DragonECS/src/Builtin/Systems.cs
2023-06-22 14:31:13 +08:00

63 lines
2.4 KiB
C#

using DCFApixels.DragonECS.Internal;
using System.Collections.Generic;
namespace DCFApixels.DragonECS
{
namespace Internal
{
[DebugHide, DebugColor(DebugColor.Black)]
public class SystemsLayerMarkerSystem : IEcsProcess
{
public readonly string name;
public SystemsLayerMarkerSystem(string name) => this.name = name;
}
[DebugHide, DebugColor(DebugColor.Grey)]
public class DeleteEmptyEntitesSystem : IEcsRunProcess, IEcsInject<EcsWorld>
{
private List<EcsWorld> _worlds = new List<EcsWorld>();
public void Inject(EcsWorld obj) => _worlds.Add(obj);
public void Run(EcsPipeline pipeline)
{
foreach (var world in _worlds)
world.DeleteEmptyEntites();
}
}
[DebugHide, DebugColor(DebugColor.Grey)]
public class DeleteOneFrameComponentSystem<TComponent> : IEcsRunProcess, IEcsInject<EcsWorld>
where TComponent : struct, IEcsComponent
{
private sealed class Aspect : EcsAspect
{
public EcsPool<TComponent> pool;
public Aspect(Builder b) => pool = b.Include<TComponent>();
}
List<EcsWorld> _worlds = new List<EcsWorld>();
public void Inject(EcsWorld obj) => _worlds.Add(obj);
public void Run(EcsPipeline pipeline)
{
for (int i = 0, iMax = _worlds.Count; i < iMax; i++)
{
EcsWorld world = _worlds[i];
if (world.IsComponentTypeDeclared<TComponent>())
{
foreach (var e in world.Where(out Aspect a))
a.pool.Del(e);
}
}
}
}
}
public static class DeleteOneFrameComponentSystemExtensions
{
private const string AUTO_DEL_LAYER = nameof(AUTO_DEL_LAYER);
public static EcsPipeline.Builder AutoDel<TComponent>(this EcsPipeline.Builder b, string layerName = AUTO_DEL_LAYER)
where TComponent : struct, IEcsComponent
{
if (AUTO_DEL_LAYER == layerName)
b.Layers.InsertAfter(EcsConsts.POST_END_LAYER, AUTO_DEL_LAYER);
b.AddUnique(new DeleteOneFrameComponentSystem<TComponent>(), layerName);
return b;
}
}
}