diff --git a/Samples/Other/FakeLight.shader b/Samples/Other/FakeLight.shader index 47e47e5..52db2a8 100644 --- a/Samples/Other/FakeLight.shader +++ b/Samples/Other/FakeLight.shader @@ -54,7 +54,9 @@ Shader "DCFApixels/DebugX/Samples/FakeLighth" fixed4 frag (v2f i) : SV_Target { - return _Color * (1.0 - Unity_PolarCoordinates_float(i.uv, float2(0.5, 0.5), 1, 1).r); + float m = (1.0 - Unity_PolarCoordinates_float(i.uv, float2(0.5, 0.5), 1, 1).r); + m = clamp(m, 0, 1); + return _Color * m; } ENDCG }