expand functionality of WorldComponents
change interface of pools
This commit is contained in:
Mikhail 2023-06-20 23:34:51 +08:00
parent 87bd13a3d0
commit d7a209d9b0
6 changed files with 96 additions and 45 deletions

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@ -18,11 +18,8 @@ namespace DCFApixels.DragonECS
private bool _isInit;
#region Properties
[EditorBrowsable(EditorBrowsableState.Never)]
public EcsMask Mask => mask;
[EditorBrowsable(EditorBrowsableState.Never)]
public EcsWorld World => source;
[EditorBrowsable(EditorBrowsableState.Never)]
public bool IsInit => _isInit;
#endregion
@ -169,7 +166,7 @@ namespace DCFApixels.DragonECS
#region Iterator
public EcsSubjectIterator GetIterator()
{
return new EcsSubjectIterator(this, World.Entities);
return new EcsSubjectIterator(this, source.Entities);
}
public EcsSubjectIterator GetIteratorFor(EcsReadonlyGroup sourceGroup)
{

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@ -2,6 +2,7 @@
using DCFApixels.DragonECS.Utils;
using System;
using System.Collections.Generic;
using System.Reflection;
using System.Runtime.CompilerServices;
namespace DCFApixels.DragonECS
@ -54,7 +55,10 @@ namespace DCFApixels.DragonECS
#endregion
#region Constructors/Destroy
static EcsWorld() => Worlds[0] = new EcsNullWorld();
static EcsWorld()
{
Worlds[0] = new EcsNullWorld();
}
public EcsWorld() : this(true) { }
internal EcsWorld(bool isIndexable)
{
@ -155,14 +159,44 @@ namespace DCFApixels.DragonECS
#endregion
#region WorldComponents
public EcsWorld SetupComponents(IEnumerable<object> components, params object[] componentsParams)
{
foreach (var component in components)
SetComponent(component);
foreach (var component in componentsParams)
SetComponent(component);
return this;
}
public EcsWorld SetupComponents(params object[] components)
{
foreach (var component in components)
SetComponent(component);
return this;
}
public void SetComponent(object component)
{
Type componentType = component.GetType();
if (componentType.IsValueType || componentType.IsPrimitive)
throw new ArgumentException();
SetComponentInternal(WorldMetaStorage.GetWorldComponentID(componentType, _worldTypeID), component);
}
public void SetComponent<T>(T component) where T : class
{
int index = WorldMetaStorage.GetWorldComponentID<T>(_worldTypeID);
SetComponentInternal(WorldMetaStorage.GetWorldComponentID<T>(_worldTypeID), component);
}
private void SetComponentInternal(int index, object component)
{
if (index >= _components.Length)
Array.Resize(ref _components, _components.Length << 1);
_components[index] = component;
if (component is IEcsWorldComponent intr)
intr.Init(this);
ref var currentComponent = ref _components[index];
if (currentComponent == component)
return;
if (currentComponent != null && currentComponent is IEcsWorldComponent oldComponentInterface)
oldComponentInterface.OnRemovedFromWorld(this);
currentComponent = component;
if (component is IEcsWorldComponent newComponentInterface)
newComponentInterface.OnAddedToWorld(this);
}
public T GetComponent<T>() where T : class
{
@ -174,7 +208,10 @@ namespace DCFApixels.DragonECS
{
int index = WorldMetaStorage.GetWorldComponentID<T>(_worldTypeID);
if (index >= _components.Length)
Array.Resize(ref _components, _components.Length << 1);
{
component = null;
return false;
}
component = (T)_components[index];
return component != null;
}
@ -183,7 +220,15 @@ namespace DCFApixels.DragonECS
int index = WorldMetaStorage.GetWorldComponentID<T>(_worldTypeID);
if (index >= _components.Length)
return false;
return _components[index] == null;
return _components[index] != null;
}
public void RemoveComponent<T>()
{
int index = WorldMetaStorage.GetWorldComponentID<T>(_worldTypeID);
ref var currentComponent = ref _components[index];
if (currentComponent is IEcsWorldComponent componentInterface)
componentInterface.OnRemovedFromWorld(this);
currentComponent = null;
}
#endregion
@ -412,7 +457,8 @@ namespace DCFApixels.DragonECS
#region Callbacks Interface
public interface IEcsWorldComponent
{
void Init(EcsWorld world);
void OnAddedToWorld(EcsWorld world);
void OnRemovedFromWorld(EcsWorld world);
}
public interface IEcsWorldEventListener
{

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@ -7,7 +7,7 @@ using static DCFApixels.DragonECS.EcsPoolThrowHalper;
namespace DCFApixels.DragonECS
{
/// <summary>Pool for IEcsComponent components</summary>
public sealed class EcsPool<T> : IEcsPoolImplementation<T>, IEnumerable<T> //IEnumerable<T> - IntelliSense hack
public sealed class EcsPool<T> : IEcsPoolImplementation<T>, IEcsStructsPool<T>, IEnumerable<T> //IEnumerable<T> - IntelliSense hack
where T : struct, IEcsComponent
{
private EcsWorld _source;
@ -171,8 +171,8 @@ namespace DCFApixels.DragonECS
void IEcsPool.AddRaw(int entityID, object dataRaw) => Add(entityID) = (T)dataRaw;
object IEcsPool.GetRaw(int entityID) => Read(entityID);
void IEcsPool.SetRaw(int entityID, object dataRaw) => Get(entityID) = (T)dataRaw;
ref readonly T IEcsPool<T>.Read(int entityID) => ref Read(entityID);
ref T IEcsPool<T>.Get(int entityID) => ref Get(entityID);
ref readonly T IEcsStructsPool<T>.Read(int entityID) => ref Read(entityID);
ref T IEcsStructsPool<T>.Get(int entityID) => ref Get(entityID);
#endregion
#region Listeners

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@ -31,7 +31,7 @@ namespace DCFApixels.DragonECS
void RemoveListener(IEcsPoolEventListener listener);
#endregion
}
public interface IEcsPool<T>
public interface IEcsStructsPool<T>
{
ref T Add(int entityID);
ref readonly T Read(int entityID);
@ -47,7 +47,7 @@ namespace DCFApixels.DragonECS
}
/// <summary>Only used to implement a custom pool. In other contexts use IEcsPool or IEcsPool<T>.</summary>
/// <typeparam name="T">Component type</typeparam>
public interface IEcsPoolImplementation<T> : IEcsPool<T>, IEcsPoolImplementation { }
public interface IEcsPoolImplementation<T> : IEcsPoolImplementation { }
public static class EcsPoolThrowHalper
{
@ -104,9 +104,6 @@ namespace DCFApixels.DragonECS
void IEcsPool.SetRaw(int entity, object dataRaw) => throw new NotImplementedException();
void IEcsPool.Copy(int fromEntityID, int toEntityID) => throw new NotImplementedException();
void IEcsPool.Copy(int fromEntityID, EcsWorld toWorld, int toEntityID) => throw new NotImplementedException();
ref NullComponent IEcsPool<NullComponent>.Add(int entityID) => throw new NotImplementedException();
ref readonly NullComponent IEcsPool<NullComponent>.Read(int entityID) => throw new NotImplementedException();
ref NullComponent IEcsPool<NullComponent>.Get(int entityID) => throw new NotImplementedException();
#endregion
#region Callbacks
@ -117,8 +114,8 @@ namespace DCFApixels.DragonECS
#endregion
#region Listeners
public void AddListener(IEcsPoolEventListener listener) { }
public void RemoveListener(IEcsPoolEventListener listener) { }
void IEcsPool.AddListener(IEcsPoolEventListener listener) { }
void IEcsPool.RemoveListener(IEcsPoolEventListener listener) { }
#endregion
}
}

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@ -6,7 +6,7 @@ using static DCFApixels.DragonECS.EcsPoolThrowHalper;
namespace DCFApixels.DragonECS
{
public sealed class EcsTagPool<T> : IEcsPoolImplementation<T>, IEnumerable<T> //IEnumerable<T> - IntelliSense hack
public sealed class EcsTagPool<T> : IEcsPoolImplementation<T>, IEcsStructsPool<T>, IEnumerable<T> //IEnumerable<T> - IntelliSense hack
where T : struct, IEcsTagComponent
{
private EcsWorld _source;
@ -131,19 +131,19 @@ namespace DCFApixels.DragonECS
#endregion
#region Other
ref T IEcsPool<T>.Add(int entityID)
ref T IEcsStructsPool<T>.Add(int entityID)
{
Add(entityID);
return ref _fakeComponent;
}
ref readonly T IEcsPool<T>.Read(int entityID)
ref readonly T IEcsStructsPool<T>.Read(int entityID)
{
#if (DEBUG && !DISABLE_DEBUG) || ENABLE_DRAGONECS_ASSERT_CHEKS
if (!Has(entityID)) ThrowNotHaveComponent<T>(entityID);
#endif
return ref _fakeComponent;
}
ref T IEcsPool<T>.Get(int entityID)
ref T IEcsStructsPool<T>.Get(int entityID)
{
#if (DEBUG && !DISABLE_DEBUG) || ENABLE_DRAGONECS_ASSERT_CHEKS
if (!Has(entityID)) ThrowNotHaveComponent<T>(entityID);

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@ -44,6 +44,8 @@ namespace DCFApixels.DragonECS
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static int GetComponentID<T>(int worldID) => Component<T>.Get(worldID);
public static int GetComponentID(Type type, int worldID) => _metas[worldID].GetComponentID(type);
public static bool IsComponentTypeDeclared(int worldID, Type type) => _metas[worldID].IsDeclaredComponentType(type);
public static Type GetComponentType(int worldID, int componentID) => _metas[worldID].GetComponentType(componentID);
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static int GetPoolID<T>(int worldID) => Pool<T>.Get(worldID);
[MethodImpl(MethodImplOptions.AggressiveInlining)]
@ -52,8 +54,7 @@ namespace DCFApixels.DragonECS
public static int GetExecutorID<T>(int worldID) => Executor<T>.Get(worldID);
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static int GetWorldComponentID<T>(int worldID) => WorldComponent<T>.Get(worldID);
public static bool IsComponentTypeDeclared(int worldID, Type type) => _metas[worldID].IsDeclaredType(type);
public static Type GetComponentType(int worldID, int componentID) => _metas[worldID].GetComponentType(componentID);
public static int GetWorldComponentID(Type type, int worldID) => _metas[worldID].GetWorldComponentID(type);
private abstract class ResizerBase
@ -97,11 +98,7 @@ namespace DCFApixels.DragonECS
GetIdsArray(type);
ref int id = ref _componentTypeArrayPairs[type][token];
if (id < 0)
{
var meta = _metas[token];
id = meta.componentCount++;
meta.AddType(id, type);
}
id = _metas[token].DeclareComponentType(type);
return id;
}
}
@ -237,7 +234,7 @@ namespace DCFApixels.DragonECS
{
ref int id = ref ids[token];
if (id < 0)
id = _metas[token].worldComponentCount++;
id = _metas[token].GetWorldComponentID(typeof(T));
return id;
}
private sealed class Resizer : ResizerBase
@ -263,27 +260,41 @@ namespace DCFApixels.DragonECS
public int subjectsCount;
public int executorsCount;
public int worldComponentCount;
private Type[] _types;
private Dictionary<Type, int> _declaredComponentTypes;
public void AddType(int id, Type type)
private Type[] _types = new Type[10];
private Dictionary<Type, int> _declaredComponentTypes = new Dictionary<Type, int>();
private Dictionary<Type, int> _declaredWorldComponentTypes = new Dictionary<Type, int>();
public WorldTypeMeta(Type worldType)
{
this.worldType = worldType;
}
public int DeclareComponentType(Type type)
{
int id = componentCount++;
if (_types.Length <= id)
Array.Resize(ref _types, id + 10);
_types[id] = type;
_declaredComponentTypes.Add(type, id);
return id;
}
public bool IsDeclaredComponentType(Type type) => _declaredComponentTypes.ContainsKey(type);
public Type GetComponentType(int componentID) => _types[componentID];
public bool IsDeclaredType(Type type) => _declaredComponentTypes.ContainsKey(type);
public int GetComponentID(Type type)
public int GetComponentID(Type type) => PoolComponentIdArrays.GetComponentID(type, id);
public int DeclareWorldComponentType(Type type)
{
return PoolComponentIdArrays.GetComponentID(type, id);
int id = worldComponentCount++;
_declaredWorldComponentTypes.Add(type, id);
return id;
}
public WorldTypeMeta(Type worldType)
public bool IsDeclaredWorldComponentType(Type type) => _declaredWorldComponentTypes.ContainsKey(type);
public int GetWorldComponentID(Type type)
{
_types = new Type[10];
_declaredComponentTypes = new Dictionary<Type, int>();
this.worldType = worldType;
if(!_declaredWorldComponentTypes.TryGetValue(type, out int id))
id = DeclareWorldComponentType(type);
return id;
}
}
}