refactoring

This commit is contained in:
Mikhail 2023-04-23 11:51:50 +08:00
parent b5d9d0e5e1
commit 555909fcc0
2 changed files with 8 additions and 31 deletions

View File

@ -68,19 +68,13 @@ namespace DCFApixels.DragonECS
else else
{ {
ArrayUtility.Fill(_counts, 0); ArrayUtility.Fill(_counts, 0);
ArrayUtility.Fill(_mapping, 0);
} }
ArrayUtility.Fill(_mapping, -1);
if (_targetPoolCapacity < _targetPool.Capacity) if (_targetPoolCapacity < _targetPool.Capacity)
{ {
_entites = new int[_targetPoolCapacity];
_linkedBasket.Resize(_targetPoolCapacity); _linkedBasket.Resize(_targetPoolCapacity);
_targetPoolCapacity = _targetPool.Capacity; _targetPoolCapacity = _targetPool.Capacity;
} }
else
{
ArrayUtility.Fill(_entites, 0);
}
_linkedBasket.Clear(); _linkedBasket.Clear();
//Конец подготовки массивов //Конец подготовки массивов
@ -97,7 +91,7 @@ namespace DCFApixels.DragonECS
int attachTargetID = attachTarget.id; int attachTargetID = attachTarget.id;
ref int nodeIndex = ref _mapping[attachTargetID]; ref int nodeIndex = ref _mapping[attachTargetID];
if(nodeIndex< 0) if(nodeIndex <= 0)
nodeIndex = _linkedBasket.Add(attachID); nodeIndex = _linkedBasket.Add(attachID);
else else
_linkedBasket.Insert(nodeIndex, attachID); _linkedBasket.Insert(nodeIndex, attachID);

View File

@ -1,18 +1,11 @@
using System; using System;
using System.Collections;
using System.Collections.Generic;
using System.Linq;
using System.Reflection;
using System.Runtime.InteropServices; using System.Runtime.InteropServices;
using System.Text;
using System.Threading.Tasks;
using UnityEditor;
namespace DCFApixels.DragonECS namespace DCFApixels.DragonECS
{ {
public class EntityLinkedList public class EntityLinkedList
{ {
public const int First = 0; public const int Enter = 0;
private Node[] _nodes; private Node[] _nodes;
private int _count; private int _count;
@ -41,8 +34,8 @@ namespace DCFApixels.DragonECS
{ {
//ArrayUtility.Fill(_nodes, Node.Empty); //ArrayUtility.Fill(_nodes, Node.Empty);
for (int i = 0; i < _nodes.Length; i++) for (int i = 0; i < _nodes.Length; i++)
_nodes[i].next = -1; _nodes[i].next = 0;
_lastNodeIndex = First; _lastNodeIndex = Enter;
_count = 0; _count = 0;
} }
@ -87,21 +80,18 @@ namespace DCFApixels.DragonECS
private readonly Node[] _nodes; private readonly Node[] _nodes;
private int _index; private int _index;
private int _next; private int _next;
public Enumerator(Node[] nodes) public Enumerator(Node[] nodes)
{ {
_nodes = nodes; _nodes = nodes;
_index = -1; _index = -1;
_next = First; _next = Enter;
} }
public int Current => _nodes[_index].entityID; public int Current => _nodes[_index].entityID;
public bool MoveNext() public bool MoveNext()
{ {
_index = _next; _index = _next;
_next = _nodes[_next].next; _next = _nodes[_next].next;
return _index >= 0; return _index > 0;
} }
} }
@ -110,14 +100,12 @@ namespace DCFApixels.DragonECS
private readonly EntityLinkedList _source; private readonly EntityLinkedList _source;
private readonly int _startNodeIndex; private readonly int _startNodeIndex;
private readonly int _count; private readonly int _count;
public EnumerableSpan(EntityLinkedList source, int startNodeIndex, int count) public EnumerableSpan(EntityLinkedList source, int startNodeIndex, int count)
{ {
_source = source; _source = source;
_startNodeIndex = startNodeIndex; _startNodeIndex = startNodeIndex;
_count = count; _count = count;
} }
public SpanEnumerator GetEnumerator() => new SpanEnumerator(_source._nodes, _startNodeIndex, _count); public SpanEnumerator GetEnumerator() => new SpanEnumerator(_source._nodes, _startNodeIndex, _count);
} }
public struct SpanEnumerator public struct SpanEnumerator
@ -126,7 +114,6 @@ namespace DCFApixels.DragonECS
private int _index; private int _index;
private int _count; private int _count;
private int _next; private int _next;
public SpanEnumerator(Node[] nodes, int startIndex, int count) public SpanEnumerator(Node[] nodes, int startIndex, int count)
{ {
_nodes = nodes; _nodes = nodes;
@ -134,16 +121,12 @@ namespace DCFApixels.DragonECS
_count = count; _count = count;
_next = startIndex; _next = startIndex;
} }
public int Current => _nodes[_index].entityID; public int Current => _nodes[_index].entityID;
public bool MoveNext() public bool MoveNext()
{ {
if (_count <= 0)
return false;
_index = _next; _index = _next;
_next = _nodes[_next].next; _next = _nodes[_next].next;
return _index >= 0 && _count-- > 0; return _index > 0 && _count-- > 0;
} }
} }
#endregion #endregion