mirror of
https://github.com/DCFApixels/DragonECS.git
synced 2025-09-19 02:24:37 +08:00
106 lines
3.3 KiB
C#
106 lines
3.3 KiB
C#
using System;
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using System.Runtime.CompilerServices;
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using Unity.Profiling;
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namespace DCFApixels.DragonECS
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{
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public sealed class EcsSinglePool<T> : EcsPoolBase
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where T : struct
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{
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private EcsWorld _source;
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private int[] _mapping;// index = entityID / value = itemIndex;/ value = 0 = no entityID
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//private T[] _items; //dense
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//private int _count;
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//private int[] _recycledItems;
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//private int _recycledItemsCount;
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private int _count;
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private T _component;
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private PoolRunners _poolRunners;
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#region Properites
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public int Count => _count;
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public sealed override EcsWorld World => _source;
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public sealed override Type ComponentType => typeof(T);
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#endregion
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#region Init
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protected override void Init(EcsWorld world)
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{
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_source = world;
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_mapping = new int[world.Capacity];
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_count = 0;
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_poolRunners = new PoolRunners(world.Pipeline);
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}
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#endregion
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#region Write/Read/Has/Del
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private ProfilerMarker _addMark = new ProfilerMarker("EcsPoo.Add");
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private ProfilerMarker _writeMark = new ProfilerMarker("EcsPoo.Write");
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private ProfilerMarker _readMark = new ProfilerMarker("EcsPoo.Read");
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private ProfilerMarker _hasMark = new ProfilerMarker("EcsPoo.Has");
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private ProfilerMarker _delMark = new ProfilerMarker("EcsPoo.Del");
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public ref T Add(int entityID)
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{
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// using (_addMark.Auto())
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// {
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if (_mapping[entityID] <= 0)
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{
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_mapping[entityID] = ++_count;
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_poolRunners.add.OnComponentAdd<T>(entityID);
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}
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return ref _component;
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// }
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}
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public ref T Write(int entityID)
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{
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// using (_writeMark.Auto())
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_poolRunners.write.OnComponentWrite<T>(entityID);
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return ref _component;
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}
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public ref readonly T Read(int entityID)
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{
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// using (_readMark.Auto())
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return ref _component;
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}
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public sealed override bool Has(int entityID)
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{
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// using (_hasMark.Auto())
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return _mapping[entityID] > 0;
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}
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public void Del(int entityID)
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{
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// using (_delMark.Auto())
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// {
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_mapping[entityID] = 0;
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_count--;
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_poolRunners.del.OnComponentDel<T>(entityID);
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// }
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}
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#endregion
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#region WorldCallbacks
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protected override void OnWorldResize(int newSize)
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{
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Array.Resize(ref _mapping, newSize);
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}
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protected override void OnDestroy() { }
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#endregion
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}
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public interface ISingleComponent { }
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public static class EcsSinglePoolExt
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{
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public static EcsSinglePool<TSingleComponent> GetPool<TSingleComponent>(this EcsWorld self)
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where TSingleComponent : struct, ISingleComponent
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{
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return self.GetPool<TSingleComponent, EcsSinglePool<TSingleComponent>>();
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}
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}
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}
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