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https://github.com/DCFApixels/DragonECS.git
synced 2025-09-18 09:54:35 +08:00
Impl Thread Safety for static methods in EcsWorld
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parent
44a8894d65
commit
effa02e660
120
src/EcsWorld.cs
120
src/EcsWorld.cs
@ -134,77 +134,83 @@ namespace DCFApixels.DragonECS
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public EcsWorld(EcsWorldConfig config, short worldID = -1) : this(config == null ? ConfigContainer.Empty : new ConfigContainer().Set(config), worldID) { }
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public EcsWorld(IConfigContainer configs = null, short worldID = -1)
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{
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if (configs == null) { configs = ConfigContainer.Empty; }
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bool nullWorld = this is NullWorld;
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if (nullWorld == false && worldID == NULL_WORLD_ID)
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lock (_lock)
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{
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EcsDebug.PrintWarning($"The world identifier cannot be {NULL_WORLD_ID}");
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}
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_configs = configs;
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EcsWorldConfig config = configs.GetWorldConfigOrDefault();
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if (worldID < 0 || (worldID == NULL_WORLD_ID && nullWorld == false))
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{
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worldID = (short)_worldIdDispenser.UseFree();
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}
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else
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{
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if (worldID != _worldIdDispenser.NullID)
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if (configs == null) { configs = ConfigContainer.Empty; }
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bool nullWorld = this is NullWorld;
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if (nullWorld == false && worldID == NULL_WORLD_ID)
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{
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_worldIdDispenser.Use(worldID);
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EcsDebug.PrintWarning($"The world identifier cannot be {NULL_WORLD_ID}");
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}
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if (_worlds[worldID] != null)
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_configs = configs;
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EcsWorldConfig config = configs.GetWorldConfigOrDefault();
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if (worldID < 0 || (worldID == NULL_WORLD_ID && nullWorld == false))
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{
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_worldIdDispenser.Release(worldID);
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Throw.Exception("The world with the specified ID has already been created\r\n");
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worldID = (short)_worldIdDispenser.UseFree();
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}
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else
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{
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if (worldID != _worldIdDispenser.NullID)
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{
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_worldIdDispenser.Use(worldID);
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}
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if (_worlds[worldID] != null)
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{
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_worldIdDispenser.Release(worldID);
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Throw.Exception("The world with the specified ID has already been created\r\n");
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}
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}
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id = worldID;
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_worlds[worldID] = this;
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_poolsMediator = new PoolsMediator(this);
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_executorsMediator = new ExecutorMediator(this);
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int poolsCapacity = ArrayUtility.NormalizeSizeToPowerOfTwo(config.PoolsCapacity);
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_pools = new IEcsPoolImplementation[poolsCapacity];
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_poolSlots = new PoolSlot[poolsCapacity];
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ArrayUtility.Fill(_pools, _nullPool);
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int entitiesCapacity = ArrayUtility.NormalizeSizeToPowerOfTwo(config.EntitiesCapacity);
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_entityDispenser = new IdDispenser(entitiesCapacity, 0, OnEntityDispenserResized);
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GetComponentTypeID<NullComponent>();
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}
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id = worldID;
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_worlds[worldID] = this;
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_poolsMediator = new PoolsMediator(this);
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_executorsMediator = new ExecutorMediator(this);
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int poolsCapacity = ArrayUtility.NormalizeSizeToPowerOfTwo(config.PoolsCapacity);
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_pools = new IEcsPoolImplementation[poolsCapacity];
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_poolSlots = new PoolSlot[poolsCapacity];
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ArrayUtility.Fill(_pools, _nullPool);
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int entitiesCapacity = ArrayUtility.NormalizeSizeToPowerOfTwo(config.EntitiesCapacity);
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_entityDispenser = new IdDispenser(entitiesCapacity, 0, OnEntityDispenserResized);
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GetComponentTypeID<NullComponent>();
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}
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public void Destroy()
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{
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if (_isDestroyed)
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{
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EcsDebug.PrintWarning("The world is already destroyed");
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return;
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}
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if (id == NULL_WORLD_ID)
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lock (_lock)
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{
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if (_isDestroyed)
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{
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EcsDebug.PrintWarning("The world is already destroyed");
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return;
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}
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if (id == NULL_WORLD_ID)
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{
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#if (DEBUG && !DISABLE_DEBUG)
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Throw.World_WorldCantBeDestroyed();
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Throw.World_WorldCantBeDestroyed();
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#endif
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return;
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}
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_listeners.InvokeOnWorldDestroy();
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_entityDispenser = null;
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_pools = null;
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_nullPool = null;
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_worlds[id] = null;
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ReleaseData(id);
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_worldIdDispenser.Release(id);
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_isDestroyed = true;
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_poolTypeCode_2_CmpTypeIDs = null;
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_cmpTypeCode_2_CmpTypeIDs = null;
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return;
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}
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_listeners.InvokeOnWorldDestroy();
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_entityDispenser = null;
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_pools = null;
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_nullPool = null;
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_worlds[id] = null;
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ReleaseData(id);
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_worldIdDispenser.Release(id);
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_isDestroyed = true;
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_poolTypeCode_2_CmpTypeIDs = null;
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_cmpTypeCode_2_CmpTypeIDs = null;
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foreach (var item in _executorCoures)
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{
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item.Value.Destroy();
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foreach (var item in _executorCoures)
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{
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item.Value.Destroy();
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}
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//_entities - не обнуляется для работы entlong.IsAlive
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}
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//_entities - не обнуляется для работы entlong.IsAlive
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}
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//public void Clear() { }
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#endregion
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@ -26,29 +26,30 @@ namespace DCFApixels.DragonECS
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private const int DEL_ENT_BUFFER_MIN_SIZE = 64;
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private static EcsWorld[] _worlds = Array.Empty<EcsWorld>();
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private static IdDispenser _worldIdDispenser = new IdDispenser(4, 0, OnWorldIdDispenser);
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private static IdDispenser _worldIdDispenser = new IdDispenser(4, 0, n => Array.Resize(ref _worlds, n));
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private static List<DataReleaser> _dataReleaseres = new List<DataReleaser>();
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//public static int Copacity => Worlds.Length;
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private static readonly object _lock = new object();
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static EcsWorld()
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{
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_worlds[NULL_WORLD_ID] = new NullWorld();
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}
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private static void ReleaseData(int worldID)
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{
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for (int i = 0, iMax = _dataReleaseres.Count; i < iMax; i++)
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{// ts
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lock (_lock)
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{
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_dataReleaseres[i].Release(worldID);
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for (int i = 0, iMax = _dataReleaseres.Count; i < iMax; i++)
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{
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_dataReleaseres[i].Release(worldID);
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}
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}
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}
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public static void OnWorldIdDispenser(int newSize)
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{
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Array.Resize(ref _worlds, newSize);
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}
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public static EcsWorld GetWorld(short worldID)
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{
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{// ts
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return _worlds[worldID];
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}
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@ -63,6 +64,7 @@ namespace DCFApixels.DragonECS
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return ref WorldComponentPool<T>.GetForWorldUnchecked(worldID);
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}
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private abstract class DataReleaser
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{
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public abstract void Release(int worldID);
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@ -76,64 +78,84 @@ namespace DCFApixels.DragonECS
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private static short _recycledItemsCount;
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private static IEcsWorldComponent<T> _interface = EcsWorldComponentHandler<T>.instance;
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private static readonly object _lock = new object();
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public static ref T Get(int itemIndex)
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{
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{// ts
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return ref _items[itemIndex];
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}
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public static ref T GetForWorld(int worldID)
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{
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int index = GetItemIndex(worldID);
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return ref _items[index];
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{// зависит от GetItemIndex
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return ref Get(GetItemIndex(worldID));
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}
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public static ref T GetForWorldUnchecked(int worldID)
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{
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#if (DEBUG && !DISABLE_DEBUG)
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{// ts
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#if (DEBUG && !DISABLE_DEBUG) || ENABLE_DRAGONECS_ASSERT_CHEKS
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if (_mapping[worldID] <= 0) { Throw.UndefinedException(); }
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#endif
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return ref _items[_mapping[worldID]];
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}
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public static int GetItemIndex(int worldID)
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{
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{// ts
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if (_mapping.Length < _worlds.Length)
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{
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Array.Resize(ref _mapping, _worlds.Length);
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lock (_lock)
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{
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if (_mapping.Length < _worlds.Length)
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{
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Array.Resize(ref _mapping, _worlds.Length);
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}
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}
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}
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ref short itemIndex = ref _mapping[worldID];
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if (itemIndex <= 0)
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short itemIndex = _mapping[worldID];
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if (itemIndex == 0)
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{
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if (_recycledItemsCount > 0)
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lock (_lock)
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{
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_count++;
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itemIndex = _recycledItems[--_recycledItemsCount];
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itemIndex = _mapping[worldID];
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if (itemIndex <= 0)
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{
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if (_recycledItemsCount > 0)
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{
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_count++;
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itemIndex = _recycledItems[--_recycledItemsCount];
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}
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else
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{
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itemIndex = ++_count;
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}
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_mapping[worldID] = itemIndex;
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if (_items.Length <= itemIndex)
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{
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Array.Resize(ref _items, _items.Length << 1);
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}
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_interface.Init(ref _items[itemIndex], _worlds[worldID]);
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_dataReleaseres.Add(new Releaser());
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}
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}
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else
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{
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itemIndex = ++_count;
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}
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if (_items.Length <= itemIndex)
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{
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Array.Resize(ref _items, _items.Length << 1);
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}
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_interface.Init(ref _items[itemIndex], _worlds[worldID]);
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_dataReleaseres.Add(new Releaser());
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}
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return itemIndex;
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}
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private static void Release(int worldID)
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{
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if (_mapping.Length < _worlds.Length)
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{// ts
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lock (_lock)
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{
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Array.Resize(ref _mapping, _worlds.Length);
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}
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ref short itemIndex = ref _mapping[worldID];
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if (itemIndex != 0)
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{
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_interface.OnDestroy(ref _items[itemIndex], _worlds[worldID]);
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_recycledItems[_recycledItemsCount++] = itemIndex;
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itemIndex = 0;
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if (_mapping.Length < _worlds.Length)
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{
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Array.Resize(ref _mapping, _worlds.Length);
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}
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ref short itemIndex = ref _mapping[worldID];
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if (itemIndex != 0)
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{
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_interface.OnDestroy(ref _items[itemIndex], _worlds[worldID]);
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_recycledItems[_recycledItemsCount++] = itemIndex;
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itemIndex = 0;
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}
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}
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}
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private sealed class Releaser : DataReleaser
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