DragonECS/test/Startup.cs
2023-02-08 17:07:39 +08:00

32 lines
557 B
C#

using System;
using System.Collections.Generic;
using DCFApixels;
using UnityEngine;
namespace DCFApixels.DragonECS
{
public class Startup : MonoBehaviour
{
private EcsSession _ecsSession;
private void Start()
{
_ecsSession
.AddWorld("")
.Add(new TestSystem())
.Init();
}
private void Update()
{
_ecsSession.Run();
}
private void OnDestroy()
{
_ecsSession.Destroy();
}
}
}