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https://github.com/DCFApixels/DragonECS.git
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refacotr GetComponents(debug) & add GetComponentTypeIDs(debug)
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parent
c05cd91c4e
commit
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@ -1,5 +1,6 @@
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using DCFApixels.DragonECS.Internal;
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using System;
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using System.Collections;
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using System.Collections.Generic;
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using System.Runtime.CompilerServices;
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using System.Runtime.InteropServices;
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@ -624,43 +625,35 @@ namespace DCFApixels.DragonECS
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#endregion
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#region Debug Components
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private static int[] _componentIDsBuffer = new int[64];
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public ReadOnlySpan<int> GetComponentTypeIDs(int entityID)
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{
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int count = GetComponentTypeIDs(entityID, ref _componentIDsBuffer);
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return new ReadOnlySpan<int>(_componentIDsBuffer, 0, count);
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}
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public void GetComponents(int entityID, List<object> list)
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{
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list.Clear();
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var itemsCount = GetComponentsCount(entityID);
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if (itemsCount <= 0) { return; }
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int poolIndex = 0;
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uint bit;
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for (int chunkIndex = entityID * _entityComponentMaskLength, chunkIndexMax = chunkIndex + _entityComponentMaskLength; chunkIndex < chunkIndexMax; chunkIndex++)
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int count = GetComponentTypeIDs(entityID, ref _componentIDsBuffer);
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for (int i = 0; i < count; i++)
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{
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bit = 0x0000_0001;
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int chunk = _entityComponentMasks[chunkIndex];
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if (chunk == 0)
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{
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poolIndex += COMPONENT_MASK_CHUNK_SIZE;
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}
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else
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{
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while (bit != 0)
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{
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if ((chunk & bit) != 0)
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{
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itemsCount--;
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list.Add(_pools[poolIndex].GetRaw(entityID));
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if (itemsCount <= 0) { goto exit; }
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}
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bit <<= 1;
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poolIndex++;
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}
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}
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list.Add(_pools[_componentIDsBuffer[i]].GetRaw(entityID));
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}
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exit:;
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}
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public void GetComponentTypes(int entityID, HashSet<Type> typeSet)
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{
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typeSet.Clear();
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int count = GetComponentTypeIDs(entityID, ref _componentIDsBuffer);
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for (int i = 0; i < count; i++)
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{
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typeSet.Add(_pools[_componentIDsBuffer[i]].ComponentType);
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}
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}
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private int GetComponentTypeIDs(int entityID, ref int[] componentIDs)
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{
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int count = 0;
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var itemsCount = GetComponentsCount(entityID);
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if(itemsCount <= 0) { return; }
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if (itemsCount <= 0) { return count; }
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int poolIndex = 0;
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uint bit;
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for (int chunkIndex = entityID * _entityComponentMaskLength, chunkIndexMax = chunkIndex + _entityComponentMaskLength; chunkIndex < chunkIndexMax; chunkIndex++)
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@ -678,7 +671,11 @@ namespace DCFApixels.DragonECS
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if ((chunk & bit) != 0)
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{
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itemsCount--;
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typeSet.Add(_pools[poolIndex].ComponentType);
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if(count > componentIDs.Length)
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{
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Array.Resize(ref componentIDs, count << 1);
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}
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componentIDs[count++] = _pools[poolIndex].ComponentTypeID;
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if (itemsCount <= 0) { goto exit; }
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}
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bit <<= 1;
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@ -687,6 +684,7 @@ namespace DCFApixels.DragonECS
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}
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}
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exit:;
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return count;
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}
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#endregion
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}
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