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https://github.com/DCFApixels/Unity-DebugX.git
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update sample
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parent
1aa6c96797
commit
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@ -135,14 +135,14 @@ Material:
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- _GlossinessSource: 0
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- _GlossinessSource: 0
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- _GlossyReflections: 1
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- _GlossyReflections: 1
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- _LightingEnabled: 1
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- _LightingEnabled: 1
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- _Metallic: 0
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- _Metallic: 0.046
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- _Mode: 0
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- _Mode: 0
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- _OcclusionStrength: 1
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- _OcclusionStrength: 1
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- _Parallax: 0.02
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- _Parallax: 0.02
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- _QueueOffset: 0
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- _QueueOffset: 0
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- _ReceiveShadows: 0
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- _ReceiveShadows: 0
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- _Shininess: 0
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- _Shininess: 0
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- _Smoothness: 0
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- _Smoothness: 0.047
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- _SmoothnessSource: 0
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- _SmoothnessSource: 0
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- _SmoothnessTextureChannel: 0
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- _SmoothnessTextureChannel: 0
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- _SoftParticlesEnabled: 0
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- _SoftParticlesEnabled: 0
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@ -1229,7 +1229,7 @@ Camera:
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m_ShutterSpeed: 0.005
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m_ShutterSpeed: 0.005
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m_Aperture: 16
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m_Aperture: 16
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m_FocusDistance: 10
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m_FocusDistance: 10
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m_FocalLength: 50
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m_FocalLength: 20.78461
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m_BladeCount: 5
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m_BladeCount: 5
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m_Curvature: {x: 2, y: 11}
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m_Curvature: {x: 2, y: 11}
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m_BarrelClipping: 0.25
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m_BarrelClipping: 0.25
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@ -1244,7 +1244,7 @@ Camera:
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height: 1
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height: 1
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near clip plane: 0.3
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near clip plane: 0.3
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far clip plane: 1000
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far clip plane: 1000
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field of view: 60
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field of view: 60.000004
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orthographic: 0
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orthographic: 0
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orthographic size: 5
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orthographic size: 5
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m_Depth: -1
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m_Depth: -1
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@ -1277,7 +1277,7 @@ Transform:
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m_Children:
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m_Children:
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- {fileID: 1800693605}
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- {fileID: 1800693605}
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m_Father: {fileID: 0}
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m_Father: {fileID: 0}
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m_LocalEulerAnglesHint: {x: 60, y: 0, z: 0}
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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--- !u!114 &298618463
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--- !u!114 &298618463
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MonoBehaviour:
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MonoBehaviour:
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m_ObjectHideFlags: 0
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m_ObjectHideFlags: 0
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@ -4135,9 +4135,9 @@ GameObject:
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m_Component:
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m_Component:
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- component: {fileID: 1482731616}
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- component: {fileID: 1482731616}
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m_Layer: 0
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m_Layer: 0
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m_Name: Hello World Hello World Hello World
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m_Name: Hello World
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m_TagString: Untagged
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m_TagString: Untagged
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m_Icon: {fileID: 0}
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m_Icon: {fileID: 7866945982896999795, guid: 0000000000000000d000000000000000, type: 0}
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m_NavMeshLayer: 0
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m_NavMeshLayer: 0
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m_StaticEditorFlags: 0
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m_StaticEditorFlags: 0
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m_IsActive: 1
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m_IsActive: 1
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