DragonECS/src/Debug/MetaAttributes/MetaColorAttribute.cs
2024-02-29 02:37:04 +08:00

321 lines
10 KiB
C#

using DCFApixels.DragonECS.Internal;
using System;
using System.Runtime.InteropServices;
namespace DCFApixels.DragonECS
{
public interface IMetaColor
{
#region Properties
public byte R { get; }
public byte G { get; }
public byte B { get; }
public byte A { get; }
public float FloatR { get; }
public float FloatG { get; }
public float FloatB { get; }
public float FloatA { get; }
#endregion
}
[AttributeUsage(AttributeTargets.Struct | AttributeTargets.Class | AttributeTargets.Interface, Inherited = false, AllowMultiple = false)]
public sealed class MetaColorAttribute : EcsMetaAttribute, IMetaColor
{
public readonly MetaColor color;
#region Properties
public byte R
{
get { return color.r; }
}
public byte G
{
get { return color.g; }
}
public byte B
{
get { return color.b; }
}
public byte A
{
get { return color.a; }
}
public float FloatR
{
get { return R / (float)byte.MaxValue; }
}
public float FloatG
{
get { return G / (float)byte.MaxValue; }
}
public float FloatB
{
get { return B / (float)byte.MaxValue; }
}
public float FloatA
{
get { return A / (float)byte.MaxValue; }
}
#endregion
#region Constructors
public MetaColorAttribute(byte r, byte g, byte b)
{
color = new MetaColor(r, g, b, 255);
}
public MetaColorAttribute(int colorCode)
{
color = new MetaColor(colorCode, true);
}
#endregion
}
[StructLayout(LayoutKind.Explicit, Pack = 1, Size = 4)]
public readonly struct MetaColor : IMetaColor
{
#region Consts
public static readonly MetaColor BlackColor = new MetaColor(Black);
/// <summary> color code Red. RGB is (255, 0, 0)</summary>
public const int Red = (255 << 24) | (000 << 16) | (000 << 8) | 255;
/// <summary> color code Green. RGB is (0, 255, 0)</summary>
public const int Green = (000 << 24) | (255 << 16) | (000 << 8) | 255;
/// <summary> color code Blue. RGB is (0, 0, 255)</summary>
public const int Blue = (000 << 24) | (000 << 16) | (255 << 8) | 255;
/// <summary> color code Yellow. RGB is (255, 255, 0)</summary>
public const int Yellow = (255 << 24) | (255 << 16) | (000 << 8) | 255;
/// <summary> color code Cyan. RGB is (0, 255, 255)</summary>
public const int Cyan = (000 << 24) | (255 << 16) | (255 << 8) | 255;
/// <summary> color code Magenta. RGB is (255, 0, 255)</summary>
public const int Magenta = (255 << 24) | (000 << 16) | (255 << 8) | 255;
/// <summary> color code Orange. RGB is (255, 165, 0)</summary>
public const int Orange = (255 << 24) | (165 << 16) | (000 << 8) | 255;
/// <summary> color code OrangeRed. RGB is (255, 69, 0)</summary>
public const int OrangeRed = (255 << 24) | (69 << 16) | (000 << 8) | 255;
/// <summary> color code Lime. RGB is (125, 255, 0)</summary>
public const int Lime = (125 << 24) | (255 << 16) | (000 << 8) | 255;
/// <summary> color code Aquamarine. RGB is (127, 255, 212)</summary>
public const int Aquamarine = (127 << 24) | (255 << 16) | (212 << 8) | 255;
/// <summary> color code Goldenrod. RGB is (218, 165, 32)</summary>
public const int Goldenrod = (218 << 24) | (165 << 16) | (32 << 8) | 255;
/// <summary> color code DeepPink. RGB is (255, 105, 180)</summary>
public const int DeepPink = (255 << 24) | (105 << 16) | (180 << 8) | 255;
/// <summary> color code Crimson. RGB is (220, 20, 60)</summary>
public const int Crimson = (220 << 24) | (20 << 16) | (60 << 8) | 255;
/// <summary> color code BlueViolet. RGB is (138, 43, 226)</summary>
public const int BlueViolet = (138 << 24) | (43 << 16) | (226 << 8) | 255;
/// <summary> color code AmericanRose. RGB is (255, 3, 62)</summary>
public const int AmericanRose = (255 << 24) | (3 << 16) | (62 << 8) | 255;
/// <summary> color code Grey/Gray. RGB is (127, 127, 127)</summary>
public const int Gray = (127 << 24) | (127 << 16) | (127 << 8) | 255;
/// <summary> color code Grey/Gray. RGB is (127, 127, 127)</summary>
public const int Grey = Gray;
/// <summary> color code Silver. RGB is (192, 192, 192)</summary>
public const int Silver = (192 << 24) | (192 << 16) | (192 << 8) | 255;
/// <summary> color code White. RGB is (255, 255, 255)</summary>
public const int White = -1;
/// <summary> color code Black. RGB is (0, 0, 0)</summary>
public const int Black = 0;
#endregion
[FieldOffset(0)] public readonly int colorCode;
[FieldOffset(3)] public readonly byte r;
[FieldOffset(2)] public readonly byte g;
[FieldOffset(1)] public readonly byte b;
[FieldOffset(0)] public readonly byte a;
#region Properties
byte IMetaColor.R
{
get { return r; }
}
byte IMetaColor.G
{
get { return g; }
}
byte IMetaColor.B
{
get { return b; }
}
byte IMetaColor.A
{
get { return a; }
}
public float FloatR
{
get { return r / (float)byte.MaxValue; }
}
public float FloatG
{
get { return g / (float)byte.MaxValue; }
}
public float FloatB
{
get { return b / (float)byte.MaxValue; }
}
public float FloatA
{
get { return a / (float)byte.MaxValue; }
}
#endregion
#region Constructors
public MetaColor(byte r, byte g, byte b) : this()
{
this.r = r;
this.g = g;
this.b = b;
a = 255;
}
public MetaColor(byte r, byte g, byte b, byte a) : this()
{
this.r = r;
this.g = g;
this.b = b;
this.a = a;
}
public MetaColor(int colorCode) : this()
{
this.colorCode = colorCode;
}
public MetaColor(int colorCode, bool withoutAlpha) : this()
{
this.colorCode = withoutAlpha ? colorCode | 255 : colorCode;
}
public MetaColor(string stringCode) : this()
{
unchecked
{
const uint MAGIC_CONST = 0xA638_783E;
uint colorCode = (uint)stringCode.GetHashCode();
colorCode ^= MAGIC_CONST;
colorCode = BitsUtility.NextXorShiftState(colorCode);
this.colorCode = (int)colorCode | 255;
this.colorCode = UpContrastColor().colorCode;
}
}
#endregion
#region Deconstructs
public void Deconstruct(out byte r, out byte g, out byte b)
{
r = this.r;
g = this.g;
b = this.b;
}
public void Deconstruct(out byte r, out byte g, out byte b, out byte a)
{
r = this.r;
g = this.g;
b = this.b;
a = this.a;
}
#endregion
#region Methods
public MetaColor UpContrastColor()
{
byte minChannel = Math.Min(Math.Min(r, g), b);
byte maxChannel = Math.Max(Math.Max(r, g), b);
if (maxChannel == minChannel)
{
return default;
}
float factor = 255f / (maxChannel - minChannel);
return new MetaColor((byte)((r - minChannel) * factor), (byte)((g - minChannel) * factor), (byte)((b - minChannel) * factor));
}
#endregion
#region Operators
public static MetaColor operator /(MetaColor a, float b)
{
return new MetaColor(
(byte)(a.r / b),
(byte)(a.g / b),
(byte)(a.b / b));
}
public static MetaColor operator /(float b, MetaColor a)
{
return new MetaColor(
(byte)(a.r / b),
(byte)(a.g / b),
(byte)(a.b / b));
}
public static MetaColor operator /(MetaColor a, MetaColor b)
{
return new MetaColor(
(byte)(a.r / b.r),
(byte)(a.g / b.g),
(byte)(a.b / b.b));
}
public static MetaColor operator *(MetaColor a, float b)
{
return new MetaColor(
(byte)(a.r * b),
(byte)(a.g * b),
(byte)(a.b * b));
}
public static MetaColor operator *(float b, MetaColor a)
{
return new MetaColor(
(byte)(a.r * b),
(byte)(a.g * b),
(byte)(a.b * b));
}
public static MetaColor operator *(MetaColor a, MetaColor b)
{
return new MetaColor(
(byte)(a.r * b.r),
(byte)(a.g * b.g),
(byte)(a.b * b.b));
}
public static MetaColor operator +(MetaColor a, byte b)
{
return new MetaColor(
(byte)(a.r + b),
(byte)(a.g + b),
(byte)(a.b + b));
}
public static MetaColor operator +(byte b, MetaColor a)
{
return new MetaColor(
(byte)(a.r + b),
(byte)(a.g + b),
(byte)(a.b + b));
}
public static MetaColor operator +(MetaColor a, MetaColor b)
{
return new MetaColor(
(byte)(a.r + b.r),
(byte)(a.g + b.g),
(byte)(a.b + b.b));
}
public static MetaColor operator -(MetaColor a, byte b)
{
return new MetaColor(
(byte)(a.r - b),
(byte)(a.g - b),
(byte)(a.b - b));
}
public static MetaColor operator -(byte b, MetaColor a)
{
return new MetaColor(
(byte)(a.r - b),
(byte)(a.g - b),
(byte)(a.b - b));
}
public static MetaColor operator -(MetaColor a, MetaColor b)
{
return new MetaColor(
(byte)(a.r - b.r),
(byte)(a.g - b.g),
(byte)(a.b - b.b));
}
#endregion
}
}