diff --git a/README-RU.md b/README-RU.md
index 81c169b..f62ea23 100644
--- a/README-RU.md
+++ b/README-RU.md
@@ -151,7 +151,7 @@ public struct SomeMesh : IStaticMesh
# Настройки
Окно настроек "Tools -> DebugX -> Settings":
-
+
@@ -253,4 +253,7 @@ SomeAssets assets = DebugXUtility.LoadStaticData(new SomeAssets(), "SomeAssets")
# Define Symbols
-+ `DISABLE_DEBUGX_INBUILD` - по умолчанию Gizmo будут рисовать в сборке проекта, этот дефайн отключает рисование. Включить или выключить можно так же в окне настроек DebugX.
\ No newline at end of file
+Все Define Symbols можно менять в окне настроек.
++ `DEBUGX_DISABLE_INBUILD` - По умолчанию Gizmo будут рисовать в сборке проекта, этот дефайн отключает рисование.
++ `DEBUGX_ENABLE_PHYSICS2D` - Включает Gizmos для Physics2D.
++ `DEBUGX_ENABLE_PHYSICS3D` - Включает Gizmos для Physics3D.
\ No newline at end of file
diff --git a/README-ZH.md b/README-ZH.md
index 215c372..515eaea 100644
--- a/README-ZH.md
+++ b/README-ZH.md
@@ -154,7 +154,7 @@ public struct SomeMesh : IStaticMesh
# 设置
设置窗口位于 "Tools -> DebugX -> Settings":
-
+
@@ -256,4 +256,7 @@ SomeAssets assets = DebugXUtility.LoadStaticData(new SomeAssets(), "SomeAssets")
# Define Symbols
-+ `DISABLE_DEBUGX_INBUILD` - By default, Gizmos will be drawn in the project build. This define disables drawing. It can also be enabled or disabled in the DebugX settings window.
\ No newline at end of file
+All Define Symbols can be changed in the settings window
++ `DEBUGX_DISABLE_INBUILD` - By default, Gizmos will be drawn in the project build. This define disables drawing.
++ `DEBUGX_ENABLE_PHYSICS2D` - Enable Physics2D Gizmos.
++ `DEBUGX_ENABLE_PHYSICS3D` - Enable Physics3D Gizmos.
\ No newline at end of file
diff --git a/README.md b/README.md
index a8d5183..af712e6 100644
--- a/README.md
+++ b/README.md
@@ -252,4 +252,7 @@ SomeAssets assets = DebugXUtility.LoadStaticData(new SomeAssets(), "SomeAssets")
# Define Symbols
-+ `DISABLE_DEBUGX_INBUILD` - By default, Gizmos will be drawn in the project build. This define disables drawing. It can also be enabled or disabled in the DebugX settings window.
+All Define Symbols can be changed in the settings window
++ `DEBUGX_DISABLE_INBUILD` - By default, Gizmos will be drawn in the project build. This define disables drawing.
++ `DEBUGX_ENABLE_PHYSICS2D` - Enable Physics2D Gizmos.
++ `DEBUGX_ENABLE_PHYSICS3D` - Enable Physics3D Gizmos.