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update readme
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README-ZH.md
18
README-ZH.md
@ -91,23 +91,27 @@ DragonECS 是一个[实体组件系统](https://www.imooc.com/article/331544)框
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必备要求:
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必备要求:
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* 最低 C# 版本:7.3。
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* 最低 C# 版本:7.3。
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可选要求:
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支持:
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* 支持 NativeAOT;
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* NativeAOT;
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* 使用 C# 的游戏引擎:Unity、Godot、MonoGame 等。
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* 使用 C# 的游戏引擎:Unity、Godot、MonoGame 等。
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已测试:
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已测试:
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* **Unity:** 最低版本 2021.2.0。
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* **Unity:** 最低版本 2021.2.0。
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## 为Unity安装
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## 为 Unity 安装
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> 还建议安装[Unity引擎集成](https://github.com/DCFApixels/DragonECS-Unity)扩展。
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> 还建议安装[Unity 引擎集成](https://github.com/DCFApixels/DragonECS-Unity)扩展。
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* ### Unity-软件包
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* ### Unity 软件包
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支持以Unity软件包的形式安装。可以通过[git-url添加到PackageManager](https://docs.unity3d.com/cn/2023.2/Manual/upm-ui-giturl.html)或手动添加到`Packages/manifest.json`:
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支持以 Unity 软件包的形式安装。可以通过在 PackageManager 中添加 Git URL(参见 [教程](https://docs.unity3d.com/cn/2023.2/Manual/upm-ui-giturl.html))或手动将条目添加到 `Packages/manifest.json`:
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```
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```
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https://github.com/DCFApixels/DragonECS.git
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https://github.com/DCFApixels/DragonECS.git
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```
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```
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或者在 `Packages/manifest.json` 中添加包条目:
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```
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"com.dcfa_pixels.dragonecs": "https://github.com/DCFApixels/DragonECS.git",
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```
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* ### 作为源代码
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* ### 作为源代码
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框架也可以通过复制源代码添加到项目中。
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也可以通过将框架的源代码直接复制到项目中来使用该框架。
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# 扩展
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# 扩展
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* 集成:
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* 集成:
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18
README.md
18
README.md
@ -94,21 +94,27 @@ Versioning semantics - [Open](https://gist.github.com/DCFApixels/e53281d4628b19f
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Requirements:
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Requirements:
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* Minimum C# version: 7.3.
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* Minimum C# version: 7.3.
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Optional:
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Supported:
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* Support for NativeAOT
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* NativeAOT;
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* Game engines with C#: Unity, Godot, MonoGame, etc.
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* Game engines with C#: Unity, Godot, MonoGame, etc.
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Tested with:
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Tested with:
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* **Unity:** Minimum version 2021.2.0.
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* **Unity:** Minimum version 2021.2.0.
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## Unity Installation
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## Unity Installation
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* ### Unity Package
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> It is also recommended to install the Unity engine integration extension [Unity integration](https://github.com/DCFApixels/DragonECS-Unity)
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The framework can be installed as a Unity package by adding the Git URL [in the PackageManager](https://docs.unity3d.com/2023.2/Documentation/Manual/upm-ui-giturl.html) or manually adding it to `Packages/manifest.json`:
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* ### Unity package
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The framework supports installation as a Unity package by adding the Git URL to the PackageManager ([how-to](https://docs.unity3d.com/2023.2/Documentation/Manual/upm-ui-giturl.html)) or by manually adding the entry to `Packages/manifest.json`:
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```
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```
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https://github.com/DCFApixels/DragonECS.git
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https://github.com/DCFApixels/DragonECS.git
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```
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```
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* ### Source Code
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Or add the package entry to `Packages/manifest.json`:
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The framework can also be added to the project as source code.
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```
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"com.dcfa_pixels.dragonecs": "https://github.com/DCFApixels/DragonECS.git",
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```
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* ### As source code
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You can also add the framework directly by copying its source files into your project.
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# Extensions
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# Extensions
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