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simple refactoring
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@ -8,8 +8,8 @@ namespace DCFApixels.DragonECS
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{
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{
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public partial class EcsWorld
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public partial class EcsWorld
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{
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{
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private SparseArray<int> _poolTypeCode_2_CmpTypeIDs = new SparseArray<int>();
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private readonly SparseArray<int> _poolTypeCode_2_CmpTypeIDs = new SparseArray<int>();
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private SparseArray<int> _cmpTypeCode_2_CmpTypeIDs = new SparseArray<int>();
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private readonly SparseArray<int> _cmpTypeCode_2_CmpTypeIDs = new SparseArray<int>();
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internal IEcsPoolImplementation[] _pools;
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internal IEcsPoolImplementation[] _pools;
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internal PoolSlot[] _poolSlots;
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internal PoolSlot[] _poolSlots;
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