
|
||||
// int inserIndex = basicLayerAdjacencyList.Count;
|
||||
// //for (int i = _layerInfos.Count - 1; i >= 0; i--)
|
||||
// for (int i = 0; i < _layerInfos.Count; i++)
|
||||
// {
|
||||
// var id = (LayerID)i;
|
||||
// ref var toInfo = ref _layerInfos._items[i];
|
||||
// if(toInfo.isContained && toInfo.hasAnyDependency == false)
|
||||
// {
|
||||
// //toInfo.insertionIndex = -toInfo.insertionIndex;
|
||||
// basicLayerAdjacencyList.Insert(inserIndex, (id, toInfo.insertionIndex));
|
||||
// toInfo.inDegree += 1;
|
||||
// }
|
||||
// }
|
||||
//}
|
||||
|
||||
List<LayerID> zeroInDegree = new List<LayerID>(nodes.Length);
|
||||
zeroInDegree.AddRange(nodes.Where(id => GetLayerInfo(id).inDegree == 0).OrderBy(id => GetLayerInfo(id).insertionIndex));
|
||||
|
||||
var result = new List<string>(nodes.Length);
|
||||
|
||||
while (zeroInDegree.Count > 0)
|
||||
{
|
||||
var current = zeroInDegree[0];
|
||||
zeroInDegree.RemoveAt(0);
|
||||
|
||||
result.Add(GetLayerInfo(current).name);
|
||||
|
||||
|
||||
var adjacencyList = adjacency[(int)current];
|
||||
//for (int i = adjacencyList.Count - 1; i >= 0; i--)
|
||||
for (int i = 0; i < adjacencyList.Count; i++)
|
||||
{
|
||||
var (neighbor, _) = adjacencyList[i];
|
||||
ref var neighborInfo = ref GetLayerInfo(neighbor);
|
||||
neighborInfo.inDegree--;
|
||||
if (neighborInfo.inDegree == 0)
|
||||
{
|
||||
var neighborInsertionIndex = neighborInfo.insertionIndex;
|
||||
int insertIndex = zeroInDegree.FindIndex(id => GetLayerInfo(id).insertionIndex < neighborInsertionIndex);
|
||||
insertIndex = insertIndex < 0 ? 0 : insertIndex;
|
||||
zeroInDegree.Insert(insertIndex, neighbor);
|
||||
|
||||
//zeroInDegree.Add(neighbor);
|
||||
//zeroInDegree = zeroInDegree.OrderBy(id => GetLayerInfo(id).insertionIndex).ToList();
|
||||
}
|
||||
}
|
||||
|
||||
//var adjacencyList = adjacency[(int)current];
|
||||
////var adjacencyListSort = adjacencyList.OrderBy(o => GetLayerInfo(o.To).insertionIndex);
|
||||
//var adjacencyListSort = adjacencyList;
|
||||
//foreach (var item in adjacencyListSort)
|
||||
//{
|
||||
// var (neighbor, _) = item;
|
||||
// ref var neighborInfo = ref GetLayerInfo(neighbor);
|
||||
// neighborInfo.inDegree--;
|
||||
// if (neighborInfo.inDegree == 0)
|
||||
// {
|
||||
// //var neighborInsertionIndex = neighborInfo.insertionIndex;
|
||||
// //int insertIndex = zeroInDegree.FindIndex(id => GetLayerInfo(id).insertionIndex > neighborInsertionIndex);
|
||||
// //insertIndex = insertIndex < 0 ? 0 : insertIndex;
|
||||
// //
|
||||
// //zeroInDegree.Insert(insertIndex, neighbor);
|
||||
//
|
||||
// zeroInDegree.Add(neighbor);
|
||||
// zeroInDegree = zeroInDegree.OrderBy(id => GetLayerInfo(id).insertionIndex).ToList();
|
||||
// }
|
||||
//}
|
||||
}
|
||||
|
||||
if (result.Count != nodes.Length)
|
||||
{
|
||||
var cycle = FindCycle(adjacency, nodes);
|
||||
string details = string.Empty;
|
||||
if (cycle != null)
|
||||
{
|
||||
var cycleDependencies = GetCycleDependencies(cycle, adjacency);
|
||||
details = $" Cycle edges path: {string.Join(", ", cycleDependencies)}";
|
||||
}
|
||||
throw new InvalidOperationException("Cyclic dependency detected." + details);
|
||||
}
|
||||
|
||||
return result.ToArray();
|
||||
}
|
||||
#endregion
|
||||
|
||||
#region FindCycles
|
||||
private List<LayerID> FindCycle(
|
||||
List<(LayerID To, int DependencyIndex)>[] adjacency,
|
||||
LayerID[] nodes)
|
||||
{
|
||||
var visited = new Dictionary<LayerID, bool>();
|
||||
var recursionStack = new Stack<LayerID>();
|
||||
|
||||
foreach (var node in nodes)
|
||||
{
|
||||
if (FindCycleDFS(node, adjacency, visited, recursionStack))
|
||||
{
|
||||
return recursionStack.Reverse().ToList();
|
||||
}
|
||||
}
|
||||
return null;
|
||||
}
|
||||
private bool FindCycleDFS(
|
||||
LayerID node,
|
||||
List<(LayerID To, int DependencyIndex)>[] adjacency,
|
||||
Dictionary<LayerID, bool> visited,
|
||||
Stack<LayerID> recursionStack)
|
||||
{
|
||||
if (!visited.TryGetValue(node, out bool isVisited))
|
||||
{
|
||||
visited[node] = true;
|
||||
recursionStack.Push(node);
|
||||
|
||||
foreach (var (neighbor, _) in adjacency[(int)node])
|
||||
{
|
||||
if (!visited.ContainsKey(neighbor) && FindCycleDFS(neighbor, adjacency, visited, recursionStack))
|
||||
{
|
||||
return true;
|
||||
}
|
||||
else if (recursionStack.Contains(neighbor))
|
||||
{
|
||||
recursionStack.Push(neighbor);
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
recursionStack.Pop();
|
||||
return false;
|
||||
}
|
||||
return isVisited && recursionStack.Contains(node);
|
||||
}
|
||||
|
||||
private string[] GetCycleDependencies(
|
||||
List<LayerID> cycle,
|
||||
List<(LayerID To, int DependencyIndex)>[] adjacency)
|
||||
{
|
||||
var cycleEdges = new HashSet<(LayerID, LayerID)>();
|
||||
for (int i = 0; i < cycle.Count - 1; i++)
|
||||
{
|
||||
cycleEdges.Add((cycle[i], cycle[i + 1]));
|
||||
}
|
||||
|
||||
var dependencies = new List<string>();
|
||||
foreach (var from in cycle)
|
||||
{
|
||||
foreach (var (to, depIndex) in adjacency[(int)from])
|
||||
{
|
||||
if (cycleEdges.Contains((from, to)) && _dependencies.Count > depIndex)
|
||||
{
|
||||
var dep = _dependencies[depIndex];
|
||||
dependencies.Add($"{GetLayerInfo(dep.From).name}->{GetLayerInfo(dep.To).name}");
|
||||
}
|
||||
}
|
||||
}
|
||||
return dependencies.Distinct().ToArray();
|
||||
}
|
||||
#endregion
|
||||
|
||||
#region Other
|
||||
public bool Contains(string layer) { return GetLayerInfo(GetLayerID(layer)).isContained; }
|
||||
|
||||
public Enumerator GetEnumerator() { return new Enumerator(this); }
|
||||
IEnumerator<string> IEnumerable<string>.GetEnumerator() { return GetEnumerator(); }
|
||||
IEnumerator IEnumerable.GetEnumerator() { return GetEnumerator(); }
|
||||
public struct Enumerator : IEnumerator<string>
|
||||
{
|
||||
private LayersMap _map;
|
||||
private int _index;
|
||||
public Enumerator(LayersMap map)
|
||||
{
|
||||
_map = map;
|
||||
_index = -1;
|
||||
}
|
||||
public string Current
|
||||
{
|
||||
get { return _map._layerInfos._items[_index].name; }
|
||||
}
|
||||
object IEnumerator.Current { get { return Current; } }
|
||||
public bool MoveNext()
|
||||
{
|
||||
if (_index++ >= _map._layerInfos.Count) { return false; }
|
||||
ref var info = ref _map._layerInfos._items[_index];
|
||||
if(info.isContained == false)
|
||||
{
|
||||
return MoveNext();
|
||||
}
|
||||
else
|
||||
{
|
||||
return true;
|
||||
}
|
||||
}
|
||||
public void Reset() { _index = -1; }
|
||||
public void Dispose() { }
|
||||
}
|
||||
#endregion
|
||||
|
||||
#region Obsolete
|
||||
[Obsolete("Use " + nameof(LayersMap) + ".Add(layer).Before(targetLayer).Back;")]
|
||||
public EcsPipeline.Builder Insert(string targetLayer, string newLayer)
|
||||
{
|
||||
Add(newLayer).Before(targetLayer);
|
||||
return _source;
|
||||
}
|
||||
[Obsolete("Use " + nameof(LayersMap) + ".Add(layer).After(targetLayer).Back;")]
|
||||
public EcsPipeline.Builder InsertAfter(string targetLayer, string newLayer)
|
||||
{
|
||||
Add(newLayer).After(targetLayer);
|
||||
return _source;
|
||||
}
|
||||
[Obsolete("Use " + nameof(LayersMap) + ".Move(layer).Before(targetLayer).Back;")]
|
||||
public EcsPipeline.Builder Move(string targetLayer, string newLayer)
|
||||
{
|
||||
Move(newLayer).Before(targetLayer);
|
||||
return _source;
|
||||
}
|
||||
[Obsolete("Use " + nameof(LayersMap) + ".Move(layer).After(targetLayer).Back;")]
|
||||
public EcsPipeline.Builder MoveAfter(string targetLayer, string newLayer)
|
||||
{
|
||||
Move(newLayer).After(targetLayer);
|
||||
return _source;
|
||||
}
|
||||
[Obsolete("Use " + nameof(LayersMap) + ".Add(layers).Before(targetLayer).Back;")]
|
||||
public EcsPipeline.Builder Insert(string targetLayer, params string[] newLayers)
|
||||
{
|
||||
Add(newLayers).Before(targetLayer);
|
||||
return _source;
|
||||
}
|
||||
[Obsolete("Use " + nameof(LayersMap) + ".Add(layers).After(targetLayer).Back;")]
|
||||
public EcsPipeline.Builder InsertAfter(string targetLayer, params string[] newLayers)
|
||||
{
|
||||
Add(newLayers).After(targetLayer);
|
||||
return _source;
|
||||
}
|
||||
[Obsolete("Use " + nameof(LayersMap) + ".Move(layers).Before(targetLayer).Back;")]
|
||||
public EcsPipeline.Builder Move(string targetLayer, params string[] movingLayers)
|
||||
{
|
||||
Move(movingLayers).Before(targetLayer);
|
||||
return _source;
|
||||
}
|
||||
[Obsolete("Use " + nameof(LayersMap) + ".Move(layers).After(targetLayer).Back;")]
|
||||
public EcsPipeline.Builder MoveAfter(string targetLayer, params string[] movingLayers)
|
||||
{
|
||||
Move(movingLayers).After(targetLayer);
|
||||
return _source;
|
||||
}
|
||||
|
||||
[Obsolete]
|
||||
public object this[int index]
|
||||
{
|
||||
get
|
||||
{
|
||||
int i = 0;
|
||||
foreach (var item in this)
|
||||
{
|
||||
if (i == index)
|
||||
{
|
||||
return item;
|
||||
}
|
||||
i++;
|
||||
}
|
||||
return null;
|
||||
}
|
||||
}
|
||||
[Obsolete("Use MergeWith(LayersMap)")]
|
||||
public void MergeWith(IReadOnlyList<string> other)
|
||||
{
|
||||
foreach (var layer in other)
|
||||
{
|
||||
Add(layer);
|
||||
}
|
||||
}
|
||||
#endregion
|
||||
}
|
||||
}
|
Loading…
Reference in New Issue
Block a user