using System.Runtime.CompilerServices; #if ENABLE_IL2CPP using Unity.IL2CPP.CompilerServices; #endif namespace DCFApixels.DragonECS.Internal { #if ENABLE_IL2CPP [Il2CppSetOption(Option.NullChecks, false)] [Il2CppSetOption(Option.ArrayBoundsChecks, false)] #endif internal class EcsWhereToGroupExecutor : EcsQueryExecutor { private EcsMaskIterator _iterator; private EcsGroup _filteredAllGroup; private long _version; private EcsGroup _filteredGroup; private long _lastWorldVersion; private PoolVersionsChecker _versionsChecker; #region Properties public sealed override long Version { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return _version; } } #endregion #region OnInitialize/OnDestroy protected sealed override void OnInitialize() { _versionsChecker = new PoolVersionsChecker(Mask); _filteredAllGroup = EcsGroup.New(World); _iterator = Mask.GetIterator(); } protected sealed override void OnDestroy() { _filteredAllGroup.Dispose(); } #endregion #region Methods [MethodImpl(MethodImplOptions.AggressiveInlining)] private void Execute_Iternal() { World.ReleaseDelEntityBufferAllAuto(); if (_lastWorldVersion != World.Version || _versionsChecker.NextEquals() == false) { _version++; _iterator.IterateTo(World.Entities, _filteredAllGroup); } _lastWorldVersion = World.Version; } [MethodImpl(MethodImplOptions.AggressiveInlining)] private void ExecuteFor_Iternal(EcsSpan span) { #if (DEBUG && !DISABLE_DEBUG) || ENABLE_DRAGONECS_ASSERT_CHEKS if (span.IsNull) { Throw.ArgumentNull(nameof(span)); } if (span.WorldID != World.id) { Throw.Quiery_ArgumentDifferentWorldsException(); } #endif if (_filteredGroup == null) { _filteredGroup = EcsGroup.New(World); } _iterator.IterateTo(span, _filteredGroup); } [MethodImpl(MethodImplOptions.AggressiveInlining)] public EcsReadonlyGroup Execute() { Execute_Iternal(); return _filteredAllGroup; } [MethodImpl(MethodImplOptions.AggressiveInlining)] public EcsReadonlyGroup ExecuteFor(EcsSpan span) { ExecuteFor_Iternal(span); return _filteredGroup; } #endregion } }