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https://github.com/DCFApixels/DragonECS.git
synced 2025-09-18 01:44:35 +08:00
rework world entities storage/ fix group methods
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parent
d5caaa441f
commit
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@ -102,7 +102,7 @@ namespace DCFApixels.DragonECS
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_source = source;
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_source = source;
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source.RegisterGroup(this);
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source.RegisterGroup(this);
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_dense = new int[denseCapacity];
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_dense = new int[denseCapacity];
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_sparse = new int[source.Entities.CapacitySparce];
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_sparse = new int[source.EntitesCapacity];
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_delayedOps = new delayedOp[delayedOpsCapacity];
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_delayedOps = new delayedOp[delayedOpsCapacity];
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@ -137,9 +137,10 @@ namespace DCFApixels.DragonECS
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public void Add(int entityID)
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public void Add(int entityID)
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{
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{
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if (Contains(entityID)) return;
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if (Contains(entityID)) return;
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Add(entityID);
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AddInternal(entityID);
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}
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}
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private void AddInternal(int entityID)
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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internal void AddInternal(int entityID)
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{
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{
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if (_lockCount > 0)
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if (_lockCount > 0)
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{
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{
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@ -161,7 +162,7 @@ namespace DCFApixels.DragonECS
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RemoveInternal(entityID);
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RemoveInternal(entityID);
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}
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}
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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private void RemoveInternal(int entityID)
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internal void RemoveInternal(int entityID)
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{
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{
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if (_lockCount > 0)
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if (_lockCount > 0)
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{
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{
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137
src/EcsWorld.cs
137
src/EcsWorld.cs
@ -4,6 +4,7 @@ using System.Collections.ObjectModel;
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using System.Runtime.CompilerServices;
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using System.Runtime.CompilerServices;
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using System.Runtime.InteropServices;
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using System.Runtime.InteropServices;
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using System.Xml;
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using System.Xml;
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using static UnityEditor.Progress;
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namespace DCFApixels.DragonECS
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namespace DCFApixels.DragonECS
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{
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{
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@ -17,7 +18,6 @@ namespace DCFApixels.DragonECS
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public EcsPipeline Pipeline { get; }
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public EcsPipeline Pipeline { get; }
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public int EntitesCount { get; }
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public int EntitesCount { get; }
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public int EntitesCapacity { get; }
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public int EntitesCapacity { get; }
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public EcsReadonlyGroup Entities { get; }
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#endregion
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#endregion
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#region GetterMethods
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#region GetterMethods
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@ -74,9 +74,10 @@ namespace DCFApixels.DragonECS
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where TArchetype : EcsWorld<TArchetype>
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where TArchetype : EcsWorld<TArchetype>
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{
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{
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private IntDispenser _entityDispenser;
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private IntDispenser _entityDispenser;
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private EcsGroup _entities;
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private int[] _denseEntities;
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private int _entitiesCount;
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private short[] _gens; //старший бит указывает на то жива ли сущьность.
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private short[] _gens;
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//private short[] _componentCounts; //TODO
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//private short[] _componentCounts; //TODO
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private IEcsPool[] _pools;
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private IEcsPool[] _pools;
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@ -104,14 +105,13 @@ namespace DCFApixels.DragonECS
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#endregion
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#endregion
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#region Properties
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#region Properties
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public bool IsEmpty => _entities.Count < 0;
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public bool IsEmpty => _entitiesCount < 0;
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public Type ArchetypeType => typeof(TArchetype);
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public Type ArchetypeType => typeof(TArchetype);
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public int ID => id;
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public int ID => id;
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public EcsPipeline Pipeline => _pipeline;
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public EcsPipeline Pipeline => _pipeline;
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public int EntitesCount => _entities.Count;
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public int EntitesCount => _entitiesCount;
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public int EntitesCapacity => _entities.CapacityDense;
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public int EntitesCapacity => _denseEntities.Length;
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public EcsReadonlyGroup Entities => _entities.Readonly;
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#endregion
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#endregion
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#region Constructors
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#region Constructors
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@ -128,7 +128,7 @@ namespace DCFApixels.DragonECS
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_filters = new EcsFilter[64];
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_filters = new EcsFilter[64];
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_groups = new List<EcsGroup>(128);
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_groups = new List<EcsGroup>(128);
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_entities = new EcsGroup(this, 512, 512, 0);
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_denseEntities = new int[512];
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_filtersByIncludedComponents = new List<EcsFilter>[16];
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_filtersByIncludedComponents = new List<EcsFilter>[16];
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_filtersByExcludedComponents = new List<EcsFilter>[16];
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_filtersByExcludedComponents = new List<EcsFilter>[16];
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@ -170,7 +170,7 @@ namespace DCFApixels.DragonECS
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}
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}
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#endregion
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#endregion
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#region GetFilter
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#region GetFilter
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public EcsFilter Filter<TInc>() where TInc : struct, IInc => Filter<TInc, Exc>();
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public EcsFilter Filter<TInc>() where TInc : struct, IInc => Filter<TInc, Exc>();
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public EcsFilter Filter<TInc, TExc>() where TInc : struct, IInc where TExc : struct, IExc
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public EcsFilter Filter<TInc, TExc>() where TInc : struct, IInc where TExc : struct, IExc
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{
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{
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@ -216,12 +216,11 @@ namespace DCFApixels.DragonECS
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list.Add(filter);
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list.Add(filter);
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}
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}
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// scan exist entities for compatibility with new filter.
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// scan exist entities for compatibility with new filter.
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foreach (var item in _entities)
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for (int i = 0; i < _entitiesCount && _entitiesCount <= _denseEntities.Length; i++)
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{
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{
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if (IsMaskCompatible(mask, item.id))
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int entity = _denseEntities[i];
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{
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if (IsMaskCompatible(mask, entity))
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filter.Add(item.id);
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filter.Add(entity);
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}
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}
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}
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return filter;
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return filter;
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@ -271,34 +270,36 @@ namespace DCFApixels.DragonECS
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#endregion
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#endregion
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#region EntityChangedReact
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#region EntityChangedReact
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void IEcsWorld.OnEntityComponentAdded(int entityID, int componentID)
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void IEcsWorld.OnEntityComponentAdded(int entityID, int componentID)
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{
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{
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var includeList = _filtersByIncludedComponents[componentID];
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var includeList = _filtersByIncludedComponents[componentID];
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var excludeList = _filtersByExcludedComponents[componentID];
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var excludeList = _filtersByExcludedComponents[componentID];
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//if (includeList != null)
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if (includeList != null)
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//{
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{
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// foreach (var filter in includeList)
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foreach (var filter in includeList)
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// {
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{
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// if (IsMaskCompatible(filter.Mask, entityID))
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if (IsMaskCompatible(filter.Mask, entityID))
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// {
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{
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// filter.Add(entityID);
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filter.entities.UncheckedAdd(entityID);
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// }
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}
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// }
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}
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//}
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}
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//if (excludeList != null)
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if (excludeList != null)
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//{
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{
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// foreach (var filter in excludeList)
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foreach (var filter in excludeList)
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// {
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{
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// if (IsMaskCompatibleWithout(filter.Mask, entityID, componentID))
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if (IsMaskCompatibleWithout(filter.Mask, entityID, componentID))
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// {
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{
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// filter.Remove(entityID);
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filter.entities.UncheckedRemove(entityID);
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// }
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}
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// }
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}
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//}
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}
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//TODO провести стресс тест для варианта выши и закоментированного ниже
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if (includeList != null) foreach (var filter in includeList) filter.entities.Add(entityID);
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// if (includeList != null) foreach (var filter in includeList) filter.entities.Add(entityID);
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if (excludeList != null) foreach (var filter in excludeList) filter.entities.Remove(entityID);
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// if (excludeList != null) foreach (var filter in excludeList) filter.entities.Remove(entityID);
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}
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}
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void IEcsWorld.OnEntityComponentRemoved(int entityID, int componentID)
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void IEcsWorld.OnEntityComponentRemoved(int entityID, int componentID)
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@ -306,29 +307,30 @@ namespace DCFApixels.DragonECS
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var includeList = _filtersByIncludedComponents[componentID];
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var includeList = _filtersByIncludedComponents[componentID];
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var excludeList = _filtersByExcludedComponents[componentID];
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var excludeList = _filtersByExcludedComponents[componentID];
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//if (includeList != null)
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if (includeList != null)
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//{
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{
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// foreach (var filter in includeList)
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foreach (var filter in includeList)
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// {
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{
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// if (IsMaskCompatible(filter.Mask, entityID))
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if (IsMaskCompatible(filter.Mask, entityID))
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// {
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{
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// filter.Remove(entityID);
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filter.entities.UncheckedRemove(entityID);
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// }
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}
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// }
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}
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//}
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}
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//if (excludeList != null)
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if (excludeList != null)
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//{
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{
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// foreach (var filter in excludeList)
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foreach (var filter in excludeList)
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// {
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{
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// if (IsMaskCompatibleWithout(filter.Mask, entityID, componentID))
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if (IsMaskCompatibleWithout(filter.Mask, entityID, componentID))
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// {
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{
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// filter.Add(entityID);
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filter.entities.UncheckedAdd(entityID);
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// }
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}
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// }
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}
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//}
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}
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//TODO провести стресс тест для варианта выши и закоментированного ниже
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if (includeList != null) foreach (var filter in includeList) filter.entities.Remove(entityID);
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// if (includeList != null) foreach (var filter in includeList) filter.entities.Remove(entityID);
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if (excludeList != null) foreach (var filter in excludeList) filter.entities.Add(entityID);
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// if (excludeList != null) foreach (var filter in excludeList) filter.entities.Add(entityID);
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}
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}
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#endregion
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#endregion
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@ -336,21 +338,19 @@ namespace DCFApixels.DragonECS
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public ent NewEntity()
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public ent NewEntity()
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{
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{
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int entityID = _entityDispenser.GetFree();
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int entityID = _entityDispenser.GetFree();
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_entities.UncheckedAdd(entityID);
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if (_entityDispenser.LastInt >= _denseEntities.Length)
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Array.Resize(ref _denseEntities, _denseEntities.Length << 1);
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_denseEntities[_entitiesCount++] = entityID;
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if (_gens.Length <= entityID)
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if (_gens.Length <= entityID)
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{
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{
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Array.Resize(ref _gens, _gens.Length << 1);
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Array.Resize(ref _gens, _gens.Length << 1);
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_entities.OnWorldResize(_gens.Length);
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foreach (var item in _groups)
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foreach (var item in _groups)
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{
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item.OnWorldResize(_gens.Length);
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item.OnWorldResize(_gens.Length);
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}
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foreach (var item in _pools)
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foreach (var item in _pools)
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{
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item.OnWorldResize(_gens.Length);
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item.OnWorldResize(_gens.Length);
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}
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}
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}
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_gens[entityID] |= short.MinValue;
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ent entity = new ent(entityID, _gens[entityID]++, id);
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ent entity = new ent(entityID, _gens[entityID]++, id);
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_entityCreate.OnEntityCreate(entity);
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_entityCreate.OnEntityCreate(entity);
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return entity;
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return entity;
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@ -358,7 +358,8 @@ namespace DCFApixels.DragonECS
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public void DelEntity(ent entity)
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public void DelEntity(ent entity)
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{
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{
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_entityDispenser.Release(entity.id);
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_entityDispenser.Release(entity.id);
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_entities.UncheckedRemove(entity.id);
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_gens[entity.id] |= short.MinValue;
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_entitiesCount--;
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_entityDestry.OnEntityDestroy(entity);
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_entityDestry.OnEntityDestroy(entity);
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}
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}
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@ -370,7 +371,7 @@ namespace DCFApixels.DragonECS
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public bool EntityIsAlive(int entityID, short gen)
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public bool EntityIsAlive(int entityID, short gen)
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{
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{
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return _entities.Contains(entityID) && _gens[entityID] == gen;
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return _gens[entityID] == gen;
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}
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}
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#endregion
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#endregion
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@ -378,7 +379,7 @@ namespace DCFApixels.DragonECS
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public void Destroy()
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public void Destroy()
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{
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{
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_entityDispenser = null;
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_entityDispenser = null;
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_entities = null;
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_denseEntities = null;
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_gens = null;
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_gens = null;
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_pools = null;
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_pools = null;
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_nullPool = null;
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_nullPool = null;
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@ -10,6 +10,7 @@ namespace DCFApixels.DragonECS
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#region Properties
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#region Properties
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public int LastInt => _increment;
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public int LastInt => _increment;
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public int FreeConut => _freeInts.Count;
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#endregion
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#endregion
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#region Constructor
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#region Constructor
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