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Update README-RU.md
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@ -453,8 +453,8 @@ public class SomeDamageSystem : IEcsRun, IEcsInject<EcsDefaultWorld>
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{
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{
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foreach (var e in _world.Where(out Aspect a))
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foreach (var e in _world.Where(out Aspect a))
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{
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{
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// Сюда попадают сущности с компонентами Health, Damage и без IsInvulnerable
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// Сюда попадают сущности с компонентами Health, DamageSignal и без IsInvulnerable
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a.healths.Get(e).points -= a.damages.Get(e).points;
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a.healths.Get(e).points -= a.damageSignals.Get(e).points;
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}
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}
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}
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}
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}
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}
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