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https://github.com/DCFApixels/Unity-DebugX.git
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17 lines
719 B
C#
17 lines
719 B
C#
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using System.Runtime.CompilerServices;
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using UnityEngine;
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namespace DCFApixels {
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using IN = MethodImplAttribute;
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using DrawHandler = DebugX.DrawHandler;
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public static class TextDrawHandlerExtensions {
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private const MethodImplOptions LINE = DebugX.LINE;
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[IN(LINE)] public static DrawHandler Text(this DrawHandler drawHandler, Vector3 position, object text) =>
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drawHandler.Gizmo(new TextGizmo(position, text, DebugXTextSettings.Default));
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[IN(LINE)] public static DrawHandler Text(this DrawHandler drawHandler, Vector3 position, object text, DebugXTextSettings settings) =>
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drawHandler.Gizmo(new TextGizmo(position, text, settings));
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}
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}
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