using DCFApixels.DragonECS.Internal; using DCFApixels.DragonECS.Utils; using System; using System.Collections.Generic; using System.Runtime.CompilerServices; namespace DCFApixels.DragonECS { public abstract partial class EcsWorld { public readonly short id; private IEcsWorldConfig _config; private bool _isDestroyed; private IntDispenser _entityDispenser; private int _entitiesCount; private int _entitesCapacity; private short[] _gens; //старший бит указывает на то жива ли сущность private short[] _componentCounts; private EcsGroup _allEntites; private int[] _delEntBuffer; private int _delEntBufferCount; private int _delEntBufferMinCount; private int _freeSpace; private bool _isEnableAutoReleaseDelEntBuffer = true; private List> _groups = new List>(); private Stack _groupsPool = new Stack(64); private List _listeners = new List(); private List _entityListeners = new List(); internal int[][] _entitiesComponentMasks; private readonly PoolsMediator _poolsMediator; #region Properties public IEcsWorldConfig Config { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return _config; } } public bool IsDestroyed { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return _isDestroyed; } } public int Count { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return _entitiesCount; } } public int Capacity { //_denseEntities.Length; [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return _entitesCapacity; } } public int DelEntBufferCount { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return _delEntBufferCount; } } public bool IsEnableReleaseDelEntBuffer { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return _isEnableAutoReleaseDelEntBuffer; } } public EcsReadonlyGroup Entities { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { if (_isEnableAutoReleaseDelEntBuffer) { ReleaseDelEntityBufferAll(); } return _allEntites.Readonly; } } public ReadOnlySpan AllPools { // new ReadOnlySpan(pools, 0, _poolsCount); [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return _pools; } } #endregion #region Constructors/Destroy public EcsWorld(IEcsWorldConfig config) : this(config, true) { } private EcsWorld(IEcsWorldConfig config, bool isIndexable) { if (config == null) { config = EmptyConfig.Instance; } _config = config; if (isIndexable) { id = (short)_worldIdDispenser.UseFree(); if (id >= Worlds.Length) { Array.Resize(ref Worlds, Worlds.Length << 1); } Worlds[id] = this; } _poolsMediator = new PoolsMediator(this); _entityDispenser = new IntDispenser(0); int poolsCapacity = ArrayUtility.NormalizeSizeToPowerOfTwo(config.Get_PoolsCapacity()); _pools = new IEcsPoolImplementation[poolsCapacity]; _poolComponentCounts = new int[poolsCapacity]; ArrayUtility.Fill(_pools, _nullPool); _entitesCapacity = ArrayUtility.NormalizeSizeToPowerOfTwo(config.Get_EntitiesCapacity()); _gens = new short[_entitesCapacity]; _componentCounts = new short[_entitesCapacity]; ArrayUtility.Fill(_gens, DEATH_GEN_BIT); _delEntBufferCount = 0; _delEntBuffer = new int[_entitesCapacity]; _entitiesComponentMasks = new int[_entitesCapacity][]; int maskLength = _pools.Length / 32 + 1; for (int i = 0; i < _entitesCapacity; i++) { _entitiesComponentMasks[i] = new int[maskLength]; } _delEntBufferMinCount = Math.Max(_delEntBuffer.Length >> DEL_ENT_BUFFER_SIZE_OFFSET, DEL_ENT_BUFFER_MIN_SIZE); _allEntites = GetFreeGroup(); } public void Destroy() { _entityDispenser = null; _gens = null; _pools = null; _nullPool = null; Worlds[id] = null; ReleaseData(id); _worldIdDispenser.Release(id); _isDestroyed = true; _poolIds = null; _componentIds = null; } #endregion #region Getters #if UNITY_2020_3_OR_NEWER [UnityEngine.Scripting.Preserve] #endif [MethodImpl(MethodImplOptions.AggressiveInlining)] public TAspect GetAspect() where TAspect : EcsAspect { return Get>().instance; } [MethodImpl(MethodImplOptions.AggressiveInlining)] public TExecutor GetExecutor() where TExecutor : EcsQueryExecutor, new() { return Get>().instance; } [MethodImpl(MethodImplOptions.AggressiveInlining)] public ref T Get() where T : struct { return ref WorldComponentPool.GetForWorld(id); } [MethodImpl(MethodImplOptions.AggressiveInlining)] public ref T GetUnchecked() where T : struct { return ref WorldComponentPool.GetForWorldUnchecked(id); } [MethodImpl(MethodImplOptions.AggressiveInlining)] public static ref T Get(int worldID) where T : struct { return ref WorldComponentPool.GetForWorld(worldID); } [MethodImpl(MethodImplOptions.AggressiveInlining)] public static ref T GetUnchecked(int worldID) where T : struct { return ref WorldComponentPool.GetForWorldUnchecked(worldID); } #endregion #region Where Query public EcsReadonlyGroup WhereToGroupFor(EcsSpan span, out TAspect aspect) where TAspect : EcsAspect { if (_isEnableAutoReleaseDelEntBuffer) { ReleaseDelEntityBufferAll(); } var executor = GetExecutor>(); aspect = executor.Aspect; return executor.ExecuteFor(span); } public EcsReadonlyGroup WhereToGroupFor(EcsSpan span) where TAspect : EcsAspect { if (_isEnableAutoReleaseDelEntBuffer) { ReleaseDelEntityBufferAll(); } return GetExecutor>().ExecuteFor(span); } public EcsReadonlyGroup WhereToGroup(out TAspect aspect) where TAspect : EcsAspect { if (_isEnableAutoReleaseDelEntBuffer) { ReleaseDelEntityBufferAll(); } var executor = GetExecutor>(); aspect = executor.Aspect; return executor.Execute(); } public EcsReadonlyGroup WhereToGroup() where TAspect : EcsAspect { if (_isEnableAutoReleaseDelEntBuffer) { ReleaseDelEntityBufferAll(); } return GetExecutor>().Execute(); } public EcsSpan WhereFor(EcsSpan span, out TAspect aspect) where TAspect : EcsAspect { if (_isEnableAutoReleaseDelEntBuffer) { ReleaseDelEntityBufferAll(); } var executor = GetExecutor>(); aspect = executor.Aspect; return executor.ExecuteFor(span); } public EcsSpan WhereFor(EcsSpan span) where TAspect : EcsAspect { if (_isEnableAutoReleaseDelEntBuffer) { ReleaseDelEntityBufferAll(); } return GetExecutor>().ExecuteFor(span); } public EcsSpan Where(out TAspect aspect) where TAspect : EcsAspect { if (_isEnableAutoReleaseDelEntBuffer) { ReleaseDelEntityBufferAll(); } var executor = GetExecutor>(); aspect = executor.Aspect; return executor.Execute(); } public EcsSpan Where() where TAspect : EcsAspect { if (_isEnableAutoReleaseDelEntBuffer) { ReleaseDelEntityBufferAll(); } return GetExecutor>().Execute(); } #endregion #region Entity [MethodImpl(MethodImplOptions.AggressiveInlining)] public int NewEntity() { int entityID = _entityDispenser.GetFree(); _freeSpace--; _entitiesCount++; if (_gens.Length <= entityID) { Upsize_Internal(_gens.Length << 1); } _gens[entityID] &= GEN_BITS; _allEntites.AddUnchecked(entityID); _entityListeners.InvokeOnNewEntity(entityID); return entityID; } public entlong NewEntityLong() { int e = NewEntity(); return GetEntityLong(e); } [MethodImpl(MethodImplOptions.AggressiveInlining)] public void TryDelEntity(int entityID) { if (IsUsed(entityID)) { DelEntity(entityID); } } public void DelEntity(int entityID) { #if DEBUG if(IsUsed(entityID) == false) { Throw.UndefinedException(); } #endif _allEntites.Remove(entityID); _delEntBuffer[_delEntBufferCount++] = entityID; _gens[entityID] |= DEATH_GEN_BIT; _entitiesCount--; _entityListeners.InvokeOnDelEntity(entityID); //if (_delEntBufferCount >= _delEntBuffer.Length) // ReleaseDelEntityBufferAll(); } [MethodImpl(MethodImplOptions.AggressiveInlining)] public unsafe entlong GetEntityLong(int entityID) { long x = (long)id << 48 | (long)_gens[entityID] << 32 | (long)entityID; return *(entlong*)&x; } [MethodImpl(MethodImplOptions.AggressiveInlining)] public bool IsAlive(int entityID, short gen) => _gens[entityID] == gen; [MethodImpl(MethodImplOptions.AggressiveInlining)] public bool IsUsed(int entityID) => _gens[entityID] >= 0; [MethodImpl(MethodImplOptions.AggressiveInlining)] public short GetGen(int entityID) => _gens[entityID]; [MethodImpl(MethodImplOptions.AggressiveInlining)] public short GetComponentsCount(int entityID) => _componentCounts[entityID]; public bool IsMatchesMask(EcsMask mask, int entityID) { #if (DEBUG && !DISABLE_DEBUG) || !DISABLE_DRAGONECS_ASSERT_CHEKS if (mask.worldID != id) throw new EcsFrameworkException("The types of the target world of the mask and this world are different."); #endif for (int i = 0, iMax = mask.incChunckMasks.Length; i < iMax; i++) { if (!_pools[mask.inc[i]].Has(entityID)) return false; } for (int i = 0, iMax = mask.excChunckMasks.Length; i < iMax; i++) { if (_pools[mask.exc[i]].Has(entityID)) return false; } return true; } public void DeleteEmptyEntites() { foreach (var e in _allEntites) { if (_componentCounts[e] <= 0) { DelEntity(e); } } } #region Copy/Clone public void CopyEntity(int fromEntityID, int toEntityID) { foreach (var pool in _pools) { if (pool.Has(fromEntityID)) pool.Copy(fromEntityID, toEntityID); } } public void CopyEntity(int fromEntityID, EcsWorld toWorld, int toEntityID) { foreach (var pool in _pools) { if (pool.Has(fromEntityID)) pool.Copy(fromEntityID, toWorld, toEntityID); } } public int CloneEntity(int fromEntityID) { int newEntity = NewEntity(); CopyEntity(fromEntityID, newEntity); return newEntity; } public int CloneEntity(int fromEntityID, EcsWorld toWorld) { int newEntity = NewEntity(); CopyEntity(fromEntityID, toWorld, newEntity); return newEntity; } public void CloneEntity(int fromEntityID, int toEntityID) { CopyEntity(fromEntityID, toEntityID); foreach (var pool in _pools) { if (!pool.Has(fromEntityID) && pool.Has(toEntityID)) pool.Del(toEntityID); } } //public void CloneEntity(int fromEntityID, EcsWorld toWorld, int toEntityID) #endregion #endregion #region DelEntBuffer public AutoReleaseDelEntBufferLonkUnloker DisableAutoReleaseDelEntBuffer() { _isEnableAutoReleaseDelEntBuffer = false; return new AutoReleaseDelEntBufferLonkUnloker(this); } public void EnableAutoReleaseDelEntBuffer() { _isEnableAutoReleaseDelEntBuffer = true; } public readonly struct AutoReleaseDelEntBufferLonkUnloker : IDisposable { private readonly EcsWorld _source; public AutoReleaseDelEntBufferLonkUnloker(EcsWorld source) { _source = source; } public void Dispose() { _source.EnableAutoReleaseDelEntBuffer(); } } public void ReleaseDelEntityBufferAll() { ReleaseDelEntityBuffer(-1); } public void ReleaseDelEntityBuffer(int count) { if (_delEntBufferCount <= 0) { return; } if (count < 0) { count = _delEntBufferCount; } else if (count > _delEntBufferCount) { count = _delEntBufferCount; } _delEntBufferCount -= count; ReadOnlySpan buffser = new ReadOnlySpan(_delEntBuffer, _delEntBufferCount, count); for (int i = 0; i < _poolsCount; i++) { _pools[i].OnReleaseDelEntityBuffer(buffser); } _listeners.InvokeOnReleaseDelEntityBuffer(buffser); for (int i = 0; i < buffser.Length; i++) { _entityDispenser.Release(buffser[i]); } _freeSpace += count;// _entitesCapacity - _entitiesCount; } #endregion #region Upsize public void Upsize(int minSize) { Upsize_Internal(ArrayUtility.NormalizeSizeToPowerOfTwo(minSize)); } [MethodImpl(MethodImplOptions.NoInlining)] private void Upsize_Internal(int newSize) { Array.Resize(ref _gens, newSize); Array.Resize(ref _componentCounts, newSize); Array.Resize(ref _delEntBuffer, newSize); Array.Resize(ref _entitiesComponentMasks, newSize); for (int i = _entitesCapacity; i < newSize; i++) _entitiesComponentMasks[i] = new int[_pools.Length / 32 + 1]; _delEntBufferMinCount = Math.Max(_delEntBuffer.Length >> DEL_ENT_BUFFER_SIZE_OFFSET, DEL_ENT_BUFFER_MIN_SIZE); ArrayUtility.Fill(_gens, DEATH_GEN_BIT, _entitesCapacity); _entitesCapacity = newSize; for (int i = 0; i < _groups.Count; i++) { if (_groups[i].TryGetTarget(out EcsGroup group)) { group.OnWorldResize(newSize); } else { int last = _groups.Count - 1; _groups[i--] = _groups[last]; _groups.RemoveAt(last); } } foreach (var item in _pools) { item.OnWorldResize(newSize); } _listeners.InvokeOnWorldResize(newSize); } #endregion #region Groups Pool internal void RegisterGroup(EcsGroup group) { _groups.Add(new WeakReference(group)); } internal EcsGroup GetFreeGroup() { EcsGroup result = _groupsPool.Count <= 0 ? new EcsGroup(this) : _groupsPool.Pop(); result._isReleased = false; return result; } internal void ReleaseGroup(EcsGroup group) { #if (DEBUG && !DISABLE_DEBUG) || !DISABLE_DRAGONECS_ASSERT_CHEKS if (group.World != this) Throw.World_GroupDoesNotBelongWorld(); #endif group._isReleased = true; group.Clear(); _groupsPool.Push(group); } #endregion #region Listeners public void AddListener(IEcsWorldEventListener worldEventListener) { _listeners.Add(worldEventListener); } public void RemoveListener(IEcsWorldEventListener worldEventListener) { _listeners.Remove(worldEventListener); } public void AddListener(IEcsEntityEventListener entityEventListener) { _entityListeners.Add(entityEventListener); } public void RemoveListener(IEcsEntityEventListener entityEventListener) { _entityListeners.Remove(entityEventListener); } #endregion #region Debug public void GetComponents(int entityID, List list) { list.Clear(); var itemsCount = GetComponentsCount(entityID); for (var i = 0; i < _poolsCount; i++) { if (_pools[i].Has(entityID)) { itemsCount--; list.Add(_pools[i].GetRaw(entityID)); if (itemsCount <= 0) break; } } } public void GetComponentTypes(int entityID, HashSet typeSet) { typeSet.Clear(); var itemsCount = GetComponentsCount(entityID); for (var i = 0; i < _poolsCount; i++) { if (_pools[i].Has(entityID)) { itemsCount--; typeSet.Add(_pools[i].ComponentType); if (itemsCount <= 0) break; } } } #endregion #region EmptyConfig private class EmptyConfig : IEcsWorldConfig { public static readonly EmptyConfig Instance = new EmptyConfig(); private EmptyConfig() { } public bool IsLocked => true; public T Get(string valueName) { return default; } public bool Has(string valueName) { return false; } public void Lock() { } public void Remove(string valueName) { } public void Set(string valueName, T value) { } public bool TryGet(string valueName, out T value) { value = default; return false; } } #endregion } #region Callbacks Interface public interface IEcsWorldEventListener { void OnWorldResize(int newSize); void OnReleaseDelEntityBuffer(ReadOnlySpan buffer); void OnWorldDestroy(); } public interface IEcsEntityEventListener { void OnNewEntity(int entityID); void OnDelEntity(int entityID); } internal static class WorldEventListExtensions { [MethodImpl(MethodImplOptions.AggressiveInlining)] public static void InvokeOnWorldResize(this List self, int newSize) { for (int i = 0, iMax = self.Count; i < iMax; i++) self[i].OnWorldResize(newSize); } [MethodImpl(MethodImplOptions.AggressiveInlining)] public static void InvokeOnReleaseDelEntityBuffer(this List self, ReadOnlySpan buffer) { for (int i = 0, iMax = self.Count; i < iMax; i++) self[i].OnReleaseDelEntityBuffer(buffer); } [MethodImpl(MethodImplOptions.AggressiveInlining)] public static void InvokeOnWorldDestroy(this List self) { for (int i = 0, iMax = self.Count; i < iMax; i++) self[i].OnWorldDestroy(); } [MethodImpl(MethodImplOptions.AggressiveInlining)] public static void InvokeOnNewEntity(this List self, int entityID) { for (int i = 0, iMax = self.Count; i < iMax; i++) self[i].OnNewEntity(entityID); } [MethodImpl(MethodImplOptions.AggressiveInlining)] public static void InvokeOnDelEntity(this List self, int entityID) { for (int i = 0, iMax = self.Count; i < iMax; i++) self[i].OnDelEntity(entityID); } } #endregion #region Extensions public static class IntExtensions { [MethodImpl(MethodImplOptions.AggressiveInlining)] public static entlong ToEntityLong(this int self, EcsWorld world) => world.GetEntityLong(self); } #endregion }