Update README.md

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Mikhail 2025-03-12 22:36:35 +08:00 committed by GitHub
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@ -150,7 +150,7 @@ public struct SomeMesh : IStaticMesh
# Settings
Settings window "Tools -> DebugX -> Settings":
![image](https://github.com/user-attachments/assets/7dd981c1-1e00-4b7d-9a73-376638094689)
![image](https://github.com/user-attachments/assets/dee3954a-1c8a-442c-a4bb-d2c710e065a4)
<br>
@ -252,4 +252,4 @@ SomeAssets assets = DebugXUtility.LoadStaticData(new SomeAssets(), "SomeAssets")
<br>
# Define Symbols
+ `DISABLE_DEBUGX_INBUILD` - By default, Gizmos will be drawn in the project build. This define disables drawing. It can also be enabled or disabled in the DebugX settings window.
+ `DISABLE_DEBUGX_INBUILD` - By default, Gizmos will be drawn in the project build. This define disables drawing. It can also be enabled or disabled in the DebugX settings window.