Unity-DebugX/Samples/Other/Wall1.mat

39 lines
1.0 KiB
Plaintext
Raw Normal View History

2025-02-28 13:19:53 +08:00
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
serializedVersion: 8
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
2025-02-28 13:28:39 +08:00
m_Name: Wall1
2025-02-28 13:19:53 +08:00
m_Shader: {fileID: 4800000, guid: 641d3099bf3dda540b930dfb62da2142, type: 3}
m_Parent: {fileID: 0}
m_ModifiedSerializedProperties: 0
m_ValidKeywords: []
m_InvalidKeywords: []
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap: {}
disabledShaderPasses: []
m_LockedProperties:
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _MainTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Ints: []
m_Floats: []
m_Colors:
2025-02-28 13:28:39 +08:00
- _Color: {r: 0.034042355, g: 0.059328694, b: 0.14150941, a: 1}
- _FakeAmbientColor: {r: 1, g: 0, b: 0, a: 1}
2025-02-28 13:19:53 +08:00
- _FakeLightColor: {r: 1, g: 1, b: 1, a: 1}
- _FakeLightDir: {r: 0.9, g: 1.61, b: -0.58, a: 0}
m_BuildTextureStacks: []
m_AllowLocking: 1