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DragonECS - C# Entity Component System Framework
Languages: | Русский | English(WIP) |
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The ECS Framework aims to maximize usability, modularity, extensibility and performance of dynamic entity changes. Without code generation and dependencies
Warning
: The project is a work in progress, API may change.
While the English version of the README is incomplete, you can view the Russian version.
Versioning
DragonECS uses this versioning semantics: Open
Extensions
- Dependency autoinjections
- Classic C# multithreading support
- Relations (Work in progress)
- Unity integration (Work in progress)