refactoring

This commit is contained in:
Mikhail 2023-05-23 02:11:00 +08:00
parent f15de024f5
commit ffeddfae8a
6 changed files with 19 additions and 28 deletions

View File

@ -4,19 +4,19 @@ namespace DCFApixels.DragonECS
{
public interface IEcsPreInitProcess : IEcsSystem
{
public void PreInit(EcsPipeline pipeline);
void PreInit(EcsPipeline pipeline);
}
public interface IEcsInitProcess : IEcsSystem
{
public void Init(EcsPipeline pipeline);
void Init(EcsPipeline pipeline);
}
public interface IEcsRunProcess : IEcsSystem
{
public void Run(EcsPipeline pipeline);
void Run(EcsPipeline pipeline);
}
public interface IEcsDestroyProcess : IEcsSystem
{
public void Destroy(EcsPipeline pipeline);
void Destroy(EcsPipeline pipeline);
}
public interface IEcsBaseSystem : IEcsInitProcess, IEcsRunProcess, IEcsDestroyProcess { }

View File

@ -38,16 +38,16 @@ namespace DCFApixels.DragonECS
public interface IEcsPreInject : IEcsSystem
{
public void PreInject(object obj);
void PreInject(object obj);
}
public interface IEcsInject<T> : IEcsSystem
{
public void Inject(T obj);
void Inject(T obj);
}
public interface IEcsPreInitInjectProcess : IEcsSystem
{
public void OnPreInitInjectionBefore();
public void OnPreInitInjectionAfter();
void OnPreInitInjectionBefore();
void OnPreInitInjectionAfter();
}
namespace Internal
@ -127,9 +127,7 @@ namespace DCFApixels.DragonECS
EcsRunner.Destroy(injectCallbacksRunner);
}
}
public void OnPreInitInjectionBefore() { }
public void OnPreInitInjectionAfter()
{
_injectController = null;

View File

@ -6,12 +6,9 @@ namespace DCFApixels.DragonECS
public class SystemsBlockMarkerSystem : IEcsSystem
{
public readonly string name;
public SystemsBlockMarkerSystem(string name)
{
this.name = name;
}
public SystemsBlockMarkerSystem(string name) { this.name = name; }
}
[DebugHide, DebugColor(DebugColor.Grey)]
public class DeleteEmptyEntitesSystem : IEcsRunProcess, IEcsPreInject
{
@ -21,7 +18,6 @@ namespace DCFApixels.DragonECS
if (obj is EcsWorld world)
_worlds.Add(world);
}
public void Run(EcsPipeline pipeline)
{
foreach (var world in _worlds)
@ -36,7 +32,6 @@ namespace DCFApixels.DragonECS
{
private TWorld _world;
public void Inject(TWorld obj) => _world = obj;
private sealed class Subject : EcsSubject
{
public EcsPool<TComponent> pool;
@ -63,7 +58,7 @@ namespace DCFApixels.DragonECS
b.AddUnique(new DeleteOneFrameComponentSystem<TWorld, TComponent>(), AUTO_DEL_LAYER);
return b;
}
/// <summary> for EcsDefaultWorld </summary>
/// <summary>for EcsDefaultWorld</summary>
public static EcsPipeline.Builder AutoDel<TComponent>(this EcsPipeline.Builder b)
where TComponent : struct, IEcsComponent
{

View File

@ -4,15 +4,15 @@ namespace DCFApixels.DragonECS
{
public interface IEcsComponentAdd : IEcsSystem
{
public void OnComponentAdd<T>(int entityID);
void OnComponentAdd<T>(int entityID);
}
public interface IEcsComponentWrite : IEcsSystem
{
public void OnComponentWrite<T>(int entityID);
void OnComponentWrite<T>(int entityID);
}
public interface IEcsComponentDel : IEcsSystem
{
public void OnComponentDel<T>(int entityID);
void OnComponentDel<T>(int entityID);
}
public interface IEcsComponentLifecycle : IEcsComponentAdd, IEcsComponentWrite, IEcsComponentDel { }
@ -46,11 +46,11 @@ namespace DCFApixels.DragonECS
public interface IEcsEntityCreate : IEcsSystem
{
public void OnEntityCreate(int entityID);
void OnEntityCreate(int entityID);
}
public interface IEcsEntityDestroy : IEcsSystem
{
public void OnEntityDestroy(int entityID);
void OnEntityDestroy(int entityID);
}
public interface IEcsEntityLifecycle : IEcsEntityCreate, IEcsEntityDestroy { }
@ -76,11 +76,11 @@ namespace DCFApixels.DragonECS
public interface IEcsWorldCreate : IEcsSystem
{
public void OnWorldCreate(EcsWorld world);
void OnWorldCreate(EcsWorld world);
}
public interface IEcsWorldDestroy : IEcsSystem
{
public void OnWorldDestroy(EcsWorld world);
void OnWorldDestroy(EcsWorld world);
}
public interface IEcsWorldLifecycle : IEcsWorldCreate, IEcsWorldDestroy { }

View File

@ -19,13 +19,11 @@ namespace DCFApixels.DragonECS
{
color = new ColorRecord(r, g, b);
}
public DebugColorAttribute(DebugColor color)
{
this.color = new ColorRecord((int)color);
}
[StructLayout(LayoutKind.Explicit, Pack = 1, Size = 4)]
private readonly struct ColorRecord // Union
{

View File

@ -26,7 +26,7 @@ namespace DCFApixels.DragonECS
}
friendlyName += ">";
return friendlyName;
#else
#else //optimization for release build
return type.Name;
#endif
}