DragonECS/src/Builtin/Worlds.cs
2023-05-26 03:45:35 +08:00

10 lines
302 B
C#

namespace DCFApixels.DragonECS
{
internal sealed class EcsNullWorld : EcsWorld<EcsNullWorld>
{
public EcsNullWorld() : base(false) { }
}
public sealed class EcsDefaultWorld : EcsWorld<EcsDefaultWorld> { }
public sealed class EcsEventWorld : EcsWorld<EcsEventWorld> { }
}