add DISABLE_DEBUG

This commit is contained in:
DCFApixels 2025-10-12 21:56:00 +08:00
parent ca06523776
commit 2c376088a7
14 changed files with 74 additions and 28 deletions

View File

@ -1,4 +1,7 @@
using System.Runtime.CompilerServices; #if DISABLE_DEBUG
#undef DEBUG
#endif
using System.Runtime.CompilerServices;
using UnityEngine; using UnityEngine;
using UnityEngine.Rendering; using UnityEngine.Rendering;
@ -50,6 +53,12 @@ namespace DCFApixels.DebugXCore
{ {
public static class DebugXDefines public static class DebugXDefines
{ {
public const bool DISABLE_DEBUG =
#if DISABLE_DEBUG
true;
#else
false;
#endif
public const bool DEBUGX_DISABLE_INBUILD = public const bool DEBUGX_DISABLE_INBUILD =
#if DEBUGX_DISABLE_INBUILD #if DEBUGX_DISABLE_INBUILD
true; true;

View File

@ -1,8 +1,12 @@
//#undef DEBUG #if DISABLE_DEBUG
#undef DEBUG
#endif
#if DEBUG #if DEBUG
#define DEV_MODE #define DEV_MODE
#endif #endif
#if UNITY_EDITOR
using UnityEditor;
#endif
using System; using System;
using DCFApixels.DebugXCore; using DCFApixels.DebugXCore;
using System.Collections.Generic; using System.Collections.Generic;
@ -13,9 +17,6 @@ using UnityEngine.PlayerLoop;
using Unity.Collections.LowLevel.Unsafe; using Unity.Collections.LowLevel.Unsafe;
using DCFApixels.DebugXCore.Internal; using DCFApixels.DebugXCore.Internal;
using System.Linq; using System.Linq;
#if UNITY_EDITOR
using UnityEditor;
#endif
namespace DCFApixels namespace DCFApixels
{ {

View File

@ -1,7 +1,10 @@
using UnityEngine; #if DISABLE_DEBUG
#undef DEBUG
#endif
#if UNITY_EDITOR #if UNITY_EDITOR
using UnityEditor; using UnityEditor;
#endif #endif
using UnityEngine;
namespace DCFApixels namespace DCFApixels
{ {

View File

@ -1,9 +1,14 @@
using DCFApixels.DebugXCore; #if DISABLE_DEBUG
#undef DEBUG
#endif
#if UNITY_EDITOR
using UnityEditor;
#endif
using DCFApixels.DebugXCore;
using DCFApixels.DebugXCore.Internal; using DCFApixels.DebugXCore.Internal;
using System.Runtime.InteropServices; using System.Runtime.InteropServices;
using Unity.Collections.LowLevel.Unsafe; using Unity.Collections.LowLevel.Unsafe;
using Unity.Jobs; using Unity.Jobs;
using UnityEditor;
using UnityEngine; using UnityEngine;
using UnityEngine.Rendering; using UnityEngine.Rendering;

View File

@ -1,4 +1,7 @@
using DCFApixels.DebugXCore; #if DISABLE_DEBUG
#undef DEBUG
#endif
using DCFApixels.DebugXCore;
using UnityEngine; using UnityEngine;
namespace DCFApixels namespace DCFApixels

View File

@ -1,4 +1,7 @@
using DCFApixels.DebugXCore; #if DISABLE_DEBUG
#undef DEBUG
#endif
using DCFApixels.DebugXCore;
using DCFApixels.DebugXCore.Internal; using DCFApixels.DebugXCore.Internal;
using System; using System;
using System.Collections.Generic; using System.Collections.Generic;

View File

@ -1,9 +1,12 @@
using DCFApixels.DebugXCore; #if DISABLE_DEBUG
using UnityEngine; #undef DEBUG
using UnityEngine.Rendering; #endif
#if UNITY_EDITOR #if UNITY_EDITOR
using UnityEditor; using UnityEditor;
#endif #endif
using DCFApixels.DebugXCore;
using UnityEngine;
using UnityEngine.Rendering;
namespace DCFApixels namespace DCFApixels
{ {

View File

@ -1,4 +1,7 @@
using DCFApixels.DebugXCore; #if DISABLE_DEBUG
#undef DEBUG
#endif
using DCFApixels.DebugXCore;
using System; using System;
using UnityEngine; using UnityEngine;
using UnityEngine.Rendering; using UnityEngine.Rendering;

View File

@ -1,4 +1,7 @@
using DCFApixels.DebugXCore.Internal; #if DISABLE_DEBUG
#undef DEBUG
#endif
using DCFApixels.DebugXCore.Internal;
using UnityEngine; using UnityEngine;
namespace DCFApixels namespace DCFApixels

View File

@ -1,4 +1,7 @@
using UnityEngine; #if DISABLE_DEBUG
#undef DEBUG
#endif
using UnityEngine;
namespace DCFApixels namespace DCFApixels
{ {

View File

@ -1,4 +1,7 @@
using System.Runtime.CompilerServices; #if DISABLE_DEBUG
#undef DEBUG
#endif
using System.Runtime.CompilerServices;
using UnityEngine; using UnityEngine;
namespace DCFApixels namespace DCFApixels

View File

@ -1,10 +1,13 @@
using DCFApixels.DebugXCore; #if DISABLE_DEBUG
using System.Runtime.CompilerServices; #undef DEBUG
//#if UNITY_EDITOR #endif
#if UNITY_EDITOR
using UnityEditor; using UnityEditor;
#endif
using DCFApixels.DebugXCore;
using System.Runtime.CompilerServices;
using UnityEngine; using UnityEngine;
using UnityEngine.Rendering; using UnityEngine.Rendering;
//#endif
namespace DCFApixels namespace DCFApixels
{ {

View File

@ -1,11 +1,14 @@
using System; #if DISABLE_DEBUG
#undef DEBUG
#endif
#if UNITY_EDITOR
using UnityEditor;
#endif
using System;
using System.Linq; using System.Linq;
using System.Reflection; using System.Reflection;
using System.Runtime.CompilerServices; using System.Runtime.CompilerServices;
using UnityEngine; using UnityEngine;
#if UNITY_EDITOR
using UnityEditor;
#endif
namespace DCFApixels.DebugXCore namespace DCFApixels.DebugXCore
{ {

View File

@ -1,5 +1,6 @@
#undef DEBUG #if DISABLE_DEBUG
#undef DEBUG
#endif
#if DEBUG #if DEBUG
#define DEV_MODE #define DEV_MODE
#endif #endif