mirror of
https://github.com/DCFApixels/DragonECS.git
synced 2025-09-18 01:44:35 +08:00
rename namespace to Core.Internal
This commit is contained in:
parent
2051acf3de
commit
b9329d7384
@ -51,7 +51,7 @@ namespace DCFApixels.DragonECS
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}
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}
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}
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}
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namespace DCFApixels.DragonECS.Internal
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namespace DCFApixels.DragonECS.Core.Internal
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{
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{
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#if ENABLE_IL2CPP
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#if ENABLE_IL2CPP
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using Unity.IL2CPP.CompilerServices;
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using Unity.IL2CPP.CompilerServices;
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@ -3,7 +3,6 @@
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#endif
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#endif
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using DCFApixels.DragonECS.Core.Internal;
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using DCFApixels.DragonECS.Core.Internal;
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using DCFApixels.DragonECS.Core.Unchecked;
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using DCFApixels.DragonECS.Core.Unchecked;
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using DCFApixels.DragonECS.Internal;
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using System;
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using System;
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using System.Collections;
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using System.Collections;
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using System.Collections.Generic;
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using System.Collections.Generic;
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@ -1,8 +1,8 @@
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#if DISABLE_DEBUG
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#if DISABLE_DEBUG
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#undef DEBUG
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#undef DEBUG
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#endif
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#endif
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using DCFApixels.DragonECS.Core.Internal;
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using DCFApixels.DragonECS.Core.Unchecked;
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using DCFApixels.DragonECS.Core.Unchecked;
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using DCFApixels.DragonECS.Internal;
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using System;
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using System;
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using System.Collections.Generic;
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using System.Collections.Generic;
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using System.ComponentModel;
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using System.ComponentModel;
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@ -2,7 +2,7 @@
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#undef DEBUG
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#undef DEBUG
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#endif
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#endif
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using DCFApixels.DragonECS.Core;
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using DCFApixels.DragonECS.Core;
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using DCFApixels.DragonECS.Internal;
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using DCFApixels.DragonECS.Core.Internal;
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using System;
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using System;
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using System.Collections;
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using System.Collections;
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using System.Collections.Generic;
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using System.Collections.Generic;
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@ -1,7 +1,7 @@
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#if DISABLE_DEBUG
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#if DISABLE_DEBUG
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#undef DEBUG
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#undef DEBUG
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#endif
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#endif
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using DCFApixels.DragonECS.Internal;
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using DCFApixels.DragonECS.Core.Internal;
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using System;
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using System;
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using System.Collections.Generic;
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using System.Collections.Generic;
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#if DEBUG || !REFLECTION_DISABLED
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#if DEBUG || !REFLECTION_DISABLED
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@ -2,7 +2,7 @@
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#undef DEBUG
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#undef DEBUG
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#endif
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#endif
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using DCFApixels.DragonECS.Core;
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using DCFApixels.DragonECS.Core;
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using DCFApixels.DragonECS.Internal;
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using DCFApixels.DragonECS.Core.Internal;
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using System;
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using System;
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using System.Runtime.InteropServices;
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using System.Runtime.InteropServices;
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using System.Runtime.Serialization;
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using System.Runtime.Serialization;
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@ -3,7 +3,6 @@
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#endif
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#endif
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using DCFApixels.DragonECS.Core;
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using DCFApixels.DragonECS.Core;
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using DCFApixels.DragonECS.Core.Internal;
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using DCFApixels.DragonECS.Core.Internal;
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using DCFApixels.DragonECS.Internal;
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using System;
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using System;
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using System.Collections;
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using System.Collections;
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using System.Collections.Generic;
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using System.Collections.Generic;
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@ -2,7 +2,7 @@
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#undef DEBUG
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#undef DEBUG
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#endif
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#endif
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using DCFApixels.DragonECS.Core;
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using DCFApixels.DragonECS.Core;
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using DCFApixels.DragonECS.Internal;
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using DCFApixels.DragonECS.Core.Internal;
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using DCFApixels.DragonECS.PoolsCore;
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using DCFApixels.DragonECS.PoolsCore;
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using System;
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using System;
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using System.Collections.Generic;
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using System.Collections.Generic;
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@ -2,7 +2,7 @@
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#undef DEBUG
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#undef DEBUG
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#endif
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#endif
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using DCFApixels.DragonECS.Core;
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using DCFApixels.DragonECS.Core;
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using DCFApixels.DragonECS.Internal;
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using DCFApixels.DragonECS.Core.Internal;
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using DCFApixels.DragonECS.PoolsCore;
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using DCFApixels.DragonECS.PoolsCore;
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using System;
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using System;
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using System.Collections.Generic;
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using System.Collections.Generic;
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@ -3,7 +3,6 @@
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#endif
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#endif
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using DCFApixels.DragonECS.Core;
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using DCFApixels.DragonECS.Core;
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using DCFApixels.DragonECS.Core.Internal;
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using DCFApixels.DragonECS.Core.Internal;
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using DCFApixels.DragonECS.Internal;
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using System;
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using System;
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using System.Collections.Generic;
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using System.Collections.Generic;
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using System.ComponentModel;
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using System.ComponentModel;
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@ -961,7 +960,7 @@ namespace DCFApixels.DragonECS
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#endregion
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#endregion
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}
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}
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namespace DCFApixels.DragonECS.Internal
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namespace DCFApixels.DragonECS.Core.Internal
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{
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{
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#region EcsMaskIteratorUtility
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#region EcsMaskIteratorUtility
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#if ENABLE_IL2CPP
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#if ENABLE_IL2CPP
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@ -2,7 +2,7 @@
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#undef DEBUG
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#undef DEBUG
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#endif
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#endif
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using DCFApixels.DragonECS.Core;
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using DCFApixels.DragonECS.Core;
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using DCFApixels.DragonECS.Internal;
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using DCFApixels.DragonECS.Core.Internal;
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using DCFApixels.DragonECS.RunnersCore;
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using DCFApixels.DragonECS.RunnersCore;
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using System;
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using System;
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using System.Collections.Generic;
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using System.Collections.Generic;
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@ -1,7 +1,7 @@
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#if DISABLE_DEBUG
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#if DISABLE_DEBUG
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#undef DEBUG
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#undef DEBUG
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#endif
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#endif
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using DCFApixels.DragonECS.Internal;
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using DCFApixels.DragonECS.Core.Internal;
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using DCFApixels.DragonECS.RunnersCore;
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using DCFApixels.DragonECS.RunnersCore;
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using System;
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using System;
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using System.Collections;
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using System.Collections;
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#if DISABLE_DEBUG
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#if DISABLE_DEBUG
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#undef DEBUG
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#undef DEBUG
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#endif
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#endif
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using DCFApixels.DragonECS.Internal;
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using DCFApixels.DragonECS.Core.Internal;
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using DCFApixels.DragonECS.RunnersCore;
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using DCFApixels.DragonECS.RunnersCore;
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using System;
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using System;
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using System.Linq;
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using System.Linq;
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@ -2,7 +2,7 @@
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#undef DEBUG
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#undef DEBUG
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#endif
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#endif
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using DCFApixels.DragonECS.Core;
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using DCFApixels.DragonECS.Core;
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using DCFApixels.DragonECS.Internal;
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using DCFApixels.DragonECS.Core.Internal;
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using System;
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using System;
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using System.Collections.Concurrent;
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using System.Collections.Concurrent;
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using System.Collections.Generic;
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using System.Collections.Generic;
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#undef DEBUG
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#undef DEBUG
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#endif
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#endif
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using DCFApixels.DragonECS.Core;
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using DCFApixels.DragonECS.Core;
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using DCFApixels.DragonECS.Core.Internal;
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using DCFApixels.DragonECS.Core.Unchecked;
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using DCFApixels.DragonECS.Core.Unchecked;
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using DCFApixels.DragonECS.Internal;
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using DCFApixels.DragonECS.PoolsCore;
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using DCFApixels.DragonECS.PoolsCore;
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using System;
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using System;
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using System.Collections.Generic;
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using System.Collections.Generic;
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#if DISABLE_DEBUG
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#if DISABLE_DEBUG
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#undef DEBUG
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#undef DEBUG
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#endif
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#endif
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using DCFApixels.DragonECS.Internal;
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using DCFApixels.DragonECS.Core.Internal;
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using DCFApixels.DragonECS.PoolsCore;
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using DCFApixels.DragonECS.PoolsCore;
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using System;
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using System;
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using System.Linq;
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using System.Linq;
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#undef DEBUG
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#undef DEBUG
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#endif
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#endif
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using DCFApixels.DragonECS.Core;
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using DCFApixels.DragonECS.Core;
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using DCFApixels.DragonECS.Internal;
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using DCFApixels.DragonECS.Core.Internal;
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using System;
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using System;
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using System.Collections.Generic;
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using System.Collections.Generic;
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using System.ComponentModel;
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using System.ComponentModel;
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#if DISABLE_DEBUG
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#if DISABLE_DEBUG
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#undef DEBUG
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#undef DEBUG
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#endif
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#endif
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using DCFApixels.DragonECS.Core;
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using System;
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using System;
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using System.Runtime.CompilerServices;
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using System.Runtime.CompilerServices;
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#if ENABLE_IL2CPP
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#if ENABLE_IL2CPP
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using Unity.IL2CPP.CompilerServices;
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using Unity.IL2CPP.CompilerServices;
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#endif
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#endif
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namespace DCFApixels.DragonECS.Internal
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namespace DCFApixels.DragonECS.Core.Internal
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{
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{
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#if ENABLE_IL2CPP
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#if ENABLE_IL2CPP
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[Il2CppSetOption(Option.NullChecks, false)]
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[Il2CppSetOption(Option.NullChecks, false)]
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#if DISABLE_DEBUG
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#if DISABLE_DEBUG
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#undef DEBUG
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#undef DEBUG
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#endif
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#endif
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using DCFApixels.DragonECS.Core;
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using System.Runtime.CompilerServices;
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using System.Runtime.CompilerServices;
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#if ENABLE_IL2CPP
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#if ENABLE_IL2CPP
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using Unity.IL2CPP.CompilerServices;
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using Unity.IL2CPP.CompilerServices;
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#endif
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#endif
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namespace DCFApixels.DragonECS.Internal
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namespace DCFApixels.DragonECS.Core.Internal
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{
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{
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#if ENABLE_IL2CPP
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#if ENABLE_IL2CPP
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[Il2CppSetOption(Option.NullChecks, false)]
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[Il2CppSetOption(Option.NullChecks, false)]
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#undef DEBUG
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#undef DEBUG
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#endif
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#endif
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using DCFApixels.DragonECS.Core;
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using DCFApixels.DragonECS.Core;
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using DCFApixels.DragonECS.Internal;
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using DCFApixels.DragonECS.Core.Internal;
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using System;
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using System;
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using System.Collections.Generic;
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using System.Collections.Generic;
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using System.Runtime.CompilerServices;
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using System.Runtime.CompilerServices;
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#undef DEBUG
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#undef DEBUG
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#endif
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#endif
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using DCFApixels.DragonECS.Core;
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using DCFApixels.DragonECS.Core;
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using DCFApixels.DragonECS.Internal;
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using DCFApixels.DragonECS.Core.Internal;
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using System;
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using System;
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namespace DCFApixels.DragonECS
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namespace DCFApixels.DragonECS
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#if DISABLE_DEBUG
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#if DISABLE_DEBUG
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#undef DEBUG
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#undef DEBUG
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#endif
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#endif
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using DCFApixels.DragonECS.Internal;
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using DCFApixels.DragonECS.Core.Internal;
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namespace DCFApixels.DragonECS
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namespace DCFApixels.DragonECS
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{
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{
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using System;
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using System;
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using System.Runtime.CompilerServices;
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using System.Runtime.CompilerServices;
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namespace DCFApixels.DragonECS.Internal
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namespace DCFApixels.DragonECS.Core.Internal
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{
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{
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internal class InjectionBranch
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internal class InjectionBranch
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{
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{
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@ -17,7 +17,7 @@ namespace DCFApixels.DragonECS
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public abstract void Init(EcsPipeline pipeline);
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public abstract void Init(EcsPipeline pipeline);
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}
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}
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}
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}
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namespace DCFApixels.DragonECS.Internal
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namespace DCFApixels.DragonECS.Core.Internal
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{
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{
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internal sealed class InjectionNode<T> : InjectionNodeBase
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internal sealed class InjectionNode<T> : InjectionNodeBase
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{
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{
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#if DISABLE_DEBUG
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#if DISABLE_DEBUG
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#undef DEBUG
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#undef DEBUG
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#endif
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#endif
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using DCFApixels.DragonECS.Internal;
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using DCFApixels.DragonECS.Core.Internal;
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using System;
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using System;
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using System.Collections.Generic;
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using System.Collections.Generic;
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using System.Linq;
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using System.Linq;
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@ -1,7 +1,6 @@
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#if DISABLE_DEBUG
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#if DISABLE_DEBUG
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#undef DEBUG
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#undef DEBUG
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#endif
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#endif
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using DCFApixels.DragonECS.Internal;
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using System;
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using System;
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using System.Runtime.InteropServices;
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using System.Runtime.InteropServices;
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@ -8,7 +8,7 @@ using System.Runtime.CompilerServices;
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using Unity.IL2CPP.CompilerServices;
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using Unity.IL2CPP.CompilerServices;
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#endif
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#endif
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namespace DCFApixels.DragonECS.Internal
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namespace DCFApixels.DragonECS.Core.Internal
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{
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{
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internal interface IStructComparer<T> : IComparer<T>
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internal interface IStructComparer<T> : IComparer<T>
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{
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{
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@ -1,7 +1,6 @@
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#if DISABLE_DEBUG
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#if DISABLE_DEBUG
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#undef DEBUG
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#undef DEBUG
|
||||||
#endif
|
#endif
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using DCFApixels.DragonECS.Core.Internal;
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using System;
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using System;
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using System.Collections;
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using System.Collections;
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using System.Collections.Generic;
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using System.Collections.Generic;
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@ -9,7 +8,7 @@ using System.Linq;
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using System.Runtime.CompilerServices;
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using System.Runtime.CompilerServices;
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using System.Runtime.InteropServices;
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using System.Runtime.InteropServices;
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|
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namespace DCFApixels.DragonECS.Internal
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namespace DCFApixels.DragonECS.Core.Internal
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{
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{
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internal interface ILinkedNext
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internal interface ILinkedNext
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{
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{
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@ -6,10 +6,10 @@ using System.Collections;
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using System.Collections.Generic;
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using System.Collections.Generic;
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using System.Runtime.CompilerServices;
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using System.Runtime.CompilerServices;
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using System.Text.RegularExpressions;
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using System.Text.RegularExpressions;
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using static DCFApixels.DragonECS.Internal.BitsUtility;
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|
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|
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namespace DCFApixels.DragonECS.Internal
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namespace DCFApixels.DragonECS.Core.Internal
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{
|
{
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using static BitsUtility;
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internal unsafe static class BitsUtility
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internal unsafe static class BitsUtility
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{
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{
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private const char DEFAULT_SEPARATOR = '_';
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private const char DEFAULT_SEPARATOR = '_';
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@ -10,7 +10,7 @@ using System.Runtime.CompilerServices;
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using Unity.IL2CPP.CompilerServices;
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using Unity.IL2CPP.CompilerServices;
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#endif
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#endif
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|
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namespace DCFApixels.DragonECS.Internal
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namespace DCFApixels.DragonECS.Core.Internal
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{
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{
|
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//TODO разработать возможность ручного устанавливания ID типам.
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//TODO разработать возможность ручного устанавливания ID типам.
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//это может быть полезно как детерминированность для сети
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//это может быть полезно как детерминированность для сети
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|
@ -7,7 +7,7 @@ using System.Collections.Generic;
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using System.Diagnostics;
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using System.Diagnostics;
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using System.Runtime.CompilerServices;
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using System.Runtime.CompilerServices;
|
||||||
|
|
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namespace DCFApixels.DragonECS.Internal
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namespace DCFApixels.DragonECS.Core.Internal
|
||||||
{
|
{
|
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#if ENABLE_IL2CPP
|
#if ENABLE_IL2CPP
|
||||||
using Unity.IL2CPP.CompilerServices;
|
using Unity.IL2CPP.CompilerServices;
|
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|
@ -5,7 +5,7 @@ using System;
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using System.Reflection;
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using System.Reflection;
|
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using System.Runtime.CompilerServices;
|
using System.Runtime.CompilerServices;
|
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|
|
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namespace DCFApixels.DragonECS.Internal
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namespace DCFApixels.DragonECS.Core.Internal
|
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{
|
{
|
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internal static class ReflectionUtility
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internal static class ReflectionUtility
|
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{
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{
|
||||||
|
@ -9,7 +9,7 @@ using System.Diagnostics.Contracts;
|
|||||||
using System.Runtime.CompilerServices;
|
using System.Runtime.CompilerServices;
|
||||||
using System.Runtime.InteropServices;
|
using System.Runtime.InteropServices;
|
||||||
|
|
||||||
namespace DCFApixels.DragonECS.Internal
|
namespace DCFApixels.DragonECS.Core.Internal
|
||||||
{
|
{
|
||||||
#if ENABLE_IL2CPP
|
#if ENABLE_IL2CPP
|
||||||
using Unity.IL2CPP.CompilerServices;
|
using Unity.IL2CPP.CompilerServices;
|
||||||
|
@ -7,7 +7,7 @@ using System.Diagnostics;
|
|||||||
using System.Linq;
|
using System.Linq;
|
||||||
using System.Runtime.CompilerServices;
|
using System.Runtime.CompilerServices;
|
||||||
|
|
||||||
namespace DCFApixels.DragonECS.Internal
|
namespace DCFApixels.DragonECS.Core.Internal
|
||||||
{
|
{
|
||||||
[DebuggerDisplay("Count: {Count}")]
|
[DebuggerDisplay("Count: {Count}")]
|
||||||
internal struct StructList<T>
|
internal struct StructList<T>
|
||||||
|
@ -10,7 +10,7 @@ using System.Runtime.CompilerServices;
|
|||||||
using Unity.IL2CPP.CompilerServices;
|
using Unity.IL2CPP.CompilerServices;
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
namespace DCFApixels.DragonECS.Internal
|
namespace DCFApixels.DragonECS.Core.Internal
|
||||||
{
|
{
|
||||||
#if ENABLE_IL2CPP
|
#if ENABLE_IL2CPP
|
||||||
[Il2CppSetOption(Option.NullChecks, false)]
|
[Il2CppSetOption(Option.NullChecks, false)]
|
||||||
|
@ -2,7 +2,7 @@
|
|||||||
#undef DEBUG
|
#undef DEBUG
|
||||||
#endif
|
#endif
|
||||||
using DCFApixels.DragonECS.Core;
|
using DCFApixels.DragonECS.Core;
|
||||||
using DCFApixels.DragonECS.Internal;
|
using DCFApixels.DragonECS.Core.Internal;
|
||||||
using DCFApixels.DragonECS.PoolsCore;
|
using DCFApixels.DragonECS.PoolsCore;
|
||||||
using System;
|
using System;
|
||||||
using System.Collections;
|
using System.Collections;
|
||||||
|
@ -1,7 +1,7 @@
|
|||||||
#if DISABLE_DEBUG
|
#if DISABLE_DEBUG
|
||||||
#undef DEBUG
|
#undef DEBUG
|
||||||
#endif
|
#endif
|
||||||
using DCFApixels.DragonECS.Internal;
|
using DCFApixels.DragonECS.Core.Internal;
|
||||||
using DCFApixels.DragonECS.PoolsCore;
|
using DCFApixels.DragonECS.PoolsCore;
|
||||||
using System;
|
using System;
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
@ -75,7 +75,7 @@ namespace DCFApixels.DragonECS.PoolsCore
|
|||||||
#endregion
|
#endregion
|
||||||
}
|
}
|
||||||
|
|
||||||
namespace DCFApixels.DragonECS.Internal
|
namespace DCFApixels.DragonECS.Core.Internal
|
||||||
{
|
{
|
||||||
[MetaColor(MetaColor.DragonRose)]
|
[MetaColor(MetaColor.DragonRose)]
|
||||||
[MetaGroup(EcsConsts.PACK_GROUP, EcsConsts.POOLS_GROUP)]
|
[MetaGroup(EcsConsts.PACK_GROUP, EcsConsts.POOLS_GROUP)]
|
||||||
|
@ -2,7 +2,7 @@
|
|||||||
#undef DEBUG
|
#undef DEBUG
|
||||||
#endif
|
#endif
|
||||||
using DCFApixels.DragonECS.Core;
|
using DCFApixels.DragonECS.Core;
|
||||||
using DCFApixels.DragonECS.Internal;
|
using DCFApixels.DragonECS.Core.Internal;
|
||||||
using DCFApixels.DragonECS.PoolsCore;
|
using DCFApixels.DragonECS.PoolsCore;
|
||||||
using System;
|
using System;
|
||||||
using System.Collections;
|
using System.Collections;
|
||||||
|
@ -1,7 +1,7 @@
|
|||||||
#if DISABLE_DEBUG
|
#if DISABLE_DEBUG
|
||||||
#undef DEBUG
|
#undef DEBUG
|
||||||
#endif
|
#endif
|
||||||
using DCFApixels.DragonECS.Internal;
|
using DCFApixels.DragonECS.Core.Internal;
|
||||||
using System;
|
using System;
|
||||||
|
|
||||||
namespace DCFApixels.DragonECS
|
namespace DCFApixels.DragonECS
|
||||||
|
@ -1,11 +1,9 @@
|
|||||||
using DCFApixels.DragonECS.Core.Internal;
|
using DCFApixels.DragonECS.Core.Internal;
|
||||||
using DCFApixels.DragonECS.Internal;
|
|
||||||
using System;
|
using System;
|
||||||
using System.Collections;
|
using System.Collections;
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
using System.Diagnostics;
|
using System.Diagnostics;
|
||||||
using System.Linq;
|
using System.Linq;
|
||||||
using System.Runtime.CompilerServices;
|
|
||||||
|
|
||||||
namespace DCFApixels.DragonECS.Core
|
namespace DCFApixels.DragonECS.Core
|
||||||
{
|
{
|
||||||
|
@ -36,7 +36,7 @@ namespace DCFApixels.DragonECS
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
namespace DCFApixels.DragonECS.Internal
|
namespace DCFApixels.DragonECS.Core.Internal
|
||||||
{
|
{
|
||||||
internal static class Throw
|
internal static class Throw
|
||||||
{
|
{
|
||||||
|
@ -3,8 +3,8 @@
|
|||||||
#endif
|
#endif
|
||||||
#pragma warning disable IDE1006
|
#pragma warning disable IDE1006
|
||||||
#pragma warning disable CS8981
|
#pragma warning disable CS8981
|
||||||
|
using DCFApixels.DragonECS.Core.Internal;
|
||||||
using DCFApixels.DragonECS.Core.Unchecked;
|
using DCFApixels.DragonECS.Core.Unchecked;
|
||||||
using DCFApixels.DragonECS.Internal;
|
|
||||||
using System;
|
using System;
|
||||||
using System.Diagnostics;
|
using System.Diagnostics;
|
||||||
using System.Runtime.CompilerServices;
|
using System.Runtime.CompilerServices;
|
||||||
|
Loading…
Reference in New Issue
Block a user