using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using UnityEngine; namespace DCFApixels.DragonECS { public static class Mems { public static readonly mem health = "health"; public static readonly mem regeneration = "regeneration"; public static readonly mem position = "position"; public static readonly mem rotation = "rotation"; public static readonly mem scale = "scale"; } }