From dc95ed8a84185c79d046015465bc9ff894ab7c08 Mon Sep 17 00:00:00 2001
From: Mikhail <99481254+DCFApixels@users.noreply.github.com>
Date: Thu, 1 Aug 2024 09:58:11 +0800
Subject: [PATCH] update readme - languages block
---
README-RU.md | 38 ++++++++++++++++++++++++++++++++++++--
README-ZN.md | 38 ++++++++++++++++++++++++++++++++++++--
README.md | 38 ++++++++++++++++++++++++++++++++++++--
3 files changed, 108 insertions(+), 6 deletions(-)
diff --git a/README-RU.md b/README-RU.md
index ffff6dd..f77eb53 100644
--- a/README-RU.md
+++ b/README-RU.md
@@ -10,8 +10,42 @@
# DragonECS - C# Entity Component System Фреймворк
-| Languages: | [ Русский](https://github.com/DCFApixels/DragonECS/blob/main/README-RU.md) | [ English(WIP)](https://github.com/DCFApixels/DragonECS) | [ 中文](https://github.com/DCFApixels/DragonECS/blob/main/README-ZN.md) |
-| :--- | :--- | :--- | :--- |
+
DragonECS - это [ECS](https://en.wikipedia.org/wiki/Entity_component_system) фреймворк нацеленный на максимальную удобность, модульность, расширяемость и производительность динамического изменения сущностей. Разработан на чистом C#, без зависимостей и генерации кода. Вдохновлен [LeoEcs](https://github.com/Leopotam/ecslite).
diff --git a/README-ZN.md b/README-ZN.md
index 5e3ab4d..991bdc0 100644
--- a/README-ZN.md
+++ b/README-ZN.md
@@ -10,8 +10,42 @@
# DragonECS - C# 实体组件系统框架
-| Languages: | [ Русский](https://github.com/DCFApixels/DragonECS/blob/main/README-RU.md) | [ English(WIP)](https://github.com/DCFApixels/DragonECS) | [ 中文](https://github.com/DCFApixels/DragonECS/blob/main/README-ZN.md) |
-| :--- | :--- | :--- | :--- |
+
DragonECS 是一个[实体组件系统](https://en.wikipedia.org/wiki/Entity_component_system)框架。专注于提升便利性、模块性、可扩展性和动态实体修改性能。 用纯C#开发的,没有依赖和代码生成。灵感来自于[LeoEcs](https://github.com/Leopotam/ecslite)。
diff --git a/README.md b/README.md
index 07335e5..55b0d81 100644
--- a/README.md
+++ b/README.md
@@ -12,8 +12,42 @@
# DragonECS - C# Entity Component System Framework
-| Languages: | [ Русский](https://github.com/DCFApixels/DragonECS/blob/main/README-RU.md) | [ English(WIP)](https://github.com/DCFApixels/DragonECS) | [ 中文](https://github.com/DCFApixels/DragonECS/blob/main/README-ZN.md) |
-| :--- | :--- | :--- | :--- |
+
The [ECS](https://en.wikipedia.org/wiki/Entity_component_system) Framework aims to maximize usability, modularity, extensibility and performance of dynamic entity changes. Without code generation and dependencies. Inspired by [LeoEcs](https://github.com/Leopotam/ecslite).