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3 changed files with 3 additions and 3 deletions

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@ -10,7 +10,7 @@
<RootNamespace>DCFApixels.DragonECS</RootNamespace> <RootNamespace>DCFApixels.DragonECS</RootNamespace>
<Title>DragonECS</Title> <Title>DragonECS</Title>
<Version>0.9.18</Version> <Version>0.9.17</Version>
<Authors>DCFApixels</Authors> <Authors>DCFApixels</Authors>
<Description>ECS Framework for Game Engines with C# and .Net Platform</Description> <Description>ECS Framework for Game Engines with C# and .Net Platform</Description>
<Copyright>DCFApixels</Copyright> <Copyright>DCFApixels</Copyright>

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@ -8,7 +8,7 @@
"displayName": "DragonECS", "displayName": "DragonECS",
"description": "C# Entity Component System Framework", "description": "C# Entity Component System Framework",
"unity": "2020.3", "unity": "2020.3",
"version": "0.9.18", "version": "0.9.17",
"repository": { "repository": {
"type": "git", "type": "git",
"url": "https://github.com/DCFApixels/DragonECS.git" "url": "https://github.com/DCFApixels/DragonECS.git"

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@ -1105,7 +1105,7 @@ namespace DCFApixels.DragonECS
public ReadOnlySpan<object> GetComponentsFor(int entityID) public ReadOnlySpan<object> GetComponentsFor(int entityID)
{ {
int count = GetComponentTypeIDsFor_Internal(entityID, ref _componentIDsBuffer); int count = GetComponentTypeIDsFor_Internal(entityID, ref _componentIDsBuffer);
ArrayUtility.UpsizeWithoutCopy(ref _componentsBuffer, count); ArrayUtility.UpsizeWithoutCopy(ref _componentIDsBuffer, count);
for (int i = 0; i < count; i++) for (int i = 0; i < count; i++)
{ {