using DCFApixels.DragonECS.Internal; using DCFApixels.DragonECS.Utils; using System; using System.Collections.Generic; using System.Runtime.CompilerServices; namespace DCFApixels.DragonECS { public abstract class EcsWorld { private const short GEN_BITS = 0x7fff; private const short DEATH_GEN_BIT = short.MinValue; private const int DEL_ENT_BUFFER_SIZE_OFFSET = 2; public static EcsWorld[] Worlds = new EcsWorld[8]; private static IntDispenser _worldIdDispenser = new IntDispenser(0); public readonly short uniqueID; private int _worldTypeID; private IntDispenser _entityDispenser; private int _entitiesCount; private int _entitesCapacity; private short[] _gens; //старший бит указывает на то жива ли сущность private short[] _componentCounts; private EcsGroup _allEntites; private int[] _delEntBuffer; private int _delEntBufferCount; internal IEcsPoolImplementation[] _pools; private EcsNullPool _nullPool; private EcsSubject[] _subjects; private EcsQueryExecutor[] _executors; private List> _groups; private Stack _groupsPool = new Stack(64); private List _listeners; private object[] _components; #region Properties public abstract Type Archetype { get; } public int UniqueID => uniqueID; public int Count => _entitiesCount; public int Capacity => _entitesCapacity; //_denseEntities.Length; public EcsReadonlyGroup Entities => _allEntites.Readonly; public ReadOnlySpan AllPools => _pools;// new ReadOnlySpan(pools, 0, _poolsCount); #endregion #region Constructors/Destroy static EcsWorld() => Worlds[0] = new EcsNullWorld(); public EcsWorld() : this(true) { } internal EcsWorld(bool isIndexable) { _entitesCapacity = 512; _listeners = new List(); if (isIndexable) { uniqueID = (short)_worldIdDispenser.GetFree(); if (uniqueID >= Worlds.Length) Array.Resize(ref Worlds, Worlds.Length << 1); Worlds[uniqueID] = this; } _worldTypeID = WorldMetaStorage.GetWorldID(Archetype); _entityDispenser = new IntDispenser(0); _nullPool = EcsNullPool.instance; _pools = new IEcsPoolImplementation[512]; ArrayUtility.Fill(_pools, _nullPool); _gens = new short[_entitesCapacity]; _componentCounts = new short[_entitesCapacity]; ArrayUtility.Fill(_gens, DEATH_GEN_BIT); _delEntBufferCount = 0; _delEntBuffer = new int[_entitesCapacity >> DEL_ENT_BUFFER_SIZE_OFFSET]; _groups = new List>(); _allEntites = GetGroupFromPool(); _subjects = new EcsSubject[128]; _executors = new EcsQueryExecutor[128]; _components = new object[2]; } public void Destroy() { _entityDispenser = null; _gens = null; _pools = null; _nullPool = null; _subjects = null; _executors = null; Worlds[uniqueID] = null; _worldIdDispenser.Release(uniqueID); } #endregion #region ComponentInfo public int GetComponentID() => WorldMetaStorage.GetComponentId(_worldTypeID); public Type GetComponentType(int componentID) => WorldMetaStorage.GetComponentType(_worldTypeID, componentID); public bool IsComponentTypeDeclared() => IsComponentTypeDeclared(typeof(T)); public bool IsComponentTypeDeclared(Type type) => WorldMetaStorage.IsComponentTypeDeclared(_worldTypeID, type); #endregion #region Getters #if UNITY_2020_3_OR_NEWER [UnityEngine.Scripting.Preserve] #endif public TPool GetPool() where TPool : IEcsPoolImplementation, new() { int uniqueID = WorldMetaStorage.GetComponentId(_worldTypeID); if (uniqueID >= _pools.Length) { int oldCapacity = _pools.Length; Array.Resize(ref _pools, _pools.Length << 1); ArrayUtility.Fill(_pools, _nullPool, oldCapacity, oldCapacity - _pools.Length); } if (_pools[uniqueID] == _nullPool) { var pool = new TPool(); _pools[uniqueID] = pool; pool.OnInit(this, uniqueID); } return (TPool)_pools[uniqueID]; } public TSubject GetSubject() where TSubject : EcsSubject { int uniqueID = WorldMetaStorage.GetSubjectId(_worldTypeID); if (uniqueID >= _subjects.Length) Array.Resize(ref _subjects, _subjects.Length << 1); if (_subjects[uniqueID] == null) _subjects[uniqueID] = EcsSubject.Builder.Build(this); return (TSubject)_subjects[uniqueID]; } public TExecutor GetExecutor() where TExecutor : EcsQueryExecutor, new() { int index = WorldMetaStorage.GetExecutorId(_worldTypeID); if (index >= _executors.Length) Array.Resize(ref _executors, _executors.Length << 1); if (_executors[index] == null) { var executor = new TExecutor(); executor.Initialize(this); _executors[index] = executor; } return (TExecutor)_executors[index]; } public T Get() where T : class, new() { int index = WorldMetaStorage.GetWorldComponentId(_worldTypeID); if (index >= _components.Length) Array.Resize(ref _executors, _executors.Length << 1); var result = _components[index]; if (result == null) { result = new T(); _components[index] = result; } return (T)result; } #endregion #region Where Query public EcsWhereResult WhereFor(EcsReadonlyGroup sourceGroup, out TSubject subject) where TSubject : EcsSubject { var executor = GetExecutor>(); subject = executor.Subject; return executor.ExecuteFor(sourceGroup); } public EcsWhereResult WhereFor(EcsReadonlyGroup sourceGroup) where TSubject : EcsSubject { return GetExecutor>().ExecuteFor(sourceGroup); } public EcsWhereResult Where(out TSubject subject) where TSubject : EcsSubject { var executor = GetExecutor>(); subject = executor.Subject; return executor.Execute(); } public EcsWhereResult Where() where TSubject : EcsSubject { return GetExecutor>().Execute(); } #endregion #region Entity public int NewEmptyEntity() { int entityID = _entityDispenser.GetFree(); _entitiesCount++; if (_gens.Length <= entityID) { Array.Resize(ref _gens, _gens.Length << 1); Array.Resize(ref _componentCounts, _gens.Length); ArrayUtility.Fill(_gens, DEATH_GEN_BIT, _entitesCapacity); _entitesCapacity = _gens.Length; for (int i = 0; i < _groups.Count; i++) { if (_groups[i].TryGetTarget(out EcsGroup group)) { group.OnWorldResize(_gens.Length); } else { int last = _groups.Count - 1; _groups[i--] = _groups[last]; _groups.RemoveAt(last); } } foreach (var item in _pools) item.OnWorldResize(_gens.Length); _listeners.InvokeOnWorldResize(_gens.Length); } _gens[entityID] &= GEN_BITS; _allEntites.Add(entityID); _listeners.InvokeOnNewEntity(entityID); return entityID; } public entlong NewEmptyEntityLong() { int e = NewEmptyEntity(); return GetEntityLong(e); } public void DelEntity(int entityID) { _allEntites.Remove(entityID); _delEntBuffer[_delEntBufferCount++] = entityID; _gens[entityID] |= DEATH_GEN_BIT; _entitiesCount--; _listeners.InvokeOnDelEntity(entityID); if (_delEntBufferCount >= _delEntBuffer.Length) ReleaseDelEntityBuffer(); } [MethodImpl(MethodImplOptions.AggressiveInlining)] public entlong GetEntityLong(int entityID) => new entlong(entityID, _gens[entityID], uniqueID); //TODO придумать получше имя метода [MethodImpl(MethodImplOptions.AggressiveInlining)] public bool IsAlive(int entityID, short gen) => _gens[entityID] == gen; [MethodImpl(MethodImplOptions.AggressiveInlining)] public bool IsUsed(int entityID) => _gens[entityID] >= 0; [MethodImpl(MethodImplOptions.AggressiveInlining)] public short GetGen(int entityID) => _gens[entityID]; [MethodImpl(MethodImplOptions.AggressiveInlining)] public short GetComponentsCount(int entityID) => _componentCounts[entityID]; public bool IsMatchesMask(EcsMask mask, int entityID) { #if (DEBUG && !DISABLE_DEBUG) || !DISABLE_DRAGONECS_ASSERT_CHEKS if (mask._worldType != Archetype) throw new EcsFrameworkException("The types of the target world of the mask and this world are different."); #endif for (int i = 0, iMax = mask._inc.Length; i < iMax; i++) { if (!_pools[mask._inc[i]].Has(entityID)) return false; } for (int i = 0, iMax = mask._exc.Length; i < iMax; i++) { if (_pools[mask._exc[i]].Has(entityID)) return false; } return true; } public void ReleaseDelEntityBuffer() { ReadOnlySpan buffser = new ReadOnlySpan(_delEntBuffer, 0, _delEntBufferCount); foreach (var pool in _pools) pool.OnReleaseDelEntityBuffer(buffser); _listeners.InvokeOnReleaseDelEntityBuffer(buffser); for (int i = 0; i < _delEntBufferCount; i++) _entityDispenser.Release(_delEntBuffer[i]); _delEntBufferCount = 0; } public void DeleteEmptyEntites() { foreach (var e in _allEntites) { if (_componentCounts[e] <= 0) DelEntity(e); } } #region Copy/Clone public void CopyEntity(int fromEntityID, int toEntityID) { foreach (var pool in _pools) { if (pool.Has(fromEntityID)) pool.Copy(fromEntityID, toEntityID); } } public int CloneEntity(int fromEntityID) { int newEntity = NewEmptyEntity(); CopyEntity(fromEntityID, newEntity); return newEntity; } public void CloneEntity(int fromEntityID, int toEntityID) { CopyEntity(fromEntityID, toEntityID); foreach (var pool in _pools) { if (!pool.Has(fromEntityID) && pool.Has(toEntityID)) pool.Del(toEntityID); } } #endregion #region Components Increment [MethodImpl(MethodImplOptions.AggressiveInlining)] internal void IncrementEntityComponentCount(int entityID) => _componentCounts[entityID]++; [MethodImpl(MethodImplOptions.AggressiveInlining)] internal void DecrementEntityComponentCount(int entityID) { var count = --_componentCounts[entityID]; if (count == 0 && _allEntites.Has(entityID)) DelEntity(entityID); #if (DEBUG && !DISABLE_DEBUG) || !DISABLE_DRAGONECS_ASSERT_CHEKS if (count < 0) throw new EcsFrameworkException("нарушен баланс инкремента/декремента компонентов"); #endif } #endregion #endregion #region Groups Pool internal void RegisterGroup(EcsGroup group) { _groups.Add(new WeakReference(group)); } internal EcsGroup GetGroupFromPool() { EcsGroup result = _groupsPool.Count <= 0 ? new EcsGroup(this) : _groupsPool.Pop(); result._isReleased = false; return result; } internal void ReleaseGroup(EcsGroup group) { #if (DEBUG && !DISABLE_DEBUG) || !DISABLE_DRAGONECS_ASSERT_CHEKS if (group.World != this) throw new ArgumentException("groupFilter.WorldIndex != this"); #endif group._isReleased = true; group.Clear(); _groupsPool.Push(group); } #endregion #region Debug public void GetComponents(int entityID, List list) { list.Clear(); var itemsCount = GetComponentsCount(entityID); if (itemsCount == 0) return; for (var i = 0; i < _pools.Length; i++) { if (_pools[i].Has(entityID)) list.Add(_pools[i].GetRaw(entityID)); if (list.Count >= itemsCount) break; } } #endregion } internal sealed class EcsNullWorld : EcsWorld { public EcsNullWorld() : base(false) { } } public abstract class EcsWorld : EcsWorld where TWorldArchetype : EcsWorld { public override Type Archetype => typeof(TWorldArchetype); public EcsWorld() : base() { } internal EcsWorld(bool isIndexable) : base(isIndexable) { } } #region Callbacks Interface public interface IEcsWorldEventListener { void OnWorldResize(int newSize); void OnReleaseDelEntityBuffer(ReadOnlySpan buffer); void OnWorldDestroy(); void OnNewEntity(int entityID); void OnDelEntity(int entityID); } internal static class WorldEventListExtensions { [MethodImpl(MethodImplOptions.AggressiveInlining)] public static void InvokeOnWorldResize(this List self, int newSize) { for (int i = 0, iMax = self.Count; i < iMax; i++) self[i].OnWorldResize(newSize); } [MethodImpl(MethodImplOptions.AggressiveInlining)] public static void InvokeOnReleaseDelEntityBuffer(this List self, ReadOnlySpan buffer) { for (int i = 0, iMax = self.Count; i < iMax; i++) self[i].OnReleaseDelEntityBuffer(buffer); } [MethodImpl(MethodImplOptions.AggressiveInlining)] public static void InvokeOnWorldDestroy(this List self) { for (int i = 0, iMax = self.Count; i < iMax; i++) self[i].OnWorldDestroy(); } [MethodImpl(MethodImplOptions.AggressiveInlining)] public static void InvokeOnNewEntity(this List self, int entityID) { for (int i = 0, iMax = self.Count; i < iMax; i++) self[i].OnNewEntity(entityID); } [MethodImpl(MethodImplOptions.AggressiveInlining)] public static void InvokeOnDelEntity(this List self, int entityID) { for (int i = 0, iMax = self.Count; i < iMax; i++) self[i].OnDelEntity(entityID); } } #endregion #region Extensions public static class IntExtensions { [MethodImpl(MethodImplOptions.AggressiveInlining)] public static entlong ToEntityLong(this int self, EcsWorld world) => world.GetEntityLong(self); } #endregion }