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Update DragonECS.csproj
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<InvariantGlobalization>true</InvariantGlobalization>
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<InvariantGlobalization>true</InvariantGlobalization>
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<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
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<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
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<RootNamespace>DCFApixels.DragonECS</RootNamespace>
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<RootNamespace>DCFApixels.DragonECS</RootNamespace>
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<Title>DragonECS</Title>
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<Version>0.8.36</Version>
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<Authors>DCFApixels</Authors>
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<Description>ECS Framework for Game Engines with C# and .Net Platform</Description>
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<Copyright>DCFApixels</Copyright>
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<RepositoryUrl>https://github.com/DCFApixels/DragonECS</RepositoryUrl>
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<PackageLicenseUrl>https://github.com/DCFApixels/DragonECS/blob/main/LICENSE.meta</PackageLicenseUrl>
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<PackageTags>ecs; gamedev; unity; dragonecs</PackageTags>
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</PropertyGroup>
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</PropertyGroup>
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<ItemGroup>
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<ItemGroup>
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