From 09b625f6503151216efa8bea2142de8e016e1212 Mon Sep 17 00:00:00 2001 From: Mikhail <99481254+DCFApixels@users.noreply.github.com> Date: Mon, 13 Oct 2025 00:17:43 +0800 Subject: [PATCH] Update README.md --- README.md | 47 +++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 47 insertions(+) diff --git a/README.md b/README.md index 9acfa1d..7ad96c1 100644 --- a/README.md +++ b/README.md @@ -57,6 +57,8 @@ DebugX.Draw(duration, color).*Gizmo Function*(...); - [API Extension](#API-Extension) - [Loading Static Assets](#Loading-Static-Assets) - [Define Symbols](#define-symbols) +- [Projects Using DebugX](#Projects-Using-DebugX) +- [License](#-license)
@@ -261,3 +263,48 @@ All Define Symbols can be changed in the settings window + `DEBUGX_DISABLE_INBUILD` - By default, Gizmos will be drawn in the project build. This define disables drawing. + `DEBUGX_ENABLE_PHYSICS2D` - Enable Physics2D Gizmos. + `DEBUGX_ENABLE_PHYSICS3D` - Enable Physics3D Gizmos. + +# Projects Using DebugX + + + + + + + + + + + + +
+ + Clear And Move + + + + + Order matters + + +
+ + Crystal Siege + + + + + ㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤ + screenshot + +
+ + +# License + +The MIT License: [https://raw.githubusercontent.com/DCFApixels/Unity-DebugX/refs/heads/main/LICENSE.md](https://raw.githubusercontent.com/DCFApixels/Unity-DebugX/refs/heads/main/LICENSE.md) + +
+
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