Version License

# DragonECS - C# Entity Component System Framework inspired by [LeoEcs](https://github.com/Leopotam/ecslite) | Languages: | [Русский](https://github.com/DCFApixels/DragonECS/blob/main/README-RU.md) | [English(WIP)](https://github.com/DCFApixels/DragonECS) | | :--- | :--- | :--- | The [ECS](https://en.wikipedia.org/wiki/Entity_component_system) Framework aims to maximize usability, modularity, extensibility and performance of dynamic entity changes. Without code generation and dependencies > **NOTICE:** The project is a work in progress, API may change. > While the English version of the README is incomplete, you can view the [Russian version](https://github.com/DCFApixels/DragonECS/blob/main/README-RU.md). # Versioning DragonECS uses this versioning semantics: [Open](https://gist.github.com/DCFApixels/c3b178a308b411f530361d1d56f1f929#file-dcfapixels_versioning_en-md) # Extensions * [Dependency autoinjections](https://github.com/DCFApixels/DragonECS-AutoInjections) * [Classic C# multithreading support](https://github.com/DCFApixels/DragonECS-ClassicThreads) * Unity integration (Work in progress)