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Update README-RU.md
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@ -843,6 +843,7 @@ public struct WorldComponent : IEcsWorldComponent<WorldComponent>
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* [Классическая C# многопоточность](https://github.com/DCFApixels/DragonECS-ClassicThreads)
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* [Hybrid](https://github.com/DCFApixels/DragonECS-Hybrid)
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* [One-Frame Components](https://gist.github.com/DCFApixels/46d512dbcf96c115b94c3af502461f60)
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* [Шаблоны кода IDE](https://gist.github.com/ctzcs/0ba948b0e53aa41fe1c87796a401660b) и [для Unity](https://gist.github.com/ctzcs/d4c7730cf6cd984fe6f9e0e3f108a0f1)
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* Графы (Work in progress)
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<!--* Твое расширение? Если разрабатываешь свои расширения для DragonECS, дай знать и они будут добавлены сюда-->
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