mirror of
https://github.com/DCFApixels/DragonECS.git
synced 2025-09-18 18:14:37 +08:00
193 lines
7.5 KiB
C#
193 lines
7.5 KiB
C#
using DCFApixels.DragonECS.Internal;
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using DCFApixels.DragonECS.Utils;
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using System;
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using System.Linq;
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using System.Runtime.CompilerServices;
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namespace DCFApixels.DragonECS
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{
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public abstract partial class EcsWorld
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{
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private SparseArray<int> _poolIds = new SparseArray<int>();
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private SparseArray<int> _componentIds = new SparseArray<int>();
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private int _poolsCount;
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internal IEcsPoolImplementation[] _pools;
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//private int[] _sortedPoolIds;
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//private int[] _sortedPoolIdsMapping;
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internal int[] _poolComponentCounts;
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private static EcsNullPool _nullPool = EcsNullPool.instance;
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#region ComponentInfo
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public int GetComponentID<T>() => DeclareComponentType(EcsTypeCode.Get<T>());
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public int GetComponentID(Type type) => DeclareComponentType(EcsTypeCode.Get(type));
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public bool IsComponentTypeDeclared<T>() => _componentIds.Contains(EcsTypeCode.Get<T>());
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public bool IsComponentTypeDeclared(Type type) => _componentIds.Contains(EcsTypeCode.Get(type));
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public bool IsComponentTypeDeclared(int componentTypeID)
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{
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if (componentTypeID >= 0 && componentTypeID < _pools.Length)
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{
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return _pools[componentTypeID] != _nullPool;
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}
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return false;
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}
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public Type GetComponentType(int componentID) => _pools[componentID].ComponentType;
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#endregion
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#region Getters
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public TPool TestGetPool<TPool>() where TPool : IEcsPoolImplementation, new()
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{
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return Get<PoolCache<TPool>>().instance;
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}
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#if UNITY_2020_3_OR_NEWER
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[UnityEngine.Scripting.Preserve]
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#endif
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public TPool GetPool<TPool>() where TPool : IEcsPoolImplementation, new()
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{
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return Get<PoolCache<TPool>>().instance;
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}
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#if UNITY_2020_3_OR_NEWER
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[UnityEngine.Scripting.Preserve]
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#endif
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public TPool GetPoolUnchecked<TPool>() where TPool : IEcsPoolImplementation, new()
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{
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return GetUnchecked<PoolCache<TPool>>().instance;
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}
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#if UNITY_2020_3_OR_NEWER
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[UnityEngine.Scripting.Preserve]
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#endif
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public static TPool GetPool<TPool>(int worldID) where TPool : IEcsPoolImplementation, new()
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{
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return Get<PoolCache<TPool>>(worldID).instance;
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}
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#if UNITY_2020_3_OR_NEWER
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[UnityEngine.Scripting.Preserve]
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#endif
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public static TPool UncheckedGetPool<TPool>(int worldID) where TPool : IEcsPoolImplementation, new()
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{
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return GetUnchecked<PoolCache<TPool>>(worldID).instance;
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}
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#endregion
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#region Declare/Create
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private int DeclareComponentType(int typeCode)
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{
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if (!_componentIds.TryGetValue(typeCode, out int componentId))
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{
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componentId = _poolsCount++;
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_componentIds.Add(typeCode, componentId);
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}
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return componentId;
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}
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private TPool CreatePool<TPool>() where TPool : IEcsPoolImplementation, new()
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{
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int poolTypeCode = EcsTypeCode.Get<TPool>();
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if (_poolIds.Contains(poolTypeCode))
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throw new EcsFrameworkException("The pool has already been created.");
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Type componentType = typeof(TPool).GetInterfaces().First(o => o.IsGenericType && o.GetGenericTypeDefinition() == typeof(IEcsPoolImplementation<>)).GetGenericArguments()[0];
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int componentTypeCode = EcsTypeCode.Get(componentType);
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if (_componentIds.TryGetValue(componentTypeCode, out int componentTypeID))
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{
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_poolIds[poolTypeCode] = componentTypeID;
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}
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else
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{
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componentTypeID = _poolsCount++;
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_poolIds[poolTypeCode] = componentTypeID;
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_componentIds[componentTypeCode] = componentTypeID;
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}
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if (_poolsCount >= _pools.Length)
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{
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int oldCapacity = _pools.Length;
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Array.Resize(ref _pools, _pools.Length << 1);
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Array.Resize(ref _poolComponentCounts, _pools.Length);
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//Array.Resize(ref _sortedPoolIds, _pools.Length);
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//Array.Resize(ref _sortedPoolIdsMapping, _pools.Length);
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ArrayUtility.Fill(_pools, _nullPool, oldCapacity, oldCapacity - _pools.Length);
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for (int i = 0; i < _entitesCapacity; i++)
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Array.Resize(ref _entitiesComponentMasks[i], _pools.Length / 32 + 1);
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}
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if (_pools[componentTypeID] == _nullPool)
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{
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var pool = new TPool();
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_pools[componentTypeID] = pool;
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pool.OnInit(this, _poolsMediator, componentTypeID);
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}
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return (TPool)_pools[componentTypeID];
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}
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#endregion
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#region Pools mediation
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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private void RegisterEntityComponent(int entityID, int componentTypeID, EcsMaskChunck maskBit)
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{
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_poolComponentCounts[componentTypeID]++;
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_componentCounts[entityID]++;
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_entitiesComponentMasks[entityID][maskBit.chankIndex] |= maskBit.mask;
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}
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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private void UnregisterEntityComponent(int entityID, int componentTypeID, EcsMaskChunck maskBit)
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{
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_poolComponentCounts[componentTypeID]--;
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var count = --_componentCounts[entityID];
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_entitiesComponentMasks[entityID][maskBit.chankIndex] &= ~maskBit.mask;
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if (count == 0 && _allEntites.Has(entityID))
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DelEntity(entityID);
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#if (DEBUG && !DISABLE_DEBUG) || ENABLE_DRAGONECS_ASSERT_CHEKS
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if (count < 0) Throw.World_InvalidIncrementComponentsBalance();
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#endif
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}
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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private bool HasEntityComponent(int entityID, EcsMaskChunck maskBit)
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{
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return (_entitiesComponentMasks[entityID][maskBit.chankIndex] & maskBit.mask) != maskBit.mask;
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}
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#endregion
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#region PoolsMediator
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public readonly struct PoolsMediator
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{
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private readonly EcsWorld _world;
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internal PoolsMediator(EcsWorld world)
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{
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if (world == null || world._poolsMediator._world != null)
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{
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throw new MethodAccessException();
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}
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_world = world;
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}
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public void RegisterComponent(int entityID, int componentTypeID, EcsMaskChunck maskBit)
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{
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_world.RegisterEntityComponent(entityID, componentTypeID, maskBit);
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}
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public void UnregisterComponent(int entityID, int componentTypeID, EcsMaskChunck maskBit)
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{
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_world.UnregisterEntityComponent(entityID, componentTypeID, maskBit);
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}
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public bool HasComponent(int entityID, EcsMaskChunck maskBit)
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{
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return _world.HasEntityComponent(entityID, maskBit);
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}
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}
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#endregion
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}
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}
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