GetPool optimisation

GetPool almost 2x faster.
This commit is contained in:
Mikhail 2023-06-27 05:09:41 +08:00
parent 35d71245bc
commit 51b409d5d6
4 changed files with 100 additions and 44 deletions

View File

@ -123,10 +123,10 @@ namespace DCFApixels.DragonECS
foreach (var item in _combined)
{
EcsMask submask = item.aspect.mask;
maskInc.ExceptWith(submask._exc);//удаляю конфликтующие ограничения
maskExc.ExceptWith(submask._inc);//удаляю конфликтующие ограничения
maskInc.UnionWith(submask._inc);
maskExc.UnionWith(submask._exc);
maskInc.ExceptWith(submask.exc);//удаляю конфликтующие ограничения
maskExc.ExceptWith(submask.inc);//удаляю конфликтующие ограничения
maskInc.UnionWith(submask.inc);
maskExc.UnionWith(submask.exc);
}
maskInc.ExceptWith(_exc);//удаляю конфликтующие ограничения
maskExc.ExceptWith(_inc);//удаляю конфликтующие ограничения
@ -144,7 +144,7 @@ namespace DCFApixels.DragonECS
var exc = maskExc.ToArray();
Array.Sort(exc);
mask = new EcsMask(_world.WorldTypeID, inc, exc);
mask = new EcsMask(_world.id, inc, exc);
_world = null;
_inc = null;
_exc = null;
@ -202,24 +202,23 @@ namespace DCFApixels.DragonECS
[DebuggerTypeProxy(typeof(DebuggerProxy))]
public sealed class EcsMask
{
internal readonly int _worldTypeID;
internal readonly int worldID;
/// <summary>Including constraints</summary>
internal readonly int[] _inc;
internal readonly int[] inc;
/// <summary>Excluding constraints</summary>
internal readonly int[] _exc;
internal EcsMask(int worldTypeID, int[] inc, int[] exc)
internal readonly int[] exc;
internal EcsMask(int worldID, int[] inc, int[] exc)
{
#if DEBUG
if (worldTypeID == 0) throw new ArgumentException();
CheckConstraints(inc, exc);
#endif
_worldTypeID = worldTypeID;
_inc = inc;
_exc = exc;
this.worldID = worldID;
this.inc = inc;
this.exc = exc;
}
#region Object
public override string ToString() => CreateLogString(_worldTypeID, _inc, _exc);
public override string ToString() => CreateLogString(worldID, inc, exc);
#endregion
#region Debug utils
@ -247,10 +246,10 @@ namespace DCFApixels.DragonECS
return false;
}
#endif
private static string CreateLogString(int worldTypeID, int[] inc, int[] exc)
private static string CreateLogString(int worldID, int[] inc, int[] exc)
{
#if (DEBUG && !DISABLE_DEBUG)
string converter(int o) => EcsDebugUtility.GetGenericTypeName(WorldMetaStorage.GetComponentType(worldTypeID, o), 1);
string converter(int o) => EcsDebugUtility.GetGenericTypeName(EcsWorld.GetWorld(worldID).AllPools[o].ComponentType, 1);
return $"Inc({string.Join(", ", inc.Select(converter))}) Exc({string.Join(", ", exc.Select(converter))})";
#else
return $"Inc({string.Join(", ", inc)}) Exc({string.Join(", ", exc)})"; // Release optimization
@ -259,22 +258,22 @@ namespace DCFApixels.DragonECS
internal class DebuggerProxy
{
public readonly Type worldType;
public readonly int worldTypeID;
public readonly int worldID;
public readonly int[] included;
public readonly int[] excluded;
public readonly Type[] includedTypes;
public readonly Type[] excludedTypes;
public DebuggerProxy(EcsMask mask)
{
worldType = WorldMetaStorage.GetWorldType(mask._worldTypeID);
worldTypeID = mask._worldTypeID;
included = mask._inc;
excluded = mask._exc;
Type converter(int o) => WorldMetaStorage.GetComponentType(worldTypeID, o);
worldType = WorldMetaStorage.GetWorldType(mask.worldID);
worldID = mask.worldID;
included = mask.inc;
excluded = mask.exc;
Type converter(int o) => WorldMetaStorage.GetComponentType(worldID, o);
includedTypes = included.Select(converter).ToArray();
excludedTypes = excluded.Select(converter).ToArray();
}
public override string ToString() => CreateLogString(worldTypeID, included, excluded);
public override string ToString() => CreateLogString(worldID, included, excluded);
}
#endregion
}
@ -338,8 +337,8 @@ namespace DCFApixels.DragonECS
public Enumerator(EcsReadonlyGroup sourceGroup, EcsMask mask)
{
_sourceGroup = sourceGroup.GetEnumerator();
_inc = mask._inc;
_exc = mask._exc;
_inc = mask.inc;
_exc = mask.exc;
_pools = sourceGroup.World._pools;
}
public int Current

40
src/EcsWorld.cache.cs Normal file
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@ -0,0 +1,40 @@
using DCFApixels.DragonECS.Utils;
using System;
namespace DCFApixels.DragonECS
{
public partial class EcsWorld
{
internal readonly struct PoolCache<TPool> : IEcsWorldComponent<PoolCache<TPool>>
where TPool : IEcsPoolImplementation, new()
{
public readonly TPool instance;
public PoolCache(TPool instance) => this.instance = instance;
void IEcsWorldComponent<PoolCache<TPool>>.Init(ref PoolCache<TPool> component, EcsWorld world)
{
component = new PoolCache<TPool>(world.CreatePool<TPool>());
}
void IEcsWorldComponent<PoolCache<TPool>>.OnDestroy(ref PoolCache<TPool> component, EcsWorld world)
{
component = default;
}
}
private TPool CreatePool<TPool>() where TPool : IEcsPoolImplementation, new()
{
int index = WorldMetaStorage.GetPoolID<TPool>(_worldTypeID);
if (index >= _pools.Length)
{
int oldCapacity = _pools.Length;
Array.Resize(ref _pools, _pools.Length << 1);
ArrayUtility.Fill(_pools, _nullPool, oldCapacity, oldCapacity - _pools.Length);
}
if (_pools[index] == _nullPool)
{
var pool = new TPool();
_pools[index] = pool;
pool.OnInit(this, index);
}
return (TPool)_pools[index];
}
}
}

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@ -3,6 +3,7 @@ using DCFApixels.DragonECS.Utils;
using System;
using System.Collections.Generic;
using System.Runtime.CompilerServices;
using typecode = System.Int32;
namespace DCFApixels.DragonECS
{
@ -102,22 +103,10 @@ namespace DCFApixels.DragonECS
#if UNITY_2020_3_OR_NEWER
[UnityEngine.Scripting.Preserve]
#endif
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public TPool GetPool<TPool>() where TPool : IEcsPoolImplementation, new()
{
int index = WorldMetaStorage.GetPoolID<TPool>(_worldTypeID);
if (index >= _pools.Length)
{
int oldCapacity = _pools.Length;
Array.Resize(ref _pools, _pools.Length << 1);
ArrayUtility.Fill(_pools, _nullPool, oldCapacity, oldCapacity - _pools.Length);
}
if (_pools[index] == _nullPool)
{
var pool = new TPool();
_pools[index] = pool;
pool.OnInit(this, index);
}
return (TPool)_pools[index];
return Get<PoolCache<TPool>>().instance;
}
public TAspect GetAspect<TAspect>() where TAspect : EcsAspect
{
@ -236,17 +225,17 @@ namespace DCFApixels.DragonECS
public bool IsMatchesMask(EcsMask mask, int entityID)
{
#if (DEBUG && !DISABLE_DEBUG) || !DISABLE_DRAGONECS_ASSERT_CHEKS
if (mask._worldTypeID != _worldTypeID)
if (mask.worldID != id)
throw new EcsFrameworkException("The types of the target world of the mask and this world are different.");
#endif
for (int i = 0, iMax = mask._inc.Length; i < iMax; i++)
for (int i = 0, iMax = mask.inc.Length; i < iMax; i++)
{
if (!_pools[mask._inc[i]].Has(entityID))
if (!_pools[mask.inc[i]].Has(entityID))
return false;
}
for (int i = 0, iMax = mask._exc.Length; i < iMax; i++)
for (int i = 0, iMax = mask.exc.Length; i < iMax; i++)
{
if (_pools[mask._exc[i]].Has(entityID))
if (_pools[mask.exc[i]].Has(entityID))
return false;
}
return true;

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@ -0,0 +1,28 @@
using System;
using System.Collections.Generic;
namespace DCFApixels.DragonECS
{
namespace Internal
{
internal static class EcsTypeCode
{
private static readonly Dictionary<Type, int> _codes = new Dictionary<Type, int>();
private static int _incremetn = 1;
public static int GetCode(Type type)
{
if (!_codes.TryGetValue(type, out int code))
{
code = _incremetn++;
_codes.Add(type, code);
}
return code;
}
public static int Count => _codes.Count;
}
internal static class EcsTypeCodeCache<T>
{
public static readonly int code = EcsTypeCode.GetCode(typeof(T));
}
}
}