using System; using System.Runtime.CompilerServices; using Unity.Profiling; namespace DCFApixels.DragonECS { public sealed class EcsSinglePool : EcsPoolBase where T : struct { private EcsWorld _source; private int[] _mapping;// index = entityID / value = itemIndex;/ value = 0 = no entityID //private T[] _items; //dense //private int _count; //private int[] _recycledItems; //private int _recycledItemsCount; private int _count; private T _component; private PoolRunners _poolRunners; #region Properites public int Count => _count; public sealed override EcsWorld World => _source; public sealed override Type ComponentType => typeof(T); #endregion #region Init protected override void Init(EcsWorld world) { _source = world; _mapping = new int[world.Capacity]; _count = 0; _poolRunners = new PoolRunners(world.Pipeline); } #endregion #region Write/Read/Has/Del private ProfilerMarker _addMark = new ProfilerMarker("EcsPoo.Add"); private ProfilerMarker _writeMark = new ProfilerMarker("EcsPoo.Write"); private ProfilerMarker _readMark = new ProfilerMarker("EcsPoo.Read"); private ProfilerMarker _hasMark = new ProfilerMarker("EcsPoo.Has"); private ProfilerMarker _delMark = new ProfilerMarker("EcsPoo.Del"); public ref T Add(int entityID) { // using (_addMark.Auto()) // { if (_mapping[entityID] <= 0) { _mapping[entityID] = ++_count; _poolRunners.add.OnComponentAdd(entityID); } return ref _component; // } } [MethodImpl(MethodImplOptions.AggressiveInlining)] public ref T Write(int entityID) { // using (_writeMark.Auto()) _poolRunners.write.OnComponentWrite(entityID); return ref _component; } [MethodImpl(MethodImplOptions.AggressiveInlining)] public ref readonly T Read(int entityID) { // using (_readMark.Auto()) return ref _component; } [MethodImpl(MethodImplOptions.AggressiveInlining)] public sealed override bool Has(int entityID) { // using (_hasMark.Auto()) return _mapping[entityID] > 0; } public void Del(int entityID) { // using (_delMark.Auto()) // { _mapping[entityID] = 0; _count--; _poolRunners.del.OnComponentDel(entityID); // } } #endregion #region WorldCallbacks protected override void OnWorldResize(int newSize) { Array.Resize(ref _mapping, newSize); } protected override void OnDestroy() { } #endregion } public interface ISingleComponent { } public static class EcsSinglePoolExt { public static EcsSinglePool GetPool(this EcsWorld self) where TSingleComponent : struct, ISingleComponent { return self.GetPool>(); } } }