Update DebugX.globals.cs

This commit is contained in:
DCFApixels 2025-02-24 13:20:06 +08:00
parent 8743b77dfa
commit e6e010641f

View File

@ -1,11 +1,12 @@
using UnityEditor;
using UnityEngine;
using UnityEngine;
#if UNITY_EDITOR
using UnityEditor;
#endif
namespace DCFApixels
{
public static unsafe partial class DebugX
{
#region Globals
private const string GlobalTimeScalePrefName = "DCFApixels.DebugX.TimeScale";
private static float _timeScaleCache;
public static float GlobalTimeScale
@ -60,13 +61,13 @@ namespace DCFApixels
EditorPrefs.DeleteKey(GlobalTimeScalePrefName);
EditorPrefs.DeleteKey(GlobalDotSizePrefName);
EditorPrefs.DeleteKey(GlobalColorPrefName);
#endif
_dotSizeCache = default;
_timeScaleCache = default;
_globalColorCache = default;
InitGlobals();
#endif
}
public static void InitGlobals()
private static void InitGlobals()
{
GlobalTimeScale = 1;
GlobalDotSize = 1;
@ -78,6 +79,5 @@ namespace DCFApixels
GlobalColor = (Color)(*(Color32*)&colorCode);
#endif
}
#endregion
}
}