Impl Thread Safety for static methods in EcsWorld

This commit is contained in:
Mikhail 2024-09-09 14:25:32 +08:00
parent 44a8894d65
commit effa02e660
2 changed files with 127 additions and 99 deletions

View File

@ -134,77 +134,83 @@ namespace DCFApixels.DragonECS
public EcsWorld(EcsWorldConfig config, short worldID = -1) : this(config == null ? ConfigContainer.Empty : new ConfigContainer().Set(config), worldID) { }
public EcsWorld(IConfigContainer configs = null, short worldID = -1)
{
if (configs == null) { configs = ConfigContainer.Empty; }
bool nullWorld = this is NullWorld;
if (nullWorld == false && worldID == NULL_WORLD_ID)
lock (_lock)
{
EcsDebug.PrintWarning($"The world identifier cannot be {NULL_WORLD_ID}");
}
_configs = configs;
EcsWorldConfig config = configs.GetWorldConfigOrDefault();
if (worldID < 0 || (worldID == NULL_WORLD_ID && nullWorld == false))
{
worldID = (short)_worldIdDispenser.UseFree();
}
else
{
if (worldID != _worldIdDispenser.NullID)
if (configs == null) { configs = ConfigContainer.Empty; }
bool nullWorld = this is NullWorld;
if (nullWorld == false && worldID == NULL_WORLD_ID)
{
_worldIdDispenser.Use(worldID);
EcsDebug.PrintWarning($"The world identifier cannot be {NULL_WORLD_ID}");
}
if (_worlds[worldID] != null)
_configs = configs;
EcsWorldConfig config = configs.GetWorldConfigOrDefault();
if (worldID < 0 || (worldID == NULL_WORLD_ID && nullWorld == false))
{
_worldIdDispenser.Release(worldID);
Throw.Exception("The world with the specified ID has already been created\r\n");
worldID = (short)_worldIdDispenser.UseFree();
}
else
{
if (worldID != _worldIdDispenser.NullID)
{
_worldIdDispenser.Use(worldID);
}
if (_worlds[worldID] != null)
{
_worldIdDispenser.Release(worldID);
Throw.Exception("The world with the specified ID has already been created\r\n");
}
}
id = worldID;
_worlds[worldID] = this;
_poolsMediator = new PoolsMediator(this);
_executorsMediator = new ExecutorMediator(this);
int poolsCapacity = ArrayUtility.NormalizeSizeToPowerOfTwo(config.PoolsCapacity);
_pools = new IEcsPoolImplementation[poolsCapacity];
_poolSlots = new PoolSlot[poolsCapacity];
ArrayUtility.Fill(_pools, _nullPool);
int entitiesCapacity = ArrayUtility.NormalizeSizeToPowerOfTwo(config.EntitiesCapacity);
_entityDispenser = new IdDispenser(entitiesCapacity, 0, OnEntityDispenserResized);
GetComponentTypeID<NullComponent>();
}
id = worldID;
_worlds[worldID] = this;
_poolsMediator = new PoolsMediator(this);
_executorsMediator = new ExecutorMediator(this);
int poolsCapacity = ArrayUtility.NormalizeSizeToPowerOfTwo(config.PoolsCapacity);
_pools = new IEcsPoolImplementation[poolsCapacity];
_poolSlots = new PoolSlot[poolsCapacity];
ArrayUtility.Fill(_pools, _nullPool);
int entitiesCapacity = ArrayUtility.NormalizeSizeToPowerOfTwo(config.EntitiesCapacity);
_entityDispenser = new IdDispenser(entitiesCapacity, 0, OnEntityDispenserResized);
GetComponentTypeID<NullComponent>();
}
public void Destroy()
{
if (_isDestroyed)
{
EcsDebug.PrintWarning("The world is already destroyed");
return;
}
if (id == NULL_WORLD_ID)
lock (_lock)
{
if (_isDestroyed)
{
EcsDebug.PrintWarning("The world is already destroyed");
return;
}
if (id == NULL_WORLD_ID)
{
#if (DEBUG && !DISABLE_DEBUG)
Throw.World_WorldCantBeDestroyed();
Throw.World_WorldCantBeDestroyed();
#endif
return;
}
_listeners.InvokeOnWorldDestroy();
_entityDispenser = null;
_pools = null;
_nullPool = null;
_worlds[id] = null;
ReleaseData(id);
_worldIdDispenser.Release(id);
_isDestroyed = true;
_poolTypeCode_2_CmpTypeIDs = null;
_cmpTypeCode_2_CmpTypeIDs = null;
return;
}
_listeners.InvokeOnWorldDestroy();
_entityDispenser = null;
_pools = null;
_nullPool = null;
_worlds[id] = null;
ReleaseData(id);
_worldIdDispenser.Release(id);
_isDestroyed = true;
_poolTypeCode_2_CmpTypeIDs = null;
_cmpTypeCode_2_CmpTypeIDs = null;
foreach (var item in _executorCoures)
{
item.Value.Destroy();
foreach (var item in _executorCoures)
{
item.Value.Destroy();
}
//_entities - не обнуляется для работы entlong.IsAlive
}
//_entities - не обнуляется для работы entlong.IsAlive
}
//public void Clear() { }
#endregion

View File

@ -26,29 +26,30 @@ namespace DCFApixels.DragonECS
private const int DEL_ENT_BUFFER_MIN_SIZE = 64;
private static EcsWorld[] _worlds = Array.Empty<EcsWorld>();
private static IdDispenser _worldIdDispenser = new IdDispenser(4, 0, OnWorldIdDispenser);
private static IdDispenser _worldIdDispenser = new IdDispenser(4, 0, n => Array.Resize(ref _worlds, n));
private static List<DataReleaser> _dataReleaseres = new List<DataReleaser>();
//public static int Copacity => Worlds.Length;
private static readonly object _lock = new object();
static EcsWorld()
{
_worlds[NULL_WORLD_ID] = new NullWorld();
}
private static void ReleaseData(int worldID)
{
for (int i = 0, iMax = _dataReleaseres.Count; i < iMax; i++)
{// ts
lock (_lock)
{
_dataReleaseres[i].Release(worldID);
for (int i = 0, iMax = _dataReleaseres.Count; i < iMax; i++)
{
_dataReleaseres[i].Release(worldID);
}
}
}
public static void OnWorldIdDispenser(int newSize)
{
Array.Resize(ref _worlds, newSize);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static EcsWorld GetWorld(short worldID)
{
{// ts
return _worlds[worldID];
}
@ -63,6 +64,7 @@ namespace DCFApixels.DragonECS
return ref WorldComponentPool<T>.GetForWorldUnchecked(worldID);
}
private abstract class DataReleaser
{
public abstract void Release(int worldID);
@ -76,64 +78,84 @@ namespace DCFApixels.DragonECS
private static short _recycledItemsCount;
private static IEcsWorldComponent<T> _interface = EcsWorldComponentHandler<T>.instance;
private static readonly object _lock = new object();
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static ref T Get(int itemIndex)
{
{// ts
return ref _items[itemIndex];
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static ref T GetForWorld(int worldID)
{
int index = GetItemIndex(worldID);
return ref _items[index];
{// зависит от GetItemIndex
return ref Get(GetItemIndex(worldID));
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static ref T GetForWorldUnchecked(int worldID)
{
#if (DEBUG && !DISABLE_DEBUG)
{// ts
#if (DEBUG && !DISABLE_DEBUG) || ENABLE_DRAGONECS_ASSERT_CHEKS
if (_mapping[worldID] <= 0) { Throw.UndefinedException(); }
#endif
return ref _items[_mapping[worldID]];
}
public static int GetItemIndex(int worldID)
{
{// ts
if (_mapping.Length < _worlds.Length)
{
Array.Resize(ref _mapping, _worlds.Length);
lock (_lock)
{
if (_mapping.Length < _worlds.Length)
{
Array.Resize(ref _mapping, _worlds.Length);
}
}
}
ref short itemIndex = ref _mapping[worldID];
if (itemIndex <= 0)
short itemIndex = _mapping[worldID];
if (itemIndex == 0)
{
if (_recycledItemsCount > 0)
lock (_lock)
{
_count++;
itemIndex = _recycledItems[--_recycledItemsCount];
itemIndex = _mapping[worldID];
if (itemIndex <= 0)
{
if (_recycledItemsCount > 0)
{
_count++;
itemIndex = _recycledItems[--_recycledItemsCount];
}
else
{
itemIndex = ++_count;
}
_mapping[worldID] = itemIndex;
if (_items.Length <= itemIndex)
{
Array.Resize(ref _items, _items.Length << 1);
}
_interface.Init(ref _items[itemIndex], _worlds[worldID]);
_dataReleaseres.Add(new Releaser());
}
}
else
{
itemIndex = ++_count;
}
if (_items.Length <= itemIndex)
{
Array.Resize(ref _items, _items.Length << 1);
}
_interface.Init(ref _items[itemIndex], _worlds[worldID]);
_dataReleaseres.Add(new Releaser());
}
return itemIndex;
}
private static void Release(int worldID)
{
if (_mapping.Length < _worlds.Length)
{// ts
lock (_lock)
{
Array.Resize(ref _mapping, _worlds.Length);
}
ref short itemIndex = ref _mapping[worldID];
if (itemIndex != 0)
{
_interface.OnDestroy(ref _items[itemIndex], _worlds[worldID]);
_recycledItems[_recycledItemsCount++] = itemIndex;
itemIndex = 0;
if (_mapping.Length < _worlds.Length)
{
Array.Resize(ref _mapping, _worlds.Length);
}
ref short itemIndex = ref _mapping[worldID];
if (itemIndex != 0)
{
_interface.OnDestroy(ref _items[itemIndex], _worlds[worldID]);
_recycledItems[_recycledItemsCount++] = itemIndex;
itemIndex = 0;
}
}
}
private sealed class Releaser : DataReleaser