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https://github.com/DCFApixels/DragonECS.git
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fix entlong.DebuggerProxy
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818dafc82a
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@ -84,19 +84,17 @@ namespace DCFApixels.DragonECS.Core.Unchecked
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#endregion
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}
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internal class EntityDebuggerProxy
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{
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private List<object> _componentsList = new List<object>();
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private EntitySlotInfo _info;
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public long full { get { return _info.full; } }
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public int id { get { return _info.id; } }
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public short gen { get { return _info.gen; } }
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public short worldID { get { return _info.worldID; } }
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public EntitySlotInfo.StateFlag State { get { return _info.State; } }
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public EcsWorld World { get { return _info.World; } }
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public IEnumerable<object> Components
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public virtual long full { get { return _info.full; } }
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public virtual int id { get { return _info.id; } }
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public virtual short gen { get { return _info.gen; } }
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public virtual short worldID { get { return _info.worldID; } }
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public virtual EntitySlotInfo.StateFlag State { get { return _info.State; } }
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public virtual EcsWorld World { get { return _info.World; } }
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public virtual IEnumerable<object> Components
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{
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get
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{
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@ -129,6 +127,10 @@ namespace DCFApixels.DragonECS.Core.Unchecked
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{
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_info = info;
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}
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public EntityDebuggerProxy(entlong info)
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{
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_info = (EntitySlotInfo)info;
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}
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public EntityDebuggerProxy(int entityID, short gen, short worldID)
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{
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_info = new EntitySlotInfo(entityID, gen, worldID);
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@ -6,6 +6,7 @@
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using DCFApixels.DragonECS.Core.Internal;
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using DCFApixels.DragonECS.Core.Unchecked;
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using System;
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using System.Collections.Generic;
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using System.Diagnostics;
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using System.Runtime.CompilerServices;
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using System.Runtime.InteropServices;
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@ -47,7 +48,7 @@ namespace DCFApixels.DragonECS
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public bool IsAlive
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{
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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get
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get
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{
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return EcsWorld.TryGetWorld(_world, out EcsWorld world) && world.IsAlive(_id, _gen);
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}
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@ -391,7 +392,14 @@ namespace DCFApixels.DragonECS
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internal class DebuggerProxy : EntityDebuggerProxy
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{
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public DebuggerProxy(entlong entity) : base(entity._id, entity._gen, entity._world) { }
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public override long full => base.full;
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public override int id => base.id;
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public override short gen => base.gen;
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public override short worldID => base.worldID;
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public override EntitySlotInfo.StateFlag State => base.State;
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public override EcsWorld World => base.World;
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public override IEnumerable<object> Components { get => base.Components; set => base.Components = value; }
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public DebuggerProxy(entlong entity) : base(entity) { }
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}
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#endregion
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}
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