DragonECS/test/TestSystem.cs
2023-03-12 02:48:51 +08:00

29 lines
660 B
C#

using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using UnityEngine;
namespace DCFApixels.DragonECS
{
public class TestSystem : IEcsInject<SharedData>, IEcsSimpleCycleSystem
{
private SharedData _sharedData;
public void Inject(SharedData obj) => _sharedData = obj;
public void Init(EcsSession session)
{
Debug.Log("Init");
}
public void Run(EcsSession session)
{
Debug.Log("Run");
}
public void Destroy(EcsSession session)
{
Debug.Log("Destroy");
}
}
}