using DCFApixels.DragonECS.Internal; using DCFApixels.DragonECS.PoolsCore; using System; using System.Linq; using System.Runtime.CompilerServices; namespace DCFApixels.DragonECS { public partial class EcsWorld { private SparseArray _poolTypeCode_2_CmpTypeIDs = new SparseArray(); private SparseArray _cmpTypeCode_2_CmpTypeIDs = new SparseArray(); private int _poolsCount; internal IEcsPoolImplementation[] _pools; internal PoolSlot[] _poolSlots; private readonly PoolsMediator _poolsMediator; private EcsNullPool _nullPool = EcsNullPool.instance; #region FindPoolInstance [Obsolete("The GetPoolInstance(int componentTypeID) method will be removed in future updates, use FindPoolInstance(Type componentType)")] public IEcsPool GetPoolInstance(int componentTypeID) { return FindPoolInstance(componentTypeID); } [Obsolete("The GetPoolInstance(Type componentType) method will be removed in future updates, use FindPoolInstance(Type componentType)")] public IEcsPool GetPoolInstance(Type componentType) { return FindPoolInstance(componentType); } public IEcsPool FindPoolInstance(int componentTypeID) { if (IsComponentTypeDeclared(componentTypeID)) { return FindPoolInstance_Internal(componentTypeID); } return null; } [MethodImpl(MethodImplOptions.AggressiveInlining)] public IEcsPool FindPoolInstance(Type componentType) { return FindPoolInstance_Internal(GetComponentTypeID(componentType)); } [MethodImpl(MethodImplOptions.AggressiveInlining)] private IEcsPool FindPoolInstance_Internal(int componentTypeID) { ref var result = ref _pools[componentTypeID]; if (result != _nullPool) { #if (DEBUG && !DISABLE_DEBUG) if (result.ComponentTypeID != componentTypeID) { Throw.UndefinedException(); } #endif return result; } return null; } #endregion #region GetPoolInstance #if UNITY_2020_3_OR_NEWER [UnityEngine.Scripting.Preserve] #endif [MethodImpl(MethodImplOptions.AggressiveInlining)] public TPool GetPoolInstance() where TPool : IEcsPoolImplementation, new() { return Get>().instance; } #if UNITY_2020_3_OR_NEWER [UnityEngine.Scripting.Preserve] #endif [MethodImpl(MethodImplOptions.AggressiveInlining)] public TPool GetPoolInstanceUnchecked() where TPool : IEcsPoolImplementation, new() { return GetUnchecked>().instance; } #if UNITY_2020_3_OR_NEWER [UnityEngine.Scripting.Preserve] #endif [MethodImpl(MethodImplOptions.AggressiveInlining)] public static TPool GetPoolInstance(int worldID) where TPool : IEcsPoolImplementation, new() { return Get>(worldID).instance; } #if UNITY_2020_3_OR_NEWER [UnityEngine.Scripting.Preserve] #endif [MethodImpl(MethodImplOptions.AggressiveInlining)] public static TPool GetPoolInstanceUnchecked(int worldID) where TPool : IEcsPoolImplementation, new() { return GetUnchecked>(worldID).instance; } #endregion #region ComponentInfo public int GetComponentTypeID() { return DeclareOrGetComponentTypeID(EcsTypeCode.Get()); } public int GetComponentTypeID(Type componentType) { return DeclareOrGetComponentTypeID(EcsTypeCode.Get(componentType)); } public bool IsComponentTypeDeclared() { return _cmpTypeCode_2_CmpTypeIDs.Contains(EcsTypeCode.Get()); } public bool IsComponentTypeDeclared(Type componentType) { return _cmpTypeCode_2_CmpTypeIDs.Contains(EcsTypeCode.Get(componentType)); } public bool IsComponentTypeDeclared(int componentTypeID) { if (componentTypeID >= 0 && componentTypeID < _pools.Length) { return _pools[componentTypeID] != _nullPool; } return false; } public Type GetComponentType(int componentTypeID) { return _pools[componentTypeID].ComponentType; } #endregion #region Declare private int DeclareOrGetComponentTypeID(int componentTypeCode) { if (_cmpTypeCode_2_CmpTypeIDs.TryGetValue(componentTypeCode, out int ComponentTypeID) == false) { ComponentTypeID = _poolsCount++; _cmpTypeCode_2_CmpTypeIDs.Add(componentTypeCode, ComponentTypeID); } return ComponentTypeID; } private bool TryDeclareComponentTypeID(int componentTypeCode, out int componentTypeID) { if (_cmpTypeCode_2_CmpTypeIDs.TryGetValue(componentTypeCode, out componentTypeID) == false) { componentTypeID = _poolsCount++; _cmpTypeCode_2_CmpTypeIDs.Add(componentTypeCode, componentTypeID); return true; } return false; } #endregion #region CreatePool private TPool CreatePool() where TPool : IEcsPoolImplementation, new() { int poolTypeCode = EcsTypeCode.Get(); if (_poolTypeCode_2_CmpTypeIDs.Contains(poolTypeCode)) { Throw.World_PoolAlreadyCreated(); } TPool newPool = new TPool(); Type componentType = newPool.ComponentType; #if DEBUG //проверка соответсвия типов #pragma warning disable IL2090 // 'this' argument does not satisfy 'DynamicallyAccessedMembersAttribute' in call to target method. The generic parameter of the source method or type does not have matching annotations. if (componentType != typeof(TPool).GetInterfaces() .First(o => o.IsGenericType && o.GetGenericTypeDefinition() == typeof(IEcsPoolImplementation<>)) .GetGenericArguments()[0]) { Throw.Exception("A custom pool must implement the interface IEcsPoolImplementation where T is the type that stores the pool."); } #pragma warning restore IL2090 // 'this' argument does not satisfy 'DynamicallyAccessedMembersAttribute' in call to target method. The generic parameter of the source method or type does not have matching annotations. #endif int componentTypeCode = EcsTypeCode.Get(componentType); if (_cmpTypeCode_2_CmpTypeIDs.TryGetValue(componentTypeCode, out int componentTypeID)) { _poolTypeCode_2_CmpTypeIDs[poolTypeCode] = componentTypeID; } else { componentTypeID = _poolsCount++; _poolTypeCode_2_CmpTypeIDs[poolTypeCode] = componentTypeID; _cmpTypeCode_2_CmpTypeIDs[componentTypeCode] = componentTypeID; } if (_poolsCount >= _pools.Length) { int oldCapacity = _pools.Length; Array.Resize(ref _pools, _pools.Length << 1); Array.Resize(ref _poolSlots, _pools.Length); ArrayUtility.Fill(_pools, _nullPool, oldCapacity, oldCapacity - _pools.Length); int newEntityComponentMaskLength = CalcEntityComponentMaskLength(); //_pools.Length / COMPONENT_MASK_CHUNK_SIZE + 1; int dif = newEntityComponentMaskLength - _entityComponentMaskLength; if (dif > 0) { int[] newEntityComponentMasks = new int[_entitiesCapacity * newEntityComponentMaskLength]; int indxMax = _entityComponentMaskLength * _entitiesCapacity; int indx = 0; int newIndx = 0; int nextIndx = _entityComponentMaskLength; while (indx < indxMax) { while (indx < nextIndx) { newEntityComponentMasks[newIndx] = _entityComponentMasks[indx]; indx++; newIndx++; } newIndx += dif; nextIndx += _entityComponentMaskLength; } SetEntityComponentMaskLength(newEntityComponentMaskLength); _entityComponentMasks = newEntityComponentMasks; } } var oldPool = _pools[componentTypeID]; if (oldPool != _nullPool) { Throw.UndefinedException(); } _pools[componentTypeID] = newPool; newPool.OnInit(this, _poolsMediator, componentTypeID); return newPool; } #endregion #region Pools mediation [MethodImpl(MethodImplOptions.AggressiveInlining)] private void RegisterEntityComponent(int entityID, int componentTypeID, EcsMaskChunck maskBit) { UpVersion(); ref PoolSlot slot = ref _poolSlots[componentTypeID]; slot.count++; slot.version++; _entities[entityID].componentsCount++; _entityComponentMasks[(entityID << _entityComponentMaskLengthBitShift) + maskBit.chankIndex] |= maskBit.mask; } [MethodImpl(MethodImplOptions.AggressiveInlining)] private void UnregisterEntityComponent(int entityID, int componentTypeID, EcsMaskChunck maskBit) { UpVersion(); ref PoolSlot slot = ref _poolSlots[componentTypeID]; slot.count--; slot.version++; var count = --_entities[entityID].componentsCount; _entityComponentMasks[(entityID << _entityComponentMaskLengthBitShift) + maskBit.chankIndex] &= ~maskBit.mask; if (count == 0 && IsUsed(entityID)) { DelEntity(entityID); } #if (DEBUG && !DISABLE_DEBUG) || ENABLE_DRAGONECS_ASSERT_CHEKS if (count < 0) Throw.World_InvalidIncrementComponentsBalance(); #endif } [MethodImpl(MethodImplOptions.AggressiveInlining)] private bool TryRegisterEntityComponent(int entityID, int componentTypeID, EcsMaskChunck maskBit) { ref int chunk = ref _entityComponentMasks[(entityID << _entityComponentMaskLengthBitShift) + maskBit.chankIndex]; int newChunk = chunk | maskBit.mask; if (chunk != newChunk) { UpVersion(); chunk = newChunk; ref PoolSlot slot = ref _poolSlots[componentTypeID]; slot.count++; slot.version++; _entities[entityID].componentsCount++; return true; } return false; } [MethodImpl(MethodImplOptions.AggressiveInlining)] private bool TryUnregisterEntityComponent(int entityID, int componentTypeID, EcsMaskChunck maskBit) { ref int chunk = ref _entityComponentMasks[(entityID << _entityComponentMaskLengthBitShift) + maskBit.chankIndex]; int newChunk = chunk & ~maskBit.mask; if (chunk != newChunk) { UpVersion(); ref PoolSlot slot = ref _poolSlots[componentTypeID]; slot.count--; slot.version++; var count = --_entities[entityID].componentsCount; chunk = newChunk; if (count == 0 && IsUsed(entityID)) { DelEntity(entityID); } #if (DEBUG && !DISABLE_DEBUG) || ENABLE_DRAGONECS_ASSERT_CHEKS if (count < 0) Throw.World_InvalidIncrementComponentsBalance(); #endif return true; } return false; } [MethodImpl(MethodImplOptions.AggressiveInlining)] private int GetPoolComponentCount(int componentTypeID) { return _poolSlots[componentTypeID].count; } [MethodImpl(MethodImplOptions.AggressiveInlining)] private long GetPoolVersion(int componentTypeID) { return _poolSlots[componentTypeID].version; } [MethodImpl(MethodImplOptions.AggressiveInlining)] private bool HasEntityComponent(int entityID, EcsMaskChunck maskBit) { return (_entityComponentMasks[(entityID << _entityComponentMaskLengthBitShift) + maskBit.chankIndex] & maskBit.mask) == maskBit.mask; } #endregion #region PoolsMediator public readonly struct PoolsMediator { public readonly EcsWorld World; internal PoolsMediator(EcsWorld world) { if (world == null || world._poolsMediator.World != null) { throw new InvalidOperationException(); } World = world; } [MethodImpl(MethodImplOptions.AggressiveInlining)] public void RegisterComponent(int entityID, int componentTypeID, EcsMaskChunck maskBit) { World.RegisterEntityComponent(entityID, componentTypeID, maskBit); } [MethodImpl(MethodImplOptions.AggressiveInlining)] public void UnregisterComponent(int entityID, int componentTypeID, EcsMaskChunck maskBit) { World.UnregisterEntityComponent(entityID, componentTypeID, maskBit); } [MethodImpl(MethodImplOptions.AggressiveInlining)] public bool TryRegisterComponent(int entityID, int componentTypeID, EcsMaskChunck maskBit) { return World.TryRegisterEntityComponent(entityID, componentTypeID, maskBit); } [MethodImpl(MethodImplOptions.AggressiveInlining)] public bool TryUnregisterComponent(int entityID, int componentTypeID, EcsMaskChunck maskBit) { return World.TryUnregisterEntityComponent(entityID, componentTypeID, maskBit); } [MethodImpl(MethodImplOptions.AggressiveInlining)] public int GetComponentCount(int componentTypeID) { return World.GetPoolComponentCount(componentTypeID); } [MethodImpl(MethodImplOptions.AggressiveInlining)] public long GetVersion(int componentTypeID) { return World.GetPoolVersion(componentTypeID); } [MethodImpl(MethodImplOptions.AggressiveInlining)] public bool HasComponent(int entityID, EcsMaskChunck maskBit) { return World.HasEntityComponent(entityID, maskBit); } } #endregion #region PoolSlot internal struct PoolSlot { public int count; public long version; } #endregion } }