mirror of
https://github.com/DCFApixels/Unity-DebugX.git
synced 2025-09-18 01:54:37 +08:00
fix text render
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60938c4d95
commit
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@ -305,10 +305,10 @@ namespace DCFApixels
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if (DebugXUtility.IsGizmosRender())
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{
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CallDrawGizmos(camera);
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RenderContextController.StaicContextController.Prepare();
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RenderContextController.StaicContextController.Render(cbExecutor);
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CallDrawGizmos(camera);
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}
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if (camera == null) { return; }
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@ -347,7 +347,6 @@ namespace DCFApixels
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Color handlesColor = Handles.color;
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GL.MultMatrix(Handles.matrix);
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//TODO ðàñêîìåíòèòü
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RenderContextController.StaicContextController.Render_UnityGizmos();
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if (camera == null) { return; }
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@ -600,7 +599,7 @@ namespace DCFApixels
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_buffers[i].Render_UnityGizmos();
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}
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RunEnd();
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//RunEnd();
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}
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}
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@ -800,7 +799,7 @@ namespace DCFApixels
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public override void Render_UnityGizmos()
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{
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if (_rendererUnityGizmos == null) { return; }
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Debug.Log(_gizmos._count);
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//Debug.Log(_gizmos._count);
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if (_gizmos.Count <= 0) { return; }
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#if DEV_MODE
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using (_renderMarker.Auto())
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@ -39,9 +39,6 @@ namespace DCFApixels
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#region Renderer
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private class Renderer : IGizmoRenderer_UnityGizmos<TextGizmo>
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{
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private static Color32[] _backgroundTexturePixels;
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private static Texture2D _backgroundTexture;
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private static GUIStyle _labelStyle;
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private static GUIStyle _labelStyleWithBackground;
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private static GUIContent _labelDummy;
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@ -58,11 +55,8 @@ namespace DCFApixels
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Handles.BeginGUI();
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foreach (ref readonly var item in list)
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{
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GUI.contentColor = item.Color * GlobalColor;
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GUI.backgroundColor = item.Value.Settings.BackgroundColor * GlobalColor;
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_labelDummy.text = item.Value.Text;
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GUIStyle style = item.Value.Settings.IsHasBackground ? _labelStyleWithBackground : _labelStyle;
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GUIStyle style = _labelStyle;
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style.fontSize = item.Value.IsWorldSpaceScale
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? Mathf.FloorToInt(item.Value.Settings.FontSize / zoom)
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@ -70,15 +64,16 @@ namespace DCFApixels
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style.alignment = item.Value.Settings.TextAnchor;
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_labelStyle.normal = new GUIStyleState
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{
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textColor = item.Color * GlobalColor,
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};
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if (!(HandleUtility.WorldToGUIPointWithDepth(item.Value.Position).z < 0f))
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{
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GUI.Label(HandleUtility.WorldPointToSizedRect(item.Value.Position, _labelDummy, _labelStyle), _labelDummy, style);
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Rect rect = HandleUtility.WorldPointToSizedRect(item.Value.Position, _labelDummy, _labelStyle);
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Color c = item.Value.Settings.BackgroundColor * GlobalColor;
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GUI.color = c;
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EditorGUI.DrawRect(rect, c);
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GUI.color = item.Color * GlobalColor;
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GUI.Label(rect, _labelDummy, style);
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}
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}
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Handles.EndGUI();
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@ -105,14 +100,11 @@ namespace DCFApixels
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{
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backgroundTexturePixels[i] = new Color32(255, 255, 255, 255);
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}
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_backgroundTexturePixels = backgroundTexturePixels;
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var backgroundTexture = new Texture2D(BACKGROUND_TEXTURE_WIDTH, BACKGROUND_TEXTURE_HEIGHT);
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backgroundTexture.SetPixels32(backgroundTexturePixels);
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backgroundTexture.Apply();
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_backgroundTexture = backgroundTexture;
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_labelStyleWithBackground = new GUIStyle(_labelStyle);
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_labelStyleWithBackground.normal.background = backgroundTexture;
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_labelStyleWithBackground.active.background = backgroundTexture;
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