mirror of
https://github.com/DCFApixels/Unity-DebugX.git
synced 2026-04-21 20:35:54 +08:00
update text gizmo
This commit is contained in:
parent
c583d28079
commit
e23fcbc74b
@ -1,6 +1,7 @@
|
||||
#if DISABLE_DEBUG
|
||||
#undef DEBUG
|
||||
#endif
|
||||
using System;
|
||||
using UnityEngine;
|
||||
|
||||
namespace DCFApixels
|
||||
@ -8,80 +9,72 @@ namespace DCFApixels
|
||||
/// <summary>
|
||||
/// All additional settings for text rendering are stored here.
|
||||
/// </summary>
|
||||
public readonly struct DebugXTextSettings
|
||||
public struct DebugXTextSettings
|
||||
{
|
||||
public const TextAnchor DEFAULT_TEXT_ANCHOR = TextAnchor.MiddleLeft;
|
||||
public const int DEFAULT_FONT_SIZE = 16;
|
||||
public const float SCREEN_SPACE_SCALE_BLEND = 0f;
|
||||
public const float WORLD_SPACE_SCALE_BLEND = 1f;
|
||||
|
||||
public const float SCREEN_SPACE_SCALE_FACTOR = 0f;
|
||||
public const float WORLD_SPACE_SCALE_FACTOR = 1f;
|
||||
public static readonly DebugXTextSettings ScreenSpace = new DebugXTextSettings(DEFAULT_FONT_SIZE, DEFAULT_TEXT_ANCHOR, Color.clear, 0);
|
||||
public static readonly DebugXTextSettings WorldSpace = ScreenSpace.InWorldSpace();
|
||||
|
||||
public static readonly DebugXTextSettings Default = new DebugXTextSettings(DEFAULT_FONT_SIZE, DEFAULT_TEXT_ANCHOR, default, 0);
|
||||
public static readonly DebugXTextSettings WorldSpaceScale = Default.SetWorldSpaceScaleFactor();
|
||||
|
||||
/// <summary>
|
||||
/// Font size. Default is <see cref="DEFAULT_FONT_SIZE" />.
|
||||
/// </summary>
|
||||
public readonly int FontSize;
|
||||
|
||||
/// <summary>
|
||||
/// Text alignment. Default is <see cref="DEFAULT_TEXT_ANCHOR" />.
|
||||
/// </summary>
|
||||
public readonly TextAnchor TextAnchor;
|
||||
|
||||
public readonly Color BackgroundColor;
|
||||
public readonly float WorldSpaceScaleFactor;
|
||||
/// <summary> Font size. Default is <see cref="DEFAULT_FONT_SIZE" />. </summary>
|
||||
public int FontSize;
|
||||
/// <summary> Text alignment. Default is <see cref="DEFAULT_TEXT_ANCHOR" />. </summary>
|
||||
public TextAnchor TextAnchor;
|
||||
public Color BackgroundColor;
|
||||
public float WorldSpaceBlendMultiplier;
|
||||
|
||||
// ReSharper disable once UnusedMember.Global
|
||||
public bool IsHasBackground => BackgroundColor.a > 0;
|
||||
|
||||
public DebugXTextSettings(int fontSize, TextAnchor textAnchor, Color backgroundColor, float worldSpaceScaleFactor)
|
||||
public bool IsHasBackground { get { return BackgroundColor.a > 0; } }
|
||||
public DebugXTextSettings(int fontSize, TextAnchor textAnchor, Color backgroundColor, float worldSpaceBlendMultiplier)
|
||||
{
|
||||
FontSize = fontSize;
|
||||
TextAnchor = textAnchor;
|
||||
BackgroundColor = backgroundColor;
|
||||
WorldSpaceScaleFactor = worldSpaceScaleFactor;
|
||||
WorldSpaceBlendMultiplier = worldSpaceBlendMultiplier;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Set font size. Default is <see cref="DEFAULT_FONT_SIZE" />.
|
||||
/// </summary>
|
||||
public DebugXTextSettings SetSize(int fontSize)
|
||||
public DebugXTextSettings Size(int fontSize)
|
||||
{
|
||||
return new DebugXTextSettings(fontSize, TextAnchor, BackgroundColor, WorldSpaceScaleFactor);
|
||||
return new DebugXTextSettings(fontSize, TextAnchor, BackgroundColor, WorldSpaceBlendMultiplier);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Sets text alignment. Default is <see cref="DEFAULT_TEXT_ANCHOR" />.
|
||||
/// </summary>
|
||||
public DebugXTextSettings SetAnchor(TextAnchor textAnchor)
|
||||
public DebugXTextSettings Anchor(TextAnchor textAnchor)
|
||||
{
|
||||
return new DebugXTextSettings(FontSize, textAnchor, BackgroundColor, WorldSpaceScaleFactor);
|
||||
return new DebugXTextSettings(FontSize, textAnchor, BackgroundColor, WorldSpaceBlendMultiplier);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Sets background image color behind text. Ignored if transparent.
|
||||
/// </summary>
|
||||
public DebugXTextSettings SetBackground(Color backgroundColor)
|
||||
public DebugXTextSettings Background(Color backgroundColor)
|
||||
{
|
||||
return new DebugXTextSettings(FontSize, TextAnchor, backgroundColor, WorldSpaceScaleFactor);
|
||||
return new DebugXTextSettings(FontSize, TextAnchor, backgroundColor, WorldSpaceBlendMultiplier);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Synchronizes the text scale in screen space. The text will remain the same size on the screen.
|
||||
/// </summary>
|
||||
// ReSharper disable once UnusedMember.Global
|
||||
public DebugXTextSettings SetScreenSpaceScaleFactor()
|
||||
public DebugXTextSettings InScreenSpace()
|
||||
{
|
||||
return SetCustomSpaceScaleFactor(SCREEN_SPACE_SCALE_FACTOR);
|
||||
return ScreenWorldSpaceBlend(SCREEN_SPACE_SCALE_BLEND);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Synchronizes the text scale in world space. The text will remain the same size on the scene.
|
||||
/// </summary>
|
||||
public DebugXTextSettings SetWorldSpaceScaleFactor()
|
||||
public DebugXTextSettings InWorldSpace()
|
||||
{
|
||||
return SetCustomSpaceScaleFactor(WORLD_SPACE_SCALE_FACTOR);
|
||||
return ScreenWorldSpaceBlend(WORLD_SPACE_SCALE_BLEND);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@ -93,9 +86,59 @@ namespace DCFApixels
|
||||
/// 1 - world space<br />
|
||||
/// Values in between [0.00 - 1.00] blend these spaces together.
|
||||
/// </param>
|
||||
public DebugXTextSettings ScreenWorldSpaceBlend(float t)
|
||||
{
|
||||
return new DebugXTextSettings(FontSize, TextAnchor, BackgroundColor, t);
|
||||
}
|
||||
|
||||
#region Obsolete
|
||||
[Obsolete("Use " + nameof(WorldSpaceBlendMultiplier))]
|
||||
public float WorldSpaceScaleFactor
|
||||
{
|
||||
get => WorldSpaceBlendMultiplier;
|
||||
set => WorldSpaceBlendMultiplier = value;
|
||||
}
|
||||
|
||||
[Obsolete("Use " + nameof(ScreenSpace))]
|
||||
public static readonly DebugXTextSettings Default = new DebugXTextSettings(DEFAULT_FONT_SIZE, DEFAULT_TEXT_ANCHOR, default, 0);
|
||||
[Obsolete("Use " + nameof(WorldSpace))]
|
||||
public static readonly DebugXTextSettings WorldSpaceScale = Default.InWorldSpace();
|
||||
|
||||
[Obsolete("Use " + nameof(SCREEN_SPACE_SCALE_BLEND))]
|
||||
public const float SCREEN_SPACE_SCALE_FACTOR = 0f;
|
||||
[Obsolete("Use " + nameof(WORLD_SPACE_SCALE_BLEND))]
|
||||
public const float WORLD_SPACE_SCALE_FACTOR = 1f;
|
||||
|
||||
[Obsolete("Use " + nameof(Size))]
|
||||
public DebugXTextSettings SetSize(int fontSize)
|
||||
{
|
||||
return new DebugXTextSettings(fontSize, TextAnchor, BackgroundColor, WorldSpaceBlendMultiplier);
|
||||
}
|
||||
[Obsolete("Use " + nameof(Anchor))]
|
||||
public DebugXTextSettings SetAnchor(TextAnchor textAnchor)
|
||||
{
|
||||
return new DebugXTextSettings(FontSize, textAnchor, BackgroundColor, WorldSpaceBlendMultiplier);
|
||||
}
|
||||
[Obsolete("Use " + nameof(Background))]
|
||||
public DebugXTextSettings SetBackground(Color backgroundColor)
|
||||
{
|
||||
return new DebugXTextSettings(FontSize, TextAnchor, backgroundColor, WorldSpaceBlendMultiplier);
|
||||
}
|
||||
[Obsolete("Use " + nameof(InScreenSpace))]
|
||||
public DebugXTextSettings SetScreenSpaceScaleFactor()
|
||||
{
|
||||
return SetCustomSpaceScaleFactor(SCREEN_SPACE_SCALE_BLEND);
|
||||
}
|
||||
[Obsolete("Use " + nameof(InWorldSpace))]
|
||||
public DebugXTextSettings SetWorldSpaceScaleFactor()
|
||||
{
|
||||
return SetCustomSpaceScaleFactor(WORLD_SPACE_SCALE_BLEND);
|
||||
}
|
||||
[Obsolete("Use " + nameof(ScreenWorldSpaceBlend))]
|
||||
public DebugXTextSettings SetCustomSpaceScaleFactor(float factor)
|
||||
{
|
||||
return new DebugXTextSettings(FontSize, TextAnchor, BackgroundColor, factor);
|
||||
}
|
||||
#endregion
|
||||
}
|
||||
}
|
||||
@ -16,7 +16,7 @@ namespace DCFApixels
|
||||
private static bool _singleWarningToggle = true;
|
||||
#endif
|
||||
[IN(LINE)]
|
||||
public static DrawHandler Text(this DrawHandler h, Vector3 position, object text) => h.Text(position, text, DebugXTextSettings.Default);
|
||||
public static DrawHandler Text(this DrawHandler h, Vector3 position, object text) => h.Text(position, text, DebugXTextSettings.ScreenSpace);
|
||||
[IN(LINE)]
|
||||
public static DrawHandler Text(this DrawHandler h, Vector3 position, object text, DebugXTextSettings settings)
|
||||
{
|
||||
|
||||
@ -77,7 +77,7 @@ namespace DCFApixels
|
||||
GUIStyle style = _labelStyle;
|
||||
|
||||
var zoom = GetCameraZoom(camera, item.Value.Position);
|
||||
float fontSize = Mathf.Lerp(item.Value.Settings.FontSize, item.Value.Settings.FontSize / zoom, item.Value.Settings.WorldSpaceScaleFactor);
|
||||
float fontSize = Mathf.Lerp(item.Value.Settings.FontSize, item.Value.Settings.FontSize / zoom, item.Value.Settings.WorldSpaceBlendMultiplier);
|
||||
style.fontSize = Mathf.Max(1, Mathf.FloorToInt(fontSize));
|
||||
|
||||
style.alignment = item.Value.Settings.TextAnchor;
|
||||
|
||||
@ -30,7 +30,7 @@ namespace DCFApixels.DebugXCore.Samples
|
||||
i++; DebugX.Draw(GetColor(Points[i])).BillboardCross(Points[i].position, Points[i].localScale.x);
|
||||
i++; DebugX.Draw(GetColor(Points[i])).BillboardCircle(Points[i].position, Points[i].localScale.x * RADIUS_M);
|
||||
i++; DebugX.Draw(GetColor(Points[i])).WireMesh<SphereMesh>(Points[i].position, Points[i].rotation, Points[i].localScale * RADIUS_M);
|
||||
i++; DebugX.Draw(GetColor(Points[i])).Text(Points[i].position, Points[i].name, DebugXTextSettings.WorldSpaceScale.SetSize(26).SetBackground(TextBackgroundColor));
|
||||
i++; DebugX.Draw(GetColor(Points[i])).Text(Points[i].position, Points[i].name, DebugXTextSettings.WorldSpace.SetSize(26).SetBackground(TextBackgroundColor));
|
||||
|
||||
i++; DebugX.Draw(GetColor(Points[i])).Dot(Points[i].position);
|
||||
i++; DebugX.Draw(GetColor(Points[i])).WireDot(Points[i].position);
|
||||
|
||||
@ -56,7 +56,7 @@ namespace DCFApixels.DebugXCore.Samples
|
||||
hit = Physics2D.CapsuleCast(ray.origin, point.localScale, CapsuleDirection2D.Vertical, point.eulerAngles.z, ray.direction, float.PositiveInfinity, int.MaxValue);
|
||||
DebugX.Draw(GetColor(point)).CapsuleCast2D(ray, point.eulerAngles.z, point.localScale, CapsuleDirection2D.Vertical, hit);
|
||||
#else
|
||||
DebugX.Draw(GetColor(WarrningPoint).Inverse()).Text(WarrningPoint.position, "Add \"DEBUGX_ENABLE_PHYSICS2D\" define", DebugXTextSettings.WorldSpaceScale.SetSize(22).SetAnchor(TextAnchor.MiddleCenter));
|
||||
DebugX.Draw(GetColor(WarrningPoint).Inverse()).Text(WarrningPoint.position, "Add \"DEBUGX_ENABLE_PHYSICS2D\" define", DebugXTextSettings.WorldSpace.SetSize(22).SetAnchor(TextAnchor.MiddleCenter));
|
||||
#endif
|
||||
|
||||
if (Application.isPlaying && RotatedTransform)
|
||||
|
||||
@ -58,7 +58,7 @@ namespace DCFApixels.DebugXCore.Samples
|
||||
Physics.CapsuleCast(point1, point2, point.localScale.x * RADIUS_M, ray.direction, out hit, float.PositiveInfinity, int.MaxValue, QueryTriggerInteraction.UseGlobal);
|
||||
DebugX.Draw(GetColor(point)).CapsuleCast(point1, point2, ray.direction, point.localScale.x * RADIUS_M, hit);
|
||||
#else
|
||||
DebugX.Draw(GetColor(WarrningPoint).Inverse()).Text(WarrningPoint.position, "Add \"DEBUGX_ENABLE_PHYSICS3D\" define", DebugXTextSettings.WorldSpaceScale.SetSize(22).SetAnchor(TextAnchor.MiddleCenter));
|
||||
DebugX.Draw(GetColor(WarrningPoint).Inverse()).Text(WarrningPoint.position, "Add \"DEBUGX_ENABLE_PHYSICS3D\" define", DebugXTextSettings.WorldSpace.SetSize(22).SetAnchor(TextAnchor.MiddleCenter));
|
||||
#endif
|
||||
|
||||
if (Application.isPlaying && RotatedTransform)
|
||||
|
||||
Loading…
Reference in New Issue
Block a user