update pool applay method

This commit is contained in:
Mikhail 2026-04-01 12:31:04 +08:00
parent 3914fca7f7
commit 3127af7371
3 changed files with 17 additions and 0 deletions

View File

@ -390,6 +390,11 @@ namespace DCFApixels.DragonECS
{ {
pool.TryAddOrGet(entityID) = component; pool.TryAddOrGet(entityID) = component;
} }
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static ref T Apply(short worldID, int entityID)
{
return ref EcsWorld.GetPoolInstance<EcsPool<T>>(worldID).TryAddOrGet(entityID);
}
#endregion #endregion
} }

View File

@ -331,6 +331,13 @@ namespace DCFApixels.DragonECS
{ {
pool.TryAdd(entityID); pool.TryAdd(entityID);
} }
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static ref T Apply(short worldID, int entityID)
{
var pool = EcsWorld.GetPoolInstance<EcsTagPool<T>>(worldID);
pool.TryAdd(entityID);
return ref pool._fakeComponent;
}
#endregion #endregion
} }

View File

@ -397,6 +397,11 @@ namespace DCFApixels.DragonECS
{ {
pool.TryAddOrGet(entityID) = component; pool.TryAddOrGet(entityID) = component;
} }
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static ref T Apply(short worldID, int entityID)
{
return ref EcsWorld.GetPoolInstance<EcsValuePool<T>>(worldID).TryAddOrGet(entityID);
}
#endregion #endregion
} }