mirror of
https://github.com/DCFApixels/DragonECS.git
synced 2025-09-18 01:44:35 +08:00
69 lines
2.6 KiB
C#
69 lines
2.6 KiB
C#
using System.Collections.Generic;
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using DCFApixels.DragonECS.Internal;
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namespace DCFApixels.DragonECS
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{
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namespace Internal
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{
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[DebugHide, DebugColor(DebugColor.Black)]
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public class SystemsLayerMarkerSystem : IEcsSystem
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{
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public readonly string name;
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public SystemsLayerMarkerSystem(string name) => this.name = name;
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}
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[DebugHide, DebugColor(DebugColor.Grey)]
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public class DeleteEmptyEntitesSystem : IEcsRunProcess, IEcsPreInject
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{
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private List<EcsWorld> _worlds = new List<EcsWorld>();
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public void PreInject(object obj)
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{
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if (obj is EcsWorld world)
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_worlds.Add(world);
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}
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public void Run(EcsPipeline pipeline)
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{
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foreach (var world in _worlds)
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world.DeleteEmptyEntites();
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}
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}
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[DebugHide, DebugColor(DebugColor.Grey)]
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public class DeleteOneFrameComponentSystem<TWorld, TComponent> : IEcsRunProcess, IEcsInject<TWorld>
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where TWorld : EcsWorld<TWorld>
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where TComponent : struct, IEcsComponent
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{
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private sealed class Subject : EcsSubject
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{
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public EcsPool<TComponent> pool;
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public Subject(Builder b) => pool = b.Include<TComponent>();
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}
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private TWorld _world;
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public void Inject(TWorld obj) => _world = obj;
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public void Run(EcsPipeline pipeline)
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{
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foreach (var e in _world.Where(out Subject s))
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s.pool.Del(e);
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}
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}
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}
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public static class DeleteOneFrameComponentSystemExtensions
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{
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private const string AUTO_DEL_LAYER = nameof(AUTO_DEL_LAYER);
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public static EcsPipeline.Builder AutoDel<TWorld, TComponent>(this EcsPipeline.Builder b)
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where TWorld : EcsWorld<TWorld>
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where TComponent : struct, IEcsComponent
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{
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b.Layers.Insert(EcsConsts.POST_END_LAYER, AUTO_DEL_LAYER);
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b.AddUnique(new DeleteOneFrameComponentSystem<TWorld, TComponent>(), AUTO_DEL_LAYER);
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return b;
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}
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/// <summary>for EcsDefaultWorld</summary>
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public static EcsPipeline.Builder AutoDel<TComponent>(this EcsPipeline.Builder b)
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where TComponent : struct, IEcsComponent
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{
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b.Layers.Insert(EcsConsts.POST_END_LAYER, AUTO_DEL_LAYER);
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b.AddUnique(new DeleteOneFrameComponentSystem<EcsDefaultWorld, TComponent>(), AUTO_DEL_LAYER);
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return b;
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}
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}
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}
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