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https://github.com/DCFApixels/Unity-DebugX.git
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polishing
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18
Editor/DebugX.Editor.asmdef
Normal file
18
Editor/DebugX.Editor.asmdef
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@ -0,0 +1,18 @@
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{
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"name": "DCFApixels.DebugX.Editor",
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"rootNamespace": "DCFApixels",
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"references": [
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"GUID:1139531e2a3a6bd4c8ad2bc68ae00719"
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],
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"includePlatforms": [
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"Editor"
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],
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"excludePlatforms": [],
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"allowUnsafeCode": true,
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"overrideReferences": false,
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"precompiledReferences": [],
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"autoReferenced": true,
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"defineConstraints": [],
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"versionDefines": [],
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"noEngineReferences": false
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}
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7
Editor/DebugX.Editor.asmdef.meta
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7
Editor/DebugX.Editor.asmdef.meta
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@ -0,0 +1,7 @@
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fileFormatVersion: 2
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guid: 00687d448c048144183f19c17d44692c
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AssemblyDefinitionImporter:
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externalObjects: {}
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userData:
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assetBundleName:
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assetBundleVariant:
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@ -3,10 +3,7 @@ using static DCFApixels.DebugX;
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namespace DCFApixels.DebugXCore
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{
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public interface IStaticData
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{
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string GetName();
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}
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public interface IStaticData { }
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public interface IStaticMaterial : IStaticData
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{
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int GetExecuteOrder();
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@ -21,31 +18,26 @@ namespace DCFApixels.DebugXCore
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public readonly struct LitMat : IStaticMaterial
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{
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public string GetName() => "Lit";
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public int GetExecuteOrder() => 0;
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public Material GetMaterial() => Materials.Lit;
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}
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public readonly struct UnlitMat : IStaticMaterial
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{
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public string GetName() => "Unlit";
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public int GetExecuteOrder() => 100_000;
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public Material GetMaterial() => Materials.Unlit;
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}
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public readonly struct WireMat : IStaticMaterial
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{
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public string GetName() => "Wire";
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public int GetExecuteOrder() => 1_000_000;
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public Material GetMaterial() => Materials.Wire;
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}
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public readonly struct BillboardMat : IStaticMaterial
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{
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public string GetName() => "Billboard";
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public int GetExecuteOrder() => 200_000;
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public Material GetMaterial() => Materials.Billboard;
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}
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public readonly struct DotMat : IStaticMaterial
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{
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public string GetName() => "Dot";
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public int GetExecuteOrder() => 300_000;
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public Material GetMaterial() => Materials.Dot;
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}
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@ -53,92 +45,74 @@ namespace DCFApixels.DebugXCore
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//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
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public readonly struct SphereMesh : IStaticMesh
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{
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public string GetName() => "Sphere";
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public Mesh GetMesh() => Meshes.Sphere;
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}
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public readonly struct CubeMesh : IStaticMesh
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{
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public string GetName() => "Cube";
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public Mesh GetMesh() => Meshes.Cube;
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}
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public readonly struct QuadMesh : IStaticMesh
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{
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public string GetName() => "Quad";
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public Mesh GetMesh() => Meshes.Quad;
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}
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public readonly struct CircleMesh : IStaticMesh
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{
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public string GetName() => "Circle";
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public Mesh GetMesh() => Meshes.Circle;
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}
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public readonly struct CapsuleBodyMesh : IStaticMesh
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{
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public string GetName() => "CapsuleBody";
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public Mesh GetMesh() => Meshes.CapsuleBody;
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}
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public readonly struct CapsuleHeadMesh : IStaticMesh
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{
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public string GetName() => "CapsuleHead";
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public Mesh GetMesh() => Meshes.CapsuleHead;
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}
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public readonly struct FlatCapsuleBodyMesh : IStaticMesh
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{
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public string GetName() => "FlatCapsuleBody";
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public Mesh GetMesh() => Meshes.FlatCapsuleBody;
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}
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public readonly struct FlatCapsuleHeadMesh : IStaticMesh
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{
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public string GetName() => "FlatCapsuleHead";
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public Mesh GetMesh() => Meshes.FlatCapsuleHead;
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}
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public readonly struct ArrowMesh : IStaticMesh
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{
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public string GetName() => "Arrow";
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public Mesh GetMesh() => Meshes.Arrow;
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}
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public readonly struct DotMesh : IStaticMesh
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{
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public string GetName() => "Dot";
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public Mesh GetMesh() => Meshes.Dot;
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}
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public readonly struct DotQuadMesh : IStaticMesh
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{
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public string GetName() => "DotQuad";
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public Mesh GetMesh() => Meshes.DotQuad;
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}
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public readonly struct DotDiamondMesh : IStaticMesh
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{
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public string GetName() => "DotDiamond";
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public Mesh GetMesh() => Meshes.DotDiamond;
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}
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public readonly struct DotCrossMesh : IStaticMesh
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{
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public string GetName() => "DotCross";
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public Mesh GetMesh() => Meshes.DotCross;
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}
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public readonly struct WireLineMesh : IStaticMesh
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{
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public string GetName() => "WireLine";
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public Mesh GetMesh() => Meshes.WireLine;
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}
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public readonly struct WireCubeMesh : IStaticMesh
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{
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public string GetName() => "WireCube";
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public Mesh GetMesh() => Meshes.WireCube;
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}
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public readonly struct WireArcMesh : IStaticMesh
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{
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public string GetName() => "WireArc";
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public Mesh GetMesh() => Meshes.WireArc;
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}
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public readonly struct WireCircleMesh : IStaticMesh
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{
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public string GetName() => "WireCircle";
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public Mesh GetMesh() => Meshes.WireCircle;
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}
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public readonly struct WireSphereMesh : IStaticMesh
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{
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public string GetName() => "WireSphere";
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public Mesh GetMesh() => Meshes.WireSphere;
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}
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}
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@ -454,7 +454,7 @@ Transform:
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serializedVersion: 2
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m_LocalRotation: {x: 0.7071068, y: -0, z: -0, w: 0.7071068}
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m_LocalPosition: {x: 0, y: -0.325, z: 0}
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m_LocalScale: {x: 6, y: 6, z: 1}
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m_LocalScale: {x: 7, y: 6, z: 1}
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m_ConstrainProportionsScale: 0
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m_Children: []
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m_Father: {fileID: 1269719929}
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@ -1002,7 +1002,7 @@ Transform:
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m_GameObject: {fileID: 298618459}
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serializedVersion: 2
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m_LocalRotation: {x: 0.374766, y: 0.10948002, z: -0.044618975, w: 0.91955084}
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m_LocalPosition: {x: -7.0872693, y: 12.125551, z: -13.7735615}
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m_LocalPosition: {x: -6.55, y: 12.125551, z: -13.9}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_ConstrainProportionsScale: 0
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m_Children:
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@ -1523,7 +1523,7 @@ Transform:
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serializedVersion: 2
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m_LocalRotation: {x: 0.7071068, y: -0, z: -0, w: 0.7071068}
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m_LocalPosition: {x: 0, y: -0.325, z: 0}
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m_LocalScale: {x: 6, y: 6, z: 1}
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m_LocalScale: {x: 7, y: 6, z: 1}
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m_ConstrainProportionsScale: 0
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m_Children: []
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m_Father: {fileID: 798932521}
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@ -2073,7 +2073,7 @@ Transform:
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serializedVersion: 2
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m_LocalRotation: {x: 0.7071068, y: -0, z: -0, w: 0.7071068}
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m_LocalPosition: {x: 0, y: -0.325, z: 0}
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m_LocalScale: {x: 6, y: 6, z: 1}
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m_LocalScale: {x: 7, y: 6, z: 1}
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m_ConstrainProportionsScale: 0
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m_Children: []
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m_Father: {fileID: 1146741158}
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@ -4173,7 +4173,7 @@ Transform:
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serializedVersion: 2
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m_LocalRotation: {x: 0.7071068, y: 0, z: 0, w: 0.7071068}
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m_LocalPosition: {x: 0, y: -0.325, z: 0}
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m_LocalScale: {x: 6, y: 6, z: 1}
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m_LocalScale: {x: 7, y: 6, z: 1}
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m_ConstrainProportionsScale: 0
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m_Children: []
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m_Father: {fileID: 2018093306}
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@ -7,7 +7,7 @@
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},
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"displayName": "DebugX",
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"description": "",
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"unity": "2020.3",
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"unity": "2021.3",
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"version": "0.5.0",
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"repository": {
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"type": "git",
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@ -16,6 +16,7 @@
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"keywords":
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[
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"editor",
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"utility"
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"utility",
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"gizmos"
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]
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}
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