From 8647f62335e1d110bce93982fcc7c058816e09b5 Mon Sep 17 00:00:00 2001 From: Mikhail <99481254+DCFApixels@users.noreply.github.com> Date: Sun, 29 Mar 2026 18:07:01 +0800 Subject: [PATCH] update readme --- README-RU.md | 7 ++++++- README-ZH.md | 7 +++++++ README.md | 7 +++++++ 3 files changed, 20 insertions(+), 1 deletion(-) diff --git a/README-RU.md b/README-RU.md index 80c760f..5a05678 100644 --- a/README-RU.md +++ b/README-RU.md @@ -78,7 +78,7 @@ DragonECS - это [ECS](https://en.wikipedia.org/wiki/Entity_component_system) - [Проекты на DragonECS](#Проекты-на-DragonECS) - [FAQ](#faq) - [Обратная связь](#обратная-связь) - +- [Лицензия](#лицензия) # Установка @@ -1148,6 +1148,11 @@ public struct WorldComponent : IEcsWorldComponent + Discord (RU-EN) [https://discord.gg/kqmJjExuCf](https://discord.gg/kqmJjExuCf) + QQ (中文) [949562781](http://qm.qq.com/cgi-bin/qm/qr?_wv=1027&k=IbDcH43vhfArb30luGMP1TMXB3GCHzxm&authKey=s%2FJfqvv46PswFq68irnGhkLrMR6y9tf%2FUn2mogYizSOGiS%2BmB%2B8Ar9I%2Fnr%2Bs4oS%2B&noverify=0&group_code=949562781) +
+ +# Лицензия +MIT Лицензия: [Открыть](LICENSE.md) +








diff --git a/README-ZH.md b/README-ZH.md index c9dda60..9bd1737 100644 --- a/README-ZH.md +++ b/README-ZH.md @@ -82,6 +82,7 @@ DragonECS 是一个[实体组件系统](https://www.imooc.com/article/331544)框 - [使用DragonECS的项目](#使用dragonecs的项目) - [FAQ](#faq) - [反馈](#反馈) +- [License](#license)
@@ -1070,12 +1071,18 @@ public struct WorldComponent : IEcsWorldComponent - 将 `IEcsRun` 拆分为多个流程,并在引擎更新循环中运行所需的流程。为此,创建一个新的流程接口,为其实现一个 Runner,并通过 `EcsPipeline.GetRunner()` 获取该 Runner。 ## 建议清单: [DragonECS-Vault](https://github.com/DCFApixels/DragonECS-Vault) +
# 反馈 + Discord (RU-EN) [https://discord.gg/kqmJjExuCf](https://discord.gg/kqmJjExuCf) + QQ (中文) [949562781](http://qm.qq.com/cgi-bin/qm/qr?_wv=1027&k=IbDcH43vhfArb30luGMP1TMXB3GCHzxm&authKey=s%2FJfqvv46PswFq68irnGhkLrMR6y9tf%2FUn2mogYizSOGiS%2BmB%2B8Ar9I%2Fnr%2Bs4oS%2B&noverify=0&group_code=949562781) +
+ +# License +The MIT License: [Open](LICENSE.md) +








diff --git a/README.md b/README.md index 83548da..3f98d40 100644 --- a/README.md +++ b/README.md @@ -83,6 +83,7 @@ The [ECS](https://en.wikipedia.org/wiki/Entity_component_system) Framework aims - [Extensions](#extensions) - [FAQ](#faq) - [Feedback](#feedback) +- [License](#license)
@@ -1101,12 +1102,18 @@ The need to enable or disable systems usually appears when the overall game stat - Split `IEcsRun` into multiple processes and run the desired process in the engine update loop. Create a new process interface, implement a runner for it, and obtain the runner via `EcsPipeline.GetRunner()`. ## Recommendations list: [DragonECS-Vault](https://github.com/DCFApixels/DragonECS-Vault) +
# Feedback + Discord (RU-EN) [https://discord.gg/kqmJjExuCf](https://discord.gg/kqmJjExuCf) + QQ (中文) [949562781](http://qm.qq.com/cgi-bin/qm/qr?_wv=1027&k=IbDcH43vhfArb30luGMP1TMXB3GCHzxm&authKey=s%2FJfqvv46PswFq68irnGhkLrMR6y9tf%2FUn2mogYizSOGiS%2BmB%2B8Ar9I%2Fnr%2Bs4oS%2B&noverify=0&group_code=949562781) +
+ +# License +The MIT License: [Open](LICENSE.md) +